- Joined
- Sep 3, 2009
- Messages
- 1,521
anyone know how those happen and how to fix them? i got them also in my map.
anyone know how those happen and how to fix them? i got them also in my map.
anyone know how those happen and how to fix them? i got them also in my map.
Well I started my work, but I'm running into some odd errors with Water height that I've never seen before (yeah, those are free standing water "pillars" that stand even after I remove the ground under them.
I guess he left it at the default 2, which is still too low.Thats because you chosen a bad terrain height :/
You have chosen 0 or 1, right?
Thats because you chosen a bad terrain height :/
You have chosen 0 or 1, right?
But does it really have to take 1hr?![]()
I meant thisRED BARON said:Well if it takes an hour for you to complete then it should fulfill the criteria, although others might be able to do it faster. (And she wrote; around 60 minutes). So somewhere around that, which really ain't that much considering its a puzzle and trap map.
Map length is to be decided yet. Most likely around 60 minutes of playtime
I started with the default, but this is an error I've never encountered before
Heh, idea: Make an hallway with two regions, and the 1 set to -1 and the 2nd sets +1, and if its 100 it gets to another place if 0 it gets to the other place xD, that will lengthen the gameplay
It will certainly not affect judging if you use the same unit like someone else, so don't worry.![]()
Lolz - it could also make the player be bored out of life itself.
Of course, but then the map would do as it is meant to in this contest, doesn't say anything on how boring it is xP
I don't think so, else it would be mentioned?
Em. It's a solo mapping contest. It's generally obvious that it's about 1 single map.![]()
I've updated my first post and added 3 new screenshots. The screenshot with the bright light is the first thing you'll see when you wake up.