1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Music Contest #8 - Hive Soundtrack is up! Create the soundtrack for the upcoming videos of Hive Workshop's YouTube Channel.
    Dismiss Notice
  3. Check out the entries of the latest Mini-Mapping Contest: Stealth! Cast your vote for here!
    Dismiss Notice

Warcraft III - Patch 1.27b

Discussion in 'Latest Updates and News' started by StoPCampinGn00b, Dec 13, 2016.

Tags:
Thread Status:
Not open for further replies.
  1. Dat-C3

    Dat-C3

    Joined:
    Mar 15, 2012
    Messages:
    2,300
    Resources:
    8
    Models:
    1
    Maps:
    4
    Spells:
    3
    Resources:
    8
    It'd be nice if they gave us the functions that are already there like changing attack range and attack type icon and attack/move speed limiters and faster then 522 move speed without a complex movement system as well mouse API and the ability to finally move trackables. Those would be just the starters that looks like is easily possible to do so.
     
  2. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    9,132
    Resources:
    8
    Spells:
    8
    Resources:
    8
  3. EdgeOfChaos

    EdgeOfChaos

    Joined:
    Jan 8, 2014
    Messages:
    599
    Resources:
    4
    Maps:
    3
    Spells:
    1
    Resources:
    4
    That button simply pops up 2 error messages at the bottom of the screen about missing files.

    Based on the button name VALIDATE_MAP_TRIGGERS, looks like its going to be some syntax checker? It's totally bugged now anyways!
     
  4. Marcos_M

    Marcos_M

    Joined:
    Jan 23, 2011
    Messages:
    276
    Resources:
    0
    Resources:
    0
    Uploading an incomplete patch seems like a desesperate move. I mean, these new buttons with bugged texts and the weirds patchnotes.
    Hopefully the patch would be completely bugfixed by the weekend and some WE functionalities added

    Although i was pretty hyped up to make a cdr system on Warcraft with memory hack
     
  5. EdgeOfChaos

    EdgeOfChaos

    Joined:
    Jan 8, 2014
    Messages:
    599
    Resources:
    4
    Maps:
    3
    Spells:
    1
    Resources:
    4
    Actually wait he IS right. The button is functional. If you make a syntax error and press it, it runs a syntax check and pops up an error message. I suppose its nice to be able to do that without fully saving the map, but it will be totally useless for vjass users.

    The sound checkbox is clearly something like "Enable sound for this map", but they forgot to upload the world editor string.
     
  6. Kam

    Kam

    Patch Moderator

    Joined:
    Aug 3, 2004
    Messages:
    2,468
    Resources:
    19
    Models:
    7
    Icons:
    1
    Maps:
    11
    Resources:
    19
    Merry Christmas everybody. =)
     
  7. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,359
    Resources:
    1
    Maps:
    1
    Resources:
    1
  8. Kam

    Kam

    Patch Moderator

    Joined:
    Aug 3, 2004
    Messages:
    2,468
    Resources:
    19
    Models:
    7
    Icons:
    1
    Maps:
    11
    Resources:
    19
    Yes sir! The community effort from March is starting to pay dividends.
     
  9. Yeran

    Yeran

    Joined:
    Sep 27, 2010
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Sorry I ever doubted you Blizzard. Christmas came early this year.
     
  10. UmbraUnda

    UmbraUnda

    Joined:
    Mar 31, 2016
    Messages:
    537
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Now is a good time to finish my medieval builder project... !
     
  11. Abelhawk

    Abelhawk

    Joined:
    Sep 28, 2012
    Messages:
    190
    Resources:
    0
    Resources:
    0
    Man, I kind of wonder what their philosophy is behind these mediocre updates... Are they going to plan a big update in the future? Are they just sort of polishing up stuff? Who's their audience? Obviously all of us here still love Warcraft 3 and still play it, but we're not going to be impressed by these paltry changes. Are they making it more accessible before offering a digital download?
     
  12. General Frank

    General Frank

    3D Modeling Reviewer

    Joined:
    Nov 19, 2005
    Messages:
    3,757
    Resources:
    322
    Models:
    189
    Icons:
    126
    Packs:
    7
    Resources:
    322
    128MB, holy moly!
    That's awesome.
     
  13. Gumberbunbder

    Gumberbunbder

    Joined:
    Sep 25, 2013
    Messages:
    228
    Resources:
    1
    Maps:
    1
    Resources:
    1
    At one point I was one of those people who dreamed of endless map capacity
    Now its here
    wtf do i do with it lol
     
  14. A Void

    A Void

    Joined:
    Mar 29, 2011
    Messages:
    2,338
    Resources:
    3
    Models:
    2
    Spells:
    1
    Resources:
    3
    Is this real, april fools? Am I hallucinating!?
     
  15. DracoL1ch

    DracoL1ch

    Joined:
    Dec 12, 2010
    Messages:
    1,433
    Resources:
    0
    Resources:
    0
    can someone check memhack there? maybe it was forced push out.
     
  16. A Void

    A Void

    Joined:
    Mar 29, 2011
    Messages:
    2,338
    Resources:
    3
    Models:
    2
    Spells:
    1
    Resources:
    3
    According to new Blizzard Script Verify tool that has been implemented into World Editor, Memhack is probably gonna be dead in future or now.. yay!
     
  17. DracoL1ch

    DracoL1ch

    Joined:
    Dec 12, 2010
    Messages:
    1,433
    Resources:
    0
    Resources:
    0
    lol like dota cares about bnet
     
  18. Aniki

    Aniki

    Joined:
    Nov 7, 2014
    Messages:
    455
    Resources:
    1
    Spells:
    1
    Resources:
    1
    The Version library from here reports
    call BJDebugMsg("Unsupported version. All memory access is disabled")
    but StringTable still works, i.e it seems they haven't fixed their parser, I guess.
     
  19. DracoL1ch

    DracoL1ch

    Joined:
    Dec 12, 2010
    Messages:
    1,433
    Resources:
    0
    Resources:
    0
    indeed, since version isnt supported. so it didnt fix, ok
     
  20. Dr Super Good

    Dr Super Good

    Joined:
    Jan 18, 2005
    Messages:
    23,434
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    Can we find what bug fixes there were? Next to the obvious mac BLP crash, which IMO was likely due to buggy custom BLPs.
     
Thread Status:
Not open for further replies.