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Frozen Peak 1.5

Submitted by mmtt
This bundle is marked as approved. It works and satisfies the submission rules.
Players: 8
Map Size: Extra Large
Playable Size: 212x212
Enviroment: Loarderon Winter


  • [​IMG]
    [​IMG] 20 Easy Camps
    [​IMG] 50(42) Medium Camps
    [​IMG] 9 Hard Camps

  • [​IMG]
    This was entry for Melee Mapping Contest #3 - 4v4.

    Mercenary camp is Loarderon Winter
    • Gnoll Overseer
    • Ice Troll Berserker
    • Ice Troll Trapper
    • Mud Golem

  • 1.0 (1.14.2019)
    Map uploaded

    1.1 (2.22.2019)
    Reworked middle of the map
    Taverns relocated and added 2 more taverns
    Removed Way Gates
    Small item drop changes
    Changed some camps
    Terrain changes
    Removed 2 Goblin Merchants
    Added 2 more Mercenary Camps


    1.2 (2.23.2019)
    Reworked middle of the map
    3 Mud golem tome camp changed to 2 Mud golems
    2 Ogre camp changed to 2 Mud golems
    Green troll camp also drops tome i addition to previous item
    Removed 2 green camps
    Changed creepes next to laboratory
    Removed rocks behind laboratory
    Reworked few ramps
    Small changes to weather
    Small changes to item tables
    Small terrain fixes
    Small tree fixes

    1.3 (2.24.2019)
    Added 2 more labs
    Reworked area behind blue and orange base
    Added new ramps
    Additional terrain changes
    Item drops redone entirely
    Changed creeps next to shop

    1.4 (4.2.2019)
    Reworked area around blue and orange base
    Reworked few ramps
    Small terrain changes

    1.5 (4.20.2019)
    Changed creeps in middle of the map
    Fixed bug with goblin lab
    Little wider patchs
    Smoother terrain
    Improved area in top right and down left
    Goblin Merchants are no longer on high ground
    4 green camps removed
    2 red camps moved
    Reworked areas around player bases


  • [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
Contents

Frozen Peak (Map)

Reviews
deepstrasz
Melee Mapping contest #3 - Poll + judge reviews: Melee Mapping contest #3 - Results Awaiting Update. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M A P - D E S C...
  1. XanderD

    XanderD

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  2. deepstrasz

    deepstrasz

    Map Reviewer

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    Melee Mapping contest #3 - Poll
    + judge reviews: Melee Mapping contest #3 - Results

    Awaiting Update.



    If you want more reviews, you should participate in the The Grand Review Exchange!

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    Changes made,
    Approved.
     
    Last edited: Feb 22, 2019
  3. Nudl9

    Nudl9

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    Maybe show a screenshot with a full overview of the map?
     
  4. mmtt

    mmtt

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    Map is so big it wont properly load objects when zoomed out
     
  5. Nudl9

    Nudl9

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    Yeah i noticed.
    Maybe just highlight some key areas then?
     

    Attached Files:

  6. Nudl9

    Nudl9

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    And a small nitpick, but it's a little hard to see the cliffs here.
    I feel like knowing where cliffs start and end is sort of essential since breaking through high ground is of the most dangerous things you can do.
    The trees and rocks obscure the view.
    If you don't provide alternative entries to a base placed on HG, you should place rock tiles around the cliff ramps so you don't get an impenetrateable HG situation.
    Otherwise people just build air only.
     

    Attached Files:

    • HG.jpg
      HG.jpg
      File size:
      1.1 MB
      Views:
      6
  7. mmtt

    mmtt

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    i will try to do something with it today