Ujimasa Hojo's Resources Discussion

Level 29
Joined
Sep 18, 2007
Messages
1,569
@Ujimasa Hojo I always wondered why you never made Kul Tiras Footman and Knight. Especially knight, since we do not have any (there are modern HD with green clothes, so they do not match your blue clothes for that faction). There is footman made by loktar. I made once Knight, because we lacked that, a few years ago. It was mounted captain on a horse, with blue Kul Tiras clothes. Helmet, shield and weapon remained original. Then I lost model..... I am still upset on moments when I remember about that.
 
Level 30
Joined
Oct 11, 2019
Messages
432
@Ujimasa Hojo I always wondered why you never made Kul Tiras Footman and Knight. Especially knight, since we do not have any (there are modern HD with green clothes, so they do not match your blue clothes for that faction). There is footman made by loktar. I made once Knight, because we lacked that, a few years ago. It was mounted captain on a horse, with blue Kul Tiras clothes. Helmet, shield and weapon remained original. Then I lost model..... I am still upset on moments when I remember about that.
You maybe could like this
Edited and changed work of Ujimasa hojo by Ilya Alaric
 
Level 29
Joined
Sep 18, 2007
Messages
1,569
Oh I like it already! I just made comparison between loktar's and your version (his left and yours right), but we will continue that in your thread.
Still nobody made knight, or any mounted version. Which is weird... Not you, not him, not Ujimasa Hojo... But I made it! However, I was dumb enough to lose it.

kultir10.png
 
Level 10
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Jun 27, 2010
Messages
603
Hey guys!

Would anyone have some free time for a quick edit of one of Ujimasa's models? I attempted to follow his tutorials on YouTube however it was astronomically complicated for me.

I was simply looking to get an edit of the Arthur Waycrest model but instead of a Ghoul face I wanted a Zombie face, and instead of the tree branch arm and leg to just make it normal like the rest of the tuxedo suit body texture.

Thanks in advance ifanyone's able to find some free time to do this edit. :)
 
Level 7
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Aug 5, 2014
Messages
172
Hello, it is possible to see in the future skeletal versions of the models? Like skeletal bandit, skeletal spearthrower and so on. Just like Ujimasa did zombie versions on some models. It will add a lot of variety to the model roster.
 
Level 6
Joined
Nov 21, 2013
Messages
89
@Ujimasa Hojo any chance at getting the blue and red skinned version of the harpy? Normally I would simply use your base model and apply the variant texture myself, but it seems that the harpies have a weird issue with how their team color is applied where trying to use the other textures on your version of the harpy model leaves them filled with holes.
 
Level 4
Joined
Apr 25, 2018
Messages
33
Hi.
Thanks for Amani Empire models pack and all other models!!!
But can you supplement it?
The model of a war mill, troll hut, Spirit Lodge, Spirit Lodge (beta) - with the Chr2's skin, is missing. :sad::sad:
 
Level 1
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Jan 16, 2022
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1
i wonder why you changed some of the town hall derivatives' looks, specifically the forsaken and elf ones. the previous looks were way better.
 
Level 30
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Oct 11, 2019
Messages
432
Fun fuct - did you know if you will change texture of Ujimasas forest troll buildings(that one with custom skin by chr2) to classic barracks, you will get this?
 

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Level 4
Joined
Dec 31, 2021
Messages
18
answers colleagues I am in a warlords of draenor project and the terrain is almost finished, only the units and buildings that are at 20% are missing, please
 
Level 2
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Jun 28, 2018
Messages
8
Hi @Ujimasa Hojo . Your Arcane Tower (Forsaken B) Button model didn't work at all. It's just show up like the Arcane Tower (Forsaken A) even though i used a few basic units and fiddle with the icons. Is there any solution?
 
Level 2
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Jun 28, 2018
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8
View attachment 414583
It seems to be working fine on my end. Did you accidentally import the wrong icon?
Nope. I have rewrite the path of the .blp according to the readme.html instruction, but it still showed the forsaken arcane tower with the green light at the top of the tower. All I want is to make the forsaken arcane tower with the blue light at the top of the arcane tower.

Nope. I have rewrite the path of the .blp according to the readme.html instruction, but it still showed the forsaken arcane tower with the green light at the top of the tower. All I want is to make the forsaken arcane tower with the blue light at the top of the arcane tower.
I meant it's not just about the icon, but the model/texture that shows in the map.
 
Level 10
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Jul 20, 2022
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589
Ujimasa Hojo Presents


Others

Units:
Buildings:

Doodads:
Author's Notes and Trivia:
  • Optimized models have linearized animations, built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.

Any faction yet that include Pandaren/Asian buildings and units sir Ujimasa Hojo? 🤔.
 
