Archian
Site Director
- Joined
- Jan 1, 2006
- Messages
- 3,114
Contestants must create a Troll model e.g. unit or hero. The Troll model should resemble the style of the Warcraft 3 trolls. The model must be made in SD for Warcraft 3: Classic.
- Submissions must follow the contest theme.
- Submissions may not be started / made before the official launch of the contest.
- Teamwork is not allowed (physically working on someone else's entry).
- Giving feedback isn't considered teamwork and is always welcome. However, if you feel someone is abusing it, you may appeal to the appointed moderator.
- Post 2 Works-In-Progress (pictures or videos) in the contest thread during the contest process. It must be clear that you are working on the submission.
- The submission must be posted in the respective resource section, before the contest ends.
- The resource description must make it clear it's a submission from the respective contest.
- Post your final entry in the contest thread before contest is over. The post should be a little presentation, including a link to your entry.
- Judges may not participate.
- Submissions must follow the Model Submission Rules.
- Model must contain at least these animations:
- Stand
- Attack
- Walk
- Death
- Portrait Animations (whether it's for a camera or a separate portrait model)
- Model may contain multiple animations.
- Model must contain at least these animations:
Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.
- 1st place: 750 experience points
- 2nd place: 600 experience points
- 3rd place: 450 experience points
- Entry: 150 experience points
- Judge: 25 experience points per entrant
The three winners will receive an award icon representing the winning entry.
- To be announced.
- Want to be a judge for this contest? Read this.
Mesh | How does the mesh look? How are its proportions, balance, and scale? How coherent is polygon distribution? Is there an overreliance on in-game SD meshes? Do the shapes complement the model's theme? | /15 |
Skin | How good is the wrap? Are the textures appealing, or do they look blurry/stretched from the default game camera and portrait? Do the tones go well together? Is there sufficient contrast? | /15 |
Animations | How natural, smooth, and appropriate are the animations? Do they have physical coherence? Do they have character/personality? How well are they executed? Does the model have enough animations to function properly? | /15 |
Effects | Were the particle, ribbon, or mesh effects made in good measure? Do they contribute to the model? Are they impressive? | /10 |
Integration | How well does the model work in-game? Does it feature the necessary attachments, footprints, sounds, and collisions? Are the attachments obscured? Is the model fully selectable? How well does the it fit in the game environment? | /10 |
Creativity | How original is the general idea? How inventive is the execution? How creatively does the model interpret the contest theme? | /20 |
/85 |
- Judgement: 70%
- Poll: 30%
FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)
The contest shall begin on Aug 22, 2022 and conclude on Nov 21, 2022 GMT (day is included).
(Last updated 21-11-2022)
CONTESTANT | WIP | ENTRY |
-Grendel | WIP 1 | WIP 2 | WIP 3 | WIP 4 | WIP 5 |
Dire Troll TyrantEntry for the 35th Modeling Contest Modeling Contest #35 - Troll more in-game screenshots and info can be found in this post minor update -re-assigned some vertices to the proper bones on his pelvis area -changed particle timings during the spell animation update -added cannibalize sound...
www.hiveworkshop.com
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PROXY | WIP 1 | WIP 2 | WIP 3 |
Hero Troll GodslayerEntry for Modelling Contest #35 Troll. Empowered by Bwonsamdi, the Godslayer hunts Loa and other divine entities that intend to cross the plans of the Loa of Death. Edit #1: Recalculated the extents. Edit #2: Somehow broke the ribbons. Fixed. Update: Fixed all the issues in sanity checker...
www.hiveworkshop.com
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frostwhisper | WIP 1 | WIP 2 | WIP 3 | WIP 4 | WIP 5 |
Zandalari Throne of War"Zandalar forever!" My entry for the 35th Modeling Contest A fearsome devilsaur mounted by a crew of trolls and a massive ziggurat-ballista. This unit was designed as an endgame techtree-topper. It has a built-in portrait, several spell animations, and two sets of attacks (melee and ranged)...
www.hiveworkshop.com
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Stefan.K | WIP 1 | WIP 2 | WIP 3 |
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Villagerino | WIP 1 | WIP 2 | WIP 3 | |
Explobomb | WIP 1 | WIP 2 | |
D a w n | WIP 1 | WIP 2 | |
Taylor Mouse | WIP 1 | WIP 2 | WIP 3 | WIP 4 | |
Deolrin | WIP 1 | WIP 2 | |
Vinz | WIP 1 | WIP 2 | |
twilac | WIP 1 WIP 2 |
Female Troll AssasinMy entry for the 35th Modeling Contest! Head was stolen from NE archer and heavily modified. Ran out of time so portrait animations is from Sylvanus. Texture, body and the rest of the animations were made using Blender and Krita. Finalized in RMS.
www.hiveworkshop.com
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Direfury | WIP 1 |
The Burning TrollMy submission for Modelling Contest #35 - Troll Use or edit as you wish, so long as you credit me. This model started as, more or less, a Troll Blunderbore, before it took on its own identity. It could be a mercenary hero, miniboss, who knows. I just started trying stuff while making it. It...
www.hiveworkshop.com
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Assigned Staff: @Archian
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