My name is Luca Pasqualini
and I'm an italian software engineer and teacher/researcher. I work in the field of computer science with a focus on AI and machine learning and I like developing games (possibly, from scratch) in my spare time. Because of that, I know very well Unity
, Starcraft 2 Galaxy Editor
and of course Warcraft 3 World Editor
I have partecipated to the Rock The Cabinet 2017: Co-op edition
contest for Starcraft 2
and my map, Mercenary Business
made it to the top 10
, to my great suprise. I have a Deviant Art page
, where I show off mostly 3D arts, as well as a YouTube channel
, where I showcase games, maps, mods I make and some music that I assemble together with my father.
I was hyped beyond any imagination for Warcraft 3: Reforged
, and while the disappointment was there, I saw great potential in the art assets and in the few but key changes Blizzard
made to the engine. Mostly for fun, I tried re-reforging
the first map of the prologue with better cinematics and now... well, now here we are. I guess it's already been a long journey, and I don't even know if that's just the beginning...