Level 9
Joined
Feb 13, 2012
Messages
255
hii Ujimasa Hojo can you pleass make a version of you "risen" units with the some sort of mixe of there origenel and skeletn worier and mage to represent the stages of the undead from risen mindless undead to forseken and ristord undead like the death knights and nathnus blightcaller ? 🙏
 
Level 1
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Jan 25, 2023
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1
Ujimasa Hojo Presents


Table of Contents

Models:

  • Admiralty of Kul Tiras - Includes Kul Tiran units.
  • Amani Empire - Includes Forest Troll units and buildings.
  • Axis of Awful - Includes Gnoll, Kobold, and Murloc units. Buildings are edited versions of Mephestrial's Gnoll buildings, which are now retextured with in-game textures.
  • Barrens - Includes Barrens Creeps that are not yet given their own thread.
  • Burning Legion - Includes Demonic units
  • Cenarion Circle - Includes the Druidic Night Elven units as well as Druids from other races.
  • Centaur - Includes Centaur units and Buildings.
  • Dalaran - Includes Mage units. Buildings are edited versions of the Human buildings and are retextured similar to the Arcane Observatory.
  • Darkspear - Mostly Orc buildings retextured with the texture of the Goblin Merchant Building textures as well as the Horde Jungle Troll units.
  • Draenei - Includes Exodar Draenei units.
  • Drakkari - Includes Ice Troll units. Buildings are snowy versions of the Undead buildings.
  • Ebon Horde - Includes undead versions of traditional Horde races.
  • Emerald Nightmare - Includes Satyr units. Buildings are corrupted versions of the Night Elven buildings.
  • Empire of Nazjatar - Includes Naga units. Buildings include the original ones as well as new ones.
  • Fel Horde - Includes Fel Orc and Feltotem Tauren units. Buildings are edited versions of the Orc buildings, textured with the Demon Portal texture.
  • Forsaken - Includes Forsaken units. Buildings are edited versions of the Human buildings, textured with the Undead building textures.
  • Goblin - Includes Goblin units. Buildings are edited versions of the Orc buildings, textured with the Goblin Laboratory texture.
  • Gurubashi - Includes Jungle Troll units and Orc buildings with the Sunken ruins textures.
  • Highborne - Includes Highborne Night Elven units. Buildings are a variety of buildings textured with the Sunken Ruins Doodads textures.
  • Horde (Northrend) - Includes Taunka units. Buildings are edited versions of the Orc buildings, made to be snowy.
  • Horde (Old) - Includes Orc units more in line with the Horde during the Second War.
  • Illidari - Buildings are various edited versions, textured with the Dark Portal texture.
  • Iron Horde - Buildings are edited versions of the Orc buildings, textured with dark metal.
  • Kingdom of Gilneas - Includes Gilneas units. Buildings are edited versions of the Human buildings, textured with the Night Elf building textures.
  • Kingdom of Ironforge - Includes Dwarven units.
  • Kingdom of Quel'thalas - Includes Blood Elven units.
  • Kingdom of Stormwind - Includes Human units not derived from the original Human units. Buildings are edited versions of the Human buildings , textured with a custom texture.
  • Kingdom of Stromgarde - Includes edited versions of Human units, textured with a custom texture.
  • Knights of the Ebon Blade - Includes Death Knight versions of various units.
  • Lordaeron - Includes the original Human units and buildings in-game, as well as some edited versions of them.
  • Lost Ones - Includes Lost One Draenei units. Buildings are edited versions of the Orc buildings made similar to the in-game Lost One Draenei buildings.
  • Nerubian - Buildings edited versions of the Undead buildings.
  • Ogre - Includes Ogre units.
  • Orc (Blackmoore's Slaves) - Includes Orc units in Human armor. Buildings are humanized versions of the Orc buildings.
  • Order of the Silver Hand - Includes Paladin version of various units.
  • Orgrimmar - Includes the original Orc units and buildings in-game, as well as some edited versions of them.
  • Rotbrain Undead - Includes zombified versions of various units and ruined versions of Human buildings.
  • Sentinels - Includes the original Night Elven units and buildings, as well as edited versions of them.
  • Shadowtooth Clan - Includes Dark Troll units if there were enough differences from the Forest Troll ones. The buildings are basically Orc buildings with Night Elf textures.
  • Silver Covenant - Includes High Elven units. Buildings are edited versions of the Human buildings.
  • Tauren - Includes Tauren units.
  • Uncrowned - Includes Bandit units. Buildings are mostly reworked in-game creep buildings.
  • Undead Scourge - Includes the original Undead units and buildings.
  • Westfall - Includes farm buildings and farm versions of other buildings.
  • Wintergarde - Buildings are edited versions of the Human buildings, made to be snowy.
  • Wretched - Includes Wretched units.
  • Others - Includes units or buildings not yet part of any of the above.
Author's Notes and Trivia:
  • After the major site update, I have been slowly reworking my models before uploading them in the model section. This thread serves as some sort of index where the models are cataloged according to their themes. The packs in each thread are not updated with the models in the official model section but they do contain old models not yet featured in the official model section.
  • I'd like to quote this: "THIS IS NOT THE PLACE FOR REQUESTS". While I'm open to suggestions, I can't guarantee I'm going to do them.
  • People are free to edit the models if they feel they need to. If you are going to upload it, ask permission or give credit.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, DTube, or FruitLab Channels as well and hopefully subscribe.
  • Follow me on Twitter, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
Hi, I like your models.I use one of the necropolis and derivative which named Metropolis (Zul'Drak) in my map and I find it didn't float in the sky.It just looks like it sinks into the floor. I do nothing instead of changing its model, could you please tell me what should I do?
 
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