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----Version 1.05A----
A new Infernal has been added -
Amulet of Recall gold cost has been increased to 7385 -
Advanced Mining [Team 1] gold cost has been increased to 3785 -
Advanced Mining [Team 2] gold cost has been increased to 3735 -
----Version 1.05E----
All Viltrex spells now have tooltips -
Exid Frost Wyrm damage has been increased to 75 -
Now, Aluvians can't kill an ally Styk -
A timer for middle tower has been added to the game -
----Version 1.05F----
Footman gold cost has been reduced to 75 -
Rifleman gold cost has been reduced to 175 -
Assassin movement speed has been increased to 335 -
Ghoul V Evasion has been decreased to 15% -
Mountain Giant HP has been increased to 975 -
A new Siege Engine worker has been added to Town Hall -
Death Coil base damage has been decreased to 35/60/85/110 -
Potion of Cooldown Reset price has been increased to 7385 -
Amulet of Recall gold cost has been increased to 13875 -
Neural Trap I attack range has been decreased to 400 -
Neural Trap II attack range has been decreased to 425 -
Neural Trap III attack range has been decreased to 450 -
Tom of Knowledge Stock replenish has been set to 185 seconds -
----Version 1.05H----
Now, Masonry upgrades will increase the HP of all buildings by 70 per level -
Now, Impale, Shadow Strike, and Ravage can hit mechanical units -
Cleaving from Ghouls has been decreased to 175 -
----Version 1.05I----
Ravage mana cost has been increased from 0/0/0 to 135/145/155 -
Potion of Invulnerability cooldown has been increased to 37 seconds -
Now, Shamanic Totem can be cast only on enemies -
Footman movement speed has been increased to 315 -
Now, Footman has Defend ability -
Now, Furbolg has Earthshock ability -
----Version 1.05K----
A New Hero has been added to team 1 -
The Ring of Superiority Item has been added to the middle shops -
Shadow Strike has been reworked -
Repair spell has been reworked in both teams -
Malfurion Hex Duration has been decreased to 1.5/1.75/2/2.5 -
Now, Hex can be cast on summoned units, but with a downside -
Malfurion Wrath of Wizard Damage has been increased to 115/155/195 -
Malfurion Monsoon Damage per strike has been increased to 150 -
Malfurion Monsoon Cooldown has been decreased to 35 Seconds -
Now, Shuriken can hit mechanical units -
Now, Avalanche can hit mechanical units -
Techies Movement Speed has been increased to 335 -
Glaive Thrower Hp has been increased to 185 -
Assassin Damage has been increased to 113 - 117 -
Assault Rocket Cooldown has been decreased to 25 Seconds -
Impale Stun Duration has been decreased to 1.35/1.75/2.15/2.55 -
Siege Engine Damage has been increased to 174 - 175 -
Berserker Gauntlets Gold cost has been increased to 1785 -
Berserker Gauntlets Damage has been increased to 15 -
Axe of Doom Damage has been increased to 17 -
Tome of Agility Gold cost has been increased to 7835 -
Tome of Intelligence Gold cost has been increased to 5835 -
Tome of Strength Gold cost has been increased to 3835 -
Potion of Omniscience Gold cost has been increased to 3785 -
----Version 1.05M----
An unesthetic effect created by Lightning Surge has been fixed -
Now, Hex can be cast on summoned units without restrictions -
Now, Buildings that kill units Grant XP to allied Heroes -
Now, Wrath of Wizard can hit up to 7 targets -
Wrath of Wizard mana cost has been increased to 75/95/115 -
Impulsive Fire mana cost has been decreased to 115/125/135 -
Impulsive Fire cooldown has been decreased to 25/24/23 Seconds -
Drunken Haze duration has been decreased to 5/6/7/9 Seconds -
Brewmaster Hp has been increased by 400 -
Brewmaster Mana has been increased by 200 -
Brewmaster Movement Speed has been increased from 335 to 355 -
Malfurion Hp has been increased by 200 -
Malfurion Mana has been increased by 400 -
Malfurion Movement Speed has been increased from 335 to 355 -
Monsoon mana cost has been increased to 135 -
Assassin Gold cost has been reduced to 385 -
The "-Ms" command has been added to the game -
The "-Info1" command has been updated -
----Version 1.05N----
Has been fixed a visual bug with Drunken Brawler -
Brewmaster Hp and Mana have been changed to 585/375 -
