Hi there - I'm coming from a C++ hobby programmer background - nothing professional really just small projects I do in my spare time. I just seem lost in all the tutorials that left along the way back in the 2000s until present date. There's JASS, cJass, vJass, Wurst. What I'm looking for is just a hint on what I should dedicate my time first to achieve a solid understanding of Warcraft 3 map editing. I tried a bit of GUI to get myself familiar with it but I am still confused on what I should be pick and more importantly which tutorial I should read.
I could of course do this research myself but I tend to be very picky and I would have to use up several days in digging and testing - which I guess they're better put to actual learning. You seem to be a solid veteran around here and I also read your Wurst FAQ - that's why I thought I should drop you a message. I learn stuff mostly alone as long as I have a decent tutorial. Thank you for your time!
I have seen the Hive Post, AND BOY, I see a huge value of Wurst right now. I could see the potential of this. It is too bad I cannot remake my map to be built with this wonderful solution, but I can only give you the best of luck. Good work (and the community too)! I love it.
Deleted member 219079
Reputation (+4): (Post) Always nice to read about Wurst.