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Hey!
I'm looking for some help making a trigger, and I was wondering if someone could make something that uses the Wc3 Editor Triggers with minimal custom scripts that allows it to be possible to reward a HeroUnit EXP for completing the following tasks;
Constructing something.
Powerbuilding...
This should be easy. Every time a hero attack an enemy unit, he has a chance to receive mana. Code below:
Manaverage
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Demon Warlock
Actions
If (All Conditions are True) then...
I'm close to making a spell(autocast) for a hero that allows him to heal units based on the amount of monks owned by the player at the cost of 2 defense. I need 3 monks for this to work,as the hero will heal units, depending on the monks owned by the player, but I solved it myself:
Player -...
Hello there!
I need help with Move & Trigger.
Main Issue - Unwanted Unit walk's into region 1 which is set so every unit in that region attack move to region 2 (enemy base). But when i move to region 1 with my HERO he start's attack moving to region 2 that's not supposed to happen.
I'm trying...
Hello! I don't have much time to browse the Hive as I'm on a strict clock (school's about to end where I am) and I'd like to start on making this flying city for a campaign I'm working on.
Maybe you guys can point out where I could find models or threads that may aid me in creating something...
FD
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Forked Drama
Actions
Unit Group - Pick every unit in (Units within 1000.00 of (Position of (Casting unit))) and do (Actions)
Loop - Actions...
Well so I've been trying to make a gate unit that opens and closes via the bear form ability. Been rather successful as of yet(will update if solution is found) but I cant find the opened gate model so use as the "opened" gate.
I know that the "opened" gate is a animation, but just wanna know if...
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Natural Bond
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Life of (Casting unit)) / 2.00) Greater than 1.00...
Successful Сases: 13
Map creators, modelers, artists working with passion on Warcraft 3 - all these people
spend their time, skill and love to contribute to our favorite game modding scene.
These people deserve respect for their work, don't they?
Unfortunately there are people who do not...
Panther, once again by Cuore posted Feb 19, 2018 at 10:27 AM
Not satisfied with the basic warcraft 3 huntress's panther and also not satisfied with the polycount of wow models that could replace it, I'm working on a better panther for warcraft 3, with a reasonably low vertex count.
I'm not...
Sorry for the noob question but im trying to import a wooden wall to the map I am making and every time it shows up as a green and black block. I have read and watched tutorials online and don't know what I am doing wrong. I downloaded and saved the model as "WoodWall45.mdx" and it imports just...
I'm working on a campaign, and in a map you need to survive a certain amount of waves with limited resources. I would like to display these waves in a little window in the top right corner of your game screen.
However I don't know how to do this in the editor, all I can find is the countdown...
Hi, I am trying to create a custom unit based off the Ancient of War model. I would like to know if there's any way for me create the custom unit with the uprooted version. Thanks!
Edit: I solved the problem, here's the solution for anyone interested: Remove the root ability and make it not...
Okay, so I created a map using the WE Unlimited in Warcraft 1.21 for the extra tiles to use and everything is a okay. But if try to play this map now in any newer version of wc3 it won't start (no teams, player in menus etc).
Am I screwed or is this somehow changeable?
Im trying to find an old WC3 map i played a few years ago, it was a Footman-frenzy style map but you could turn on so zombies came in waves as it turned more into a survival game.
At the start you all arrived with a zeppelin and (I don´t remember if you got to choose a hero) and then a kodo ran...
Hello fellow fans of World Editor, I recently made a map and I spent over 20 hours in desperate attempts to fix the problem I get. The map is still not completed and it is early Alpha/Beta version but the problem about it is that when I turn AI to play, no matter if there is 1,2 or 11 AI players...
does somebody here know about those things for cinematics? (sorry if my english is bad :p)
- make a character crouch, or move his hands during the cinematic.
- darken and clarify the screen while the cinematic runs.
- put images or letters while the cinematic runs.
i try to found info about...
Looking for someone that can help me to support the Kobold races.
What i need? just someone that can paste my birth anim to my Kobold buildings.
My works
Birth anim paste
Please and Thanks
-
Wait! I think i can do this be my self :).
Hello, I am trying to create a control panel unit, basically a Hero in some dark corner which is gonna have abilities he can use globally to ally/unally or various options.
My problem is how to get rid of the unit's other commands and abilities like Patrol/Stand etc.. so that only the abilities...
Hello, I need help to find suitable icons for some actions/abilities (they can be either custom or vanilla):
-Declaring War
-Allying Someone
-Unally Someone/Neutral
-Share Control
These would be actions a nation could use to interact with other nations/players.
Basically what would fit and...
I need help, again... First to thank you everyone for supporting me and my work giving me great answers and what I ask for. Now I need some simple thing, I guessing it's doing in variables, I never before used it because it's so confusing to me. So what's exactly I need?
I need make when hero...
Hello everyone.
I need to make mana potion which when used restore mana of hero for 150+20% of his maximum mana.
How I can do it?
I try with:
"Events:
Unit - A unit Uses an item
Conditions:
(Item-type of (Last created item)) Equal to Mana Stone
Actions:
Unit - Set mana of (Triggering unit) to...
Hey all!! :D Hope the new year is treating you well, my request is that of a simple nature I believe though far too complex for me to do XD I'd the skins for the following models to be Green akin to the Warcraft 3 greenskins if you would be so kind :)
Orc Bowman (WotR)
Orc Slasher Pack (WotR)...
Hello everyone!