Malfurion Hp and Mana have been changed to 575/385 -
The Earthshock spell hotkey has been changed to "R" -
Impulsive Fire cooldown has been decreased to 19/18/17 Seconds -
Wrath of Wizard cooldown has been decreased to 15/14/13 Seconds -
Ring of Superiority Hp regeneration has been reduced to 1 -
Ring of Superiority Gold cost has been increased to 3585 -
Heart of Tarrasque Gold cost has been increased to 3785 -
----Version 1.05R----
Middle Tower now has 1785 HP and 135 armor with 3 HP regen per second -
If the life force within the Middle Tower is destroyed, the tower will seal itself,
becoming nearly indestructible but permanently unable to attack -
Middle Tower will change its HP and armor after sealing in 178745 and
1785 with 18 HP regen per second, and "Aluviu" will change his name to
"Aluviu Sealed Forever" -
Now, Divine beings take 100% damage from Chaos attacks
and only 35% damage from other attack types -
The old Timer Window for Sealing Tower has been changed in
Elapsed Game Time -
Now, Middle Tower will be considered neutral for team 2 -
Middle Tower attack range has been increased to 2375 -
Middle Tower can't be repaired by workers -
The "-Info1" command has been updated -
Iron Forged Swords Upgrade Gold Base has been increased to 785 -
Iron Forged Swords Upgrade Lumber Base has been increased to 385 -
Iron Plating Upgrade Gold Base has been increased to 750 -
Iron Plating Upgrade Lumber Base has been increased to 375 -
Masonry Upgrade Gold Base has been increased from 3750 to 5875 -
All towers on both teams now have a 100 bonus sight radius -
Drunken Haze mana cost has been increased to 135/140/145/135 -
Demolisher Gold cost has been decreased to 2400 -
Meat Wagon Gold cost has been decreased to 2200 -
Meat Wagon Lumber cost has been decreased to 175 -
Atrox Base Damage has been increased to 31 - 34 -
Viltrex and Terax Base Damage has been increased to 34 - 37 -
Cronix Base Damage has been increased to 36 - 39 -
Accursed Lance Chance to bash has been decreased to 13% -
Accursed Lance Stun duration has been reduced to 1.35 Seconds -
----Version 1.05S----
Now, each Ancient Shop around the Middle Tower has a Wisp of Emerald
positioned above it -
Now, to permanently disable the Middle Tower, you must destroy
every Wisp of Emerald located on top of the Ancient Shops -
Now, Middle Tower has 178745 HP and 1785 Armor with
18 HP regen per second -
Now, if the Middle Tower that is almost unkillable dies, he will die forever -
Now, the Middle Tower will be considered allied to team 2 -
Chimaera Roost Elite mechanical classification has been removed -
A Wisp of Emerald has 1785 HP and 15 Armor with 3 HP regen per second -
Each Wisp of Emerald has its own independent health, but if its Ancient Shop
is destroyed, the Wisp is destroyed as well -
Ancient Shops around the Middle Tower will not die if
their Wisp of Emerald dies -
Wisp of Emerald is immune to Void Wrath I, II, or III -
The "-Info1" command has been updated -
----Version 1.05T----
All Wisps of Emerald are deleted from the map -
Now, the Middle Tower has 2 Special Levers beside it -
Now, the Middle Tower can be permanently disabled
by destroying both levers -
A lever has 1785 HP and 35 Armor with 3 HP regen per second -
The "-Info1" command has been updated -
----Version 1.05W----
All mechanical units have been revisited to fix minor inconsistencies -
Now, Impale and Ravage can stun units even in fog of war -
Doom Guard Movement speed has been increased to 315 -
Treant Build Time has decreased to 7 seconds -
Gorlag HP has been increased to 975 -
Arkanik Strike Damage Multiplier has been increased to 3.75% -
A Lever has now 17 Armor -
----Version 1.05X----
Gorlag no longer drops items after it dies -
Gyrocopter Sight Radius has been increased to 1300 -
Assault Rocket Cast Range has been increased to 1175 -
Void's Wrath I,II,III Mana Cost has been decreased to 135 -
Ravage Duration has been increased to 1.55/1.75/1.95 Seconds -
----Version 1.05Y----
Now, Siege Engine can build a new building called Arcane Vault -
Heavy Tank Destroyer has been added to House of Legends -
Doom Guard Speed Base has been increased to 355 -
