Chaosy
Tutorial Reviewer
- Joined
- Jun 9, 2011
- Messages
- 13,239
I am bashing my head against the wall trying to create the AI. Slooow progress on that one.
Literally or figuratively?I am bashing my head against the wall trying to create the AI. Slooow progress on that one.
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As long as you're building something up while collecting those resources, you should be fine. Even a melee map could fit under the contest's theme category, since you have to build/expand in order to win.
Well I'm not building anything up, its a collection and acquire game. But you do work towards a goal and you do "acquire" resource in order to achieve it. You can also buy some stuff which is again growing.
The best question that comes to mind is - is this map theme a progression theme? If yes, then my map is progression based, because you acquire stuff and acquire points to win. You don't grow goblins out of a goblin tree, but you grow in terms of gameplay.
Think more laterally; you are building up a reserve of your collection/acquired materials to reach X goal.
You shouldn't really be doubting yourself.
That sounds like it'll have a very good replay factor. I imagine certain planets will be much more of a pain to colonize than others with all of the different statistics you mentioned beforeTo give a better Idea of what this does ... These are 100% randomly generated planets.
That sounds like it'll have a very good replay factor. I imagine certain planets will be much more of a pain to colonize than others with all of the different statistics you mentioned before![]()
I've decided to go for a different type of map. A map where you exploit murlocs to mine gold, goblins to chop wood while you sit on your fat ass and watch the money roll in. This map is literally upgrade after upgrade after upgrade. It will be a 4X multiplayer map with some goal like "gather trillion gold" or "horribly murder everyone else" or something along those lines.
Throw in some corporate sabotage, and you got yourself some good 'ole cut-throat modern business.
Must say,sounds quite intriguingAye aye sir. Will do
Must say,sounds quite intriguing
Mandatory WIP
very nice terrain! teach me how to terrain masta
Here's a look at the other possible planets.
Probably will add different mineral (rock) types per planet, just to add more diversity. After that I'm working on Wildlife (Hostile Creature) Generation.
Still haven't made it to the core gameplay part and running out of time to do so...
WIP dump.
I imagine the cinematic contest will be sapping a lot from this contest, but I'm still determined to finish my entry for this one. These are some unfinished minigames for Doodlecraft. I'm working on making the colored blobs divide into smaller/faster fragments in the second minigame.
Very unique style.I think I know who I'm going to vote forI imagine the cinematic contest will be sapping a lot from this contest, but I'm still determined to finish my entry for this one. These are some unfinished minigames for Doodlecraft. I'm working on making the colored blobs divide into smaller/faster fragments in the second minigame.
I'm probably not finishing my map for the contest unfortunately. Too many things to do the next few days. Good luck everyone.
Is everyone bailing? :\
That's not how proper judging works, lol.Well while tickle's map will likely be pretty neat I think it will lose quite a few points.
there is basically 0 terrain
Well while tickle's map will likely be pretty neat I think it will lose quite a few points.
there is basically 0 terrain and while there are minigames which are neatly made, I would not personally find them very funny.
I agree with this completely. I only add more work for myself by changing Warcraft as much as possible, because it keeps it fun enough for me to finish the map (assuming I don't bite off more than I can chew).Though looks and gameplay aren't everything, my map might be better in mechanics and concept.
Nooo! Your concept sounded the coolest with all of the generated variations. I hope you continue it in the map development section if you can't finish it for the contest.I'm probably not finishing my map for the contest unfortunately. Too many things to do the next few days. Good luck everyone.
Nooo! Your concept sounded the coolest with all of the generated variations. I hope you continue it in the map development section if you can't finish it for the contest.