See me and a couple of old friends wants to play wc3 during the coming weeking. I'm looking for an old rpg map and i don't remember the name of it. Maybe some of you can remember the name from what I can tell of it?
So you'd start out in a city and as soon as you got in you'd...
I was wondering what would be the easiest way to achieve the following:
UnitTypeA can recieve all of the following upgrade:
1UPG
2UPG
3UPG
4UPG
5UPG
6UPG
7UPG
Each upgrades costs 100 wood, 100 gold and may be purchased from the unit itself, upon purchase the upgrade is replaced by its...
Okay, I make it short:
I need Skins for the following models that i am going to make:
Magnaron
Corrupted Magnaron (Think of Kormrok)
Gronn (Model already done. I just need the Texture.)
Gronnling.
Just so you know: I know how the Wow textures of them look, so don't rip them from the game. I...
Hey all! Having a bit of a strange bug with Direfury's Gnoll models, such as this one.
When I look at them in Magos they look just fine - texture working and everything. But when I import them into the editor, this happens.
All his gnoll models have a shared texture and they're all doing...
Hello, I have been dragging a very frequent problem when passing a map to multiplayer, the problem comes in the overwriting of the variables ... My solution was to use arrays with the ID of each unit, for example a dummy or the caster unit or the objectives, etc. like in the image
Screenshot
Now...
So, after i get the moon key and i destroy the cube that's behind the gate, i go to to the giant gate that should open now but it doesnt. Am i missing something? I'm soloing with naga btw
Hi guys,
I've lurked here since I have been interested in world editor and since I have been playing WC3. I decided to make a campaign, based loosely on a non-descript DnD campaign.
I'm having a lot of fun throwing stuff together, as I'm pretty new to most parts of the world editor. I've...
Hi all and joyous holidays to all you hivesters xD I need help involving the triggering of this ability:
Slams the ground, cracking the earth's crust and spewing molten lava and flames upon all nearby enemies, dealing 225 initial damage and 10 damage per second every second afterwards for 10...
Hivers, if anyone has the time to make these maps I'm linking work, please do so. It's a shame not have them be played and to leave them working improperly as long as they are uploaded in the Maps section.
These ones have issues with level transitioning not working:
Norj'Hal Elves Campaign v40...
Hello! Can you guys help me with the auto spawn unit for building? Like when the worker build the Barrack, the Barrack will be automatically spawn 1 Footman per 2 second (like in castle fight).
Thanks! :)
I am working on this brand new project, It's kind of like QuatraDan's D&D But I suck at Terraining, and I need someone to help me out with the map design, I have added in a full area where player 1 ( DM ) can select a unit to spawn a unit for the DM [Dungeon master], I have set a place and added...
Yeah, a really long title, but it basically says everything, that i want to say.
Here is the full Description: I made a Model of Hellfire Citadel, because i wanted to have one (and own one) and now i am out of Ideas and want to know your opinion of it. Also your encouraged to give suggestions...
I have made a trigger that creates multiple units at different specifice locations at a certain time, but when the moment happens, it doesn't create units, but the other actions work such as the game message... Is this some kind of bug?
So i make it simple:
You know of the Blight ability of the undead buildings right?
Well i want to recreate that by using normal triggers and while still maintaining the original blight.
While i did make it to the point of making it like the blight the problem is that it isn't natural.
Here...
Hi, I need help to make a passive spell. I'm not good at trigger right now.
Passive: Whenever the [Hero] is attacked, have % the attacked unit will take X damge and be root/or any cc for X second.
Thanks! :)
Hi! It's me again :)
I need help to make a spell that on cast [Shockwave] send out a Frozen Orbs [Frost Wrym missiles] to the point, the Frozen Orbs [Frost Wrym missiles] shoot out Frozen Shards [Phoenix Fire] to nearby enemies.
Thanks :)
So, I was playing a map for a few hours. There were only 2 players, me and another. I went to get some water, when I got back, the game had crashed.
The other played said he did nothing, not even move a unit. Any way to know what caused this error? I have no idea where to start.
Hey all, I just recently started working with the map editor and it's a blast, but I've sort of hit a wall with an idea I'd like to implement, I'm not sure if you're familiar with Dungeons and Dragons 5e style combat, but basically....
Say you want to attack someone, they have an "Armor Class"...
Hi All,
I am having some trouble importing some custom models for my map. i will link the first one i am having trouble with and explain whats happening.
Blackrock Grunt
Everytime i try and use this model all i am getting is the shadow along with "could not upload" message. i tried saving and...
I really want to know how can i. I want it for my invoker hero, wich needs to recover an ability to remove it.
Like this :
Set Variable - InvokedAbility = Load 5 from Triggering Unit from Hashtable.
Unit - Remove Ability - InvokedAbility
Hello I am following a guide to unprotecting maps & when I do the second part of unprotecting using MPQ recover the app crashes in the middle of doing its thing.
This is the guide I am following to unprotecting maps
Here is the crash message I am getting I hope someone can help me understand...
Hello, I just registered so yeah I'm kinda new to this.
But I have a bit of a problem.
I've made a map where I am controlling 4 different teams and I've turned on full shared unit control but.. The problem is that the resources don't work correctly. It's like they aren't divided.
Say I use a...
Hello,
well I've created a map and its pretty big (224x244) but the thing is I was thinking of spliting it in 2 (North side and South side).
The reason I want to do it because I think this way the map will be too complicated for player to handle and the progress line isn't clear and pointed out...
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