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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Mini-Mapping Contest #14 - Stealth

Discussion in 'Contest Archive' started by Rufus, Jul 22, 2017.

  1. Rufus

    Rufus

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    This is going to be such an inspiring contest. :)
    I'm working on stealth mechanics in my own project, and will surely be helped by checking those submissions out!

    Keep rocking people!
     
  2. Flux

    Flux

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    This seems like an interesting theme. I thought of a concept and I think it's feasible so I'll join.

    Concept:
    A 1v1 player map where one player is an assassin (e.g Valeera) while the other player is the target (e.g a prominent person). The goal of the target is to reach a certain destination alive while the goal of the assassin is to obviously kill target and escape. Assassin has a variety of skills (e.g. Backstab, Smoke Bomb, Invisibility, Transform to another person like in GOT's Faceless Men). The target also has some skills (e.g. Temporary True Sight, Illusion) as well and is acompanied by a few Footmen at the beginning. There will be various Footman camps across the map for the target to recruit.
    The map will have a conic vision system where you cannot see units behind you adding an element of stealth to the game. I'll add an AI so that it can be played as a single player.
     
  3. MyPad

    MyPad

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    Interesting. This'll be my first time joining a contest here in the Hive, so I'll try this contest.
     
  4. Thing_I

    Thing_I

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    I'm in! WIPS will come when I've fledged out my idea more!
    Sounds like a great contest!
     
  5. Flux

    Flux

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    Some WIPs:
    I was gonna put a code WIP but I remember no one actually looks at it so here are some GIFs instead.
    GIF1

    [​IMG]

    GIF2

    [​IMG]
     
  6. pick-a-chew

    pick-a-chew

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    Looks awesome Flux!

    Can't see GIF2 btw
     
  7. trebla ratilla

    trebla ratilla

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    Final Entry ;). Hope you enjoy it. If you found some bugs and suggestion feel free to leave a message here or contact me.
    [​IMG]

    This map is present for Minimap Contest #14 - Stealth Theme by Rufus

    One day, Jeffreys mother got a car accident at the Spooky Mountain. He don't have any money to pay his mother injuries so he decided to call his friend Mark. He ask his friend to borrow some money but Mark don't have lots of money. So Jeffrey decided to sneak in a Big Mansion which full of mystery. Are you ready or not?



    • [​IMG]

      Map Info
      Author : trebla ratilla
      Genre : Mini-game, Strategy, Stealth
      Accounts :
      * FB : trebla ratilla
      * Twitter : @treblaratilla
      * Google : trebla ratilla


      Gameplay
      -You need to "Borrow" what is listed
      -You must acquire the payment
      -You must escape after you get all the stuff you want
      -You must hide. Be alert!
      -You can use remote control pet to survey the whole mansion
      -You lose if you been capture by the security
      -The security can't see you behind within 200 radius but he can see you infront of him within 800 radius
      -The securities will survey randomly in the mansion

      Features
      -Only 1 playable character
      -Achievements
      -Multiboard System
      -Well-Organized Terrain
      -Sight Range System

      Achievements
      * Sneaky - steal 4 things
      * Super Sneaky - steal 7 things
      * Shadow Sneaky - steal 9 things without using Shadow Spell
      * Eagle Eye - steal 9 things
      * Hidden Man - steal 12 things
      * Sneak Like A Lizard - steal 14 things
      * Sneak Like A Legend - steal 17 things
      Others :
      * Pet Addict - using Decoy three times
      * Fashion Lover - using Change Hat five times


      Tactics
      * Think wisely before you use your abilities
      * You must not be seen by the security of the house






    • [​IMG]

      Terrain Design #1
      Jeffrey1.png


      Screenshot #1
      jeffrey2.png


      Screenshot #2
      jeffrey3.png


      Screenshot #3
      jeffrey4.png


      Screenshot #4
      jeffrey6.png


      Screenshot #5
      jeffrey5.png




    • [​IMG]

      Version 1.0.0
      [2017-09-22]
      *Release




    • [​IMG]

      Credits

      Models/Textures : inhuman89, Talavaj, HerrDave, Sunchips, Felz_09, Afronight_76, AlienAntFarm, Supa-, Fingolfin, epsilon, Scythy Dervish, Deolrin, Goldwolf, Mr.Pockets00000, !!GORO!!, Ket, Fantasy69, Pvt.Toma, Blood Raven, JB_McKnight, Ribenamania, olofmoleman, -Grendel, Lender, Fantasy69, Mythic, Hayate, The_Silent, KAIL333XZ, HammerFist132, Mike, icewolf055, Chriz, RaidonGod, Solu09, darkdeathknight and Sin'dorei300
      Icon Design : Blizzard Entertainment, Thorneon, SantoRayo[iP], 67chrome and Kola

      Thank you guys specially Hiveworkshop, Rufus for the wonderful contest and the modellers. If I have used your models/icons then haven't given credit please contact me.





    • [​IMG]

      Auhtors Note
      Hi!
      -Do not download any fake version of this map just visit Hiveworkshop or contact me
      -If you found bugs/suggestions just feel free to message me here or to my account
     

    Attached Files:

    Last edited: Sep 22, 2017
  8. Wark

    Wark

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    We cannot use previously started maps, but can we use previously made object data/triggers and put it into a new map with a new idea?
     
