Moderator
M
Moderator
10:44, 23rd Apr 2014
Orcnet: Map approved
Orcnet: Map approved
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(3 ratings)
Approved

First Trigger
Conditions

(Owner of (Dying unit)) Equal to Player 1 (Red)

(Owner of (Killing unit)) Equal to Player 12 (Brown)
Second Trigger
Conditions

(Owner of (Dying unit)) Equal to Player 2 (Blue)

(Owner of (Killing unit)) Equal to Player 12 (Brown)
Third Trigger
Conditions

(Owner of (Dying unit)) Equal to Player 3 (Teal)

(Owner of (Killing unit)) Equal to Player 12 (Brown)
Fourth Trigger
Conditions

(Owner of (Dying unit)) Equal to Player 4 (Purple)

(Owner of (Killing unit)) Equal to Player 12 (Brown)
Conditions

Or - Any (Conditions) are true


Conditions



(Owner of (Dying unit)) Equal to Player 1 (Red)



(Owner of (Dying unit)) Equal to Player 2 (Blue)



(Owner of (Dying unit)) Equal to Player 3 (Teal)



(Owner of (Dying unit)) Equal to Player 4 (Purple)

(Owner of (Killing unit)) Equal to Player 12 (Brown)
Game - Disable pre-selection functionality (Disable pre-selection circles, life bars, and object info)
Select

Events


Player - Player 12 (Brown) Selects a unit

Conditions


(Owner of (Triggering unit)) Not equal to Player 12 (Brown)

Actions


Selection - Remove (Triggering unit) from selection for Player 12 (Brown)
EDIT:
Do nothing
There Has a small hole they can go in .Nope you should be able to go between the same trees as your friends. But if you tell me where ill check it out.
There are some really really narrow spots between the trees.
Hmm.. Play rock paper scissors with ai ==Well i need ideas to make it more funny to youI really dont know what i could add :/