Rain of Fire Initial damage on waves has been increased to 35 -
Doom War Stomp Damage has been increased to 135 -
Abomination Speed Base has been increased to 285 -
Meat Wagon Range has been increased from 375 to 575 -
Imperial Flames Mana cost has been decreased to 135/150/165/180/175 -
Black Dragon Damage has been increased to 135 - 137 -
Huge Black Dragon Damage has been increased to 155 - 157 -
Giant Black Dragon Damage has been increased to 175 - 177 -
Soul Ripper chance to absorb essence has been increased to 37% -
Insatiable Hunger now deals random damage between 1% and 17% -
Assassin Food Cost has been decreased to 3 -
Glaive Thrower Food Cost has been decreased to 3 -
Knight Speed Base has been increased to 335 -
Amulet of Recall Mana cost has been increased to 135 -
Amulet of Recall Cooldown has been increased to 300 Seconds -
Assault Rocket Cooldown has been reduced to 13 Seconds -
Toxic Tower Ultimate Gold Cost has been increased to 475 -
Stun Tower Ultimate Gold Cost has been increased to 575 -
----Version 1.05Z----
Warhead has been added to Heavy Tank Destroyer -
Heavy Tank Destroyer Attack Cooldown Time has been set to 2.5 -
Heavy Tank Destroyer Sight Radius has been increased to 1550 -
Heavy Tank Destroyer Range has been reduced to 785 -
Heavy Tank Destroyer MS has been decreased to 285 -
Heavy Tank Destroyer HP has been decreased to 585 -
Heavy Tank Destroyer Armor has been decreased to 3 -
Arcane Vault Gold Cost has been increased to 1785 -
Arcane Vault Lumber Cost has been increased to 375 -
Demolish has been removed from Arcane Vault -
Tome of Knowledge has been added to Arcane Vault -
Ring of Superiority has been added to Arcane Vault -
Bundle of Lumber has been added to Arcane Vault -
Gold Coins has been added to Arcane Vault -
Leviathan HP has been increased to 385 -
----Version 1.07A----
Heavy Tank Destroyer has been removed from the game -
Glaive Thrower Build Time has been decreased to 7 Seconds -
Terran Marine Build Time has been decreased to 13 Seconds -
----Version 1.07E----
Now, Leviathan can load stunned units -
Vanguard Shield Upgrade has been added to War Mill -
Vanguard Shield has been added to Leviathan -
Amulet of Recall has been removed from Arcane Vault -
Amulet of Recall has been removed from all Ancient Shops -
Amulet of Recall has been added to Spirit Lodge -
Ring of Superiority has been removed from all Ancient Shops -
Boots of Speed has been added to Arcane Vault -
Now, Boots of Speed gives 17.5% Evasion to the owner -
Potion of Invulnerability has been added to Spirit Lodge -
Potion of Greater Mana has been added to Spirit Lodge -
Potion of Greater Invisibility has been added to Spirit Lodge -
Potion of Speed has been added to Spirit Lodge -
Tome of Knowledge has been added to Spirit Lodge -
Demolish has been removed from Spirit Lodge -
Spirit Lodge Gold Cost has been increased to 1385 -
Spirit Lodge Lumber Cost has been increased to 175 -
Abomination Bash Chance has been increased to 35% -
Abomination Attack Cooldown Time has been set to 1.35 Seconds -
Abomination Build Time has been decreased to 13 Seconds -
Cannon Bash Chance to Bash has been reduced to 7% -
Accursed Lance Chance to Bash has been reduced to 7% -
The cooldown reset feature for all Blink spells on Team 1 has been removed -
Now, Goblin Land Mines have a 75 sight radius -
Impale and Ravage no longer hit invulnerable units -
All Red Dragon Whelps now have homing projectiles -
All Black Dragons now have homing projectiles -
Demolisher AoE Full Damage Range has been increased from 3 to 15 -
Glaive Thrower AoE Full Damage Range has been increased from 3 to 15 -
Infernals are no longer able to teleport on the levers -
Now, you can't stop the invulnerable teleport with Taunt -
Now, the trained units will just "Move"
to the first Rally-Point instead of the "Attack Move" -
----Version 1.07F----
Invisibility has been added to Spellbreaker -
Feedback from Spellbreaker has been removed from the game -
Vitality Light Mana Cost has been decreased to 15 -
Apex Strike has been added to Glaive Thrower -
Glaive Thrower Movement Speed has been increased to 235 -
Glaive Thrower Attack Speed has been set to 2.85 Seconds -