  9. pick-a-chew

    pick-a-chew

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    No one's going to know if you used a previous project, especially if it was small and simple, but i think you need to show WIPs so it'll look obvious if you started with something already sophisticated. As far as i know you can import things.
     
  10. Rheiko

    Rheiko

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    If I ask someone to help me convert vJass resource to Jass or GUI, is it considered a teamwork?
     
  11. trebla ratilla

    trebla ratilla

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    can i protect the map or not? :plol: just asking because the rules says "Does the map run well performance-wise?Factors which influence this category are: efficiency of the triggers/coding, memory leaks, etc."
     
  12. Daffa the Mage

    Daffa the Mage

    Map Moderator

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    They shouldn't. The data is needed for evaluation by the judge. Public version can be protected AFAIR, but you must share judge exclusive as well.
     
  13. Tickles

    Tickles

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    @trebla ratilla What was mentioned in a previous contest was that you could publicly post a protected map, and then send the host/judges of the contest the unprotected version to be properly reviewed.

    Edit: And Daffa beat me to saying it :prazz:
     
  14. trebla ratilla

    trebla ratilla

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    thank you guys! :pwink: okay i understand now this is my first time to enter a contest

    Edit : i always protect my map because some people their always editing maps not owned them, you need hardwork to make it then they edit it without permission
     
  15. ZiBitheWand3r3r

    ZiBitheWand3r3r

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    my second wip image
    stealhByZibi wip2.jpg
     
  16. trebla ratilla

    trebla ratilla

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    Jeffreys Mission Work in Progress :psick:

    Edit : work in progress..

    Edit 2 : still working the triggers and 50% still working on the terrain :pcry:
     

    Attached Files:

    Last edited: Aug 23, 2017
  17. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

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    WIP:

    windwalked

    A simple, throwback map to the early day of aos games. Teams of players fight with basic blademasters and priestess of the moon with a simple invisibility mechanic forced into the middle of the action

    * blademaster can learn wind walk and dust of appearance
    * priestess of the moon can learn shadow meld and owl scout

    progress: Cokemonkey11 / windwalked / Commits — Bitbucket

    screenshot: [​IMG]

    I don't plan to spend more than ~10 hours on this.
     
  18. ZiBitheWand3r3r

    ZiBitheWand3r3r

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    Ok, so that is my entry
    Alien Invasion (single player)

    You play as aliens who preparing invasion on human cities. Game goal is to infect a given number of citizens in limited time. Two game modes: Easy and Normal.

    You have to gather resources to mutate units into more sophisticated ones. 9 units available, upgradable 3-level Base Structure. Two units (Widow and Dragoon) have "infect citizen" ability.

    In the City there are Police Cars patroling streets. If citizen will be killed - soldiers will be send to killed civilian's location. They will come back to Military Base after about a minute if don't find enemy. Up to 4 squads may be send to the City.


    wips
    Mini-Mapping Contest #14 - Stealth
    Mini-Mapping Contest #14 - Stealth
    screenshoots
    entireMap.jpg
    game1.jpg
    game2.jpg
    game3.jpg
    game4.jpg
    game5.jpg
    game6.jpg




    Kam
    for great seed race found here:
    Seed Race

    Systems: Bribe, BPower, Rising_Dusk, Earth-Fury,

    other models/icons:
    RightField
    Fingolfin
    Callahan
    AndrewOverload519
    *and*
    D.O.G., Dark Hunter1357, Kitabatake, Apheraz Lucent, Ergius, spong3bob, karland90,
    Mike, Debode, eubz, Vortigon, Dan van Ohllus, icewolf055, Zerox, stonneash, HammerFist132, Lord_T,
    Kitabatake, Mc !, D.O.G., chilla_killa, TLI-Inferno, Pancakes, darkdeathknight, azsure, epsilon, Frankster,
    Sunchips, Sellenisko, Scythy Dervish, Carrington2k, Zerox, Kofi_Banan, JB_McKnight, eubz, Goldwolf,
    Cavman, hortaxman, HappyTauren, The Weird Human, Red XIII, Mechanical Man, SataX, Kitabatake,
    skrab, Ujimasa Hojo, darkdeathknight, Pvt.Toma, JB_McKnight, communist_orc, Amigurumi, Misha
    Chriz, D.O.G., Scythy Dervish, kellym0, RED BARON, takakenji, Aeroblyctos, Uncle Fester, Ribenamania,
    skrab, Pvt.Toma, Grey Archon, Trollschnitzel, Ket, HappyTauren, MassiveMaster, 3rgytr54,
    takakenji, The_Silent, Zerox, Illidan(evil)x, Markos3520, Sunwarrior25, .KC, CloudWolf, TheCoachPotato
     

    Attached Files:

  19. Cokemonkey11

    Cokemonkey11

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    WIP update. Get an idea for roadmap at Cokemonkey11 / windwalked / issues — Bitbucket

    A couple recent developments

    * The orc team now has a way of healing c.f. night elf's moon wells - slaughtering pigs
    * Siege units have been added - they spawn every 3 waves and are operated by a peon/wisp

    1.png 2.png
     
  20. Cokemonkey11

    Cokemonkey11

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