Kaboom! Area of Effect has been increased from 175 to 185 -
Spirit Lodge Gold Cost has been increased to 1975 -
Spirit Lodge HP has been increased to 1375 -
Beastiary HP has been increased to 1575 -
War Mill HP has been increased to 1385 -
Spirit Walker Build Time has been reduced to 13 Seconds -
Exid Frost Wyrm Build Time has been reduced to 18 Seconds -
Tauren Walker Build Time has been reduced to 13 Seconds -
Spellbreaker Build Time has been reduced to 15 Seconds -
Now, Leavers will receive a [Q] in front of their names -
Now, "-Fullshare" will show only players that didn't leave -
Now, Potion of Invulnerability will no longer clear your buffs -
Now, Void's Wrath III will no longer clear your buffs -
----Version 1.07H----
Now, as a second condition, Apex Strike has a chance to deal
bonus damage only if the Glaive Thrower deals more
than 15 damage to the attacked target -
Now, the leavers will receive an [X] in front of their names -
Now, the leavers trigger is disabled after a team wins
the game, so players who leave afterward will not have
their names changed -
----Version 1.07I----
Now, Spirit Walker will stay invisible
even when it is unloaded from Leviathan -
Now, Leviathan is not able to use "load" on Gorlag's Egg -
Now, Potion of Invulnerability and Void's Wrath III will remove
only those negative buffs: 1.Drunken Haze 2.Taunt 3.Earthshock
4.Enchant Totem 5.Gorlag's Poison 6.Sludge Poison
7.Rain of Fire 8.Dizziness -
----Version 1.07K----
A problem that let Taunt stop flying units has been fixed -
Now, Void's Wrath I, II, and III can also kill units with 1 shot -
Void's Wrath I duration has been decreased to 5.75 Seconds -
Terran Marine Build Time has been decreased to 11 Seconds -
Each Black Dragons has now a new a very powerful critical strike passive -
Envenomed Weapons Damage per Second has been decreased to 15 -
Envenomed Weapons Movement Speed Slow has been increased to 35% -
Mountain Giant HP has been decreased to 785 -
Mountain Giant Lumber Cost has been increased to 175 -
Now, Resistant Skin grants only 15% magic resistance -
Avalanche Stun Duration has been decreased to 1.35 Seconds -
Ghouls selection priority has been increased to 8 -
Glaive Thrower Gold Cost has been increased to 785 -
Glaive Thrower Lumber Cost has been increased to 375 -
Apex Strike Critical Damage has been reduced to 175% -
Techies Build Time has been reduced to 7 Seconds -
Techies Gold Cost has been reduced to 375 -
Techies Lumber Cost has been reduced to 75 -
Techies Movement Speed has been increased to 355 -
Kobold Build Time has been decreased to 5 Seconds -
Exid Frost Wyrm Size has been increased to 1.1 -
Has been fixed an error message with Tome of Knowledge -
Fixed an issue that caused tower projectiles already in flight
to stun invulnerable units -
----Version 1.07M----
Now, Void's Wrath I, II, and III can kill only buildings with 1 shot -
Techies Movement Speed has been decreased to 315 -
Techies Build Time has been increased to 11 Seconds -
Techies Lumber Cost has been increased to 175 -
Techies Gold Cost has been increased to 735 -
Fixed a bug that allowed Styk to construct buildings
while in Wind Walk without breaking invisibility -
----Version 1.07N----
The "-Text" command has been added to the game -
The "-Fullshare" command has been improved -
Now, Mountain Giant can taunt invisible ground units -
The "-Info1" command has been updated -
Arcane Blink is no longer able to reset its cooldown -
----Version 1.07R----
Added color to the final game text -
Added a new visual effect to the Knight's sword during the Charge spell -
Skeleton Warrior Range Motion Buffer has been decreased to 150 -
Treant Range Motion Buffer has been decreased to 150 -
Now, Critical Strike from all Black Dragons deals Pure Damage -
Tome of Agility +15 Gold Cost has been reduced to 5785 -
Tome of Intelligence +15 Gold Cost has been reduced to 4785 -
Tome of Strength +15 Gold Cost has been reduced to 3785 -
Exid Frost Wyrm Gold Cost has been reduced to 1875 -
Exid Frost Wyrm Damage has been reduced to 37 -
Exid Frost Wyrm HP has been reduced to 1375 -
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