- Joined
- Apr 20, 2018
- Messages
- 2
Hey guys
So I'm doing some custom race design and I've decided I really want this race to feature a "you can only build near our buildings" mechanic for buildings similar to the undead's blight or power fields from the protoss race in Starcraft.
Ideally, I'd simply be able to duplicate the blight and re-texture the existing blight but from what I can tell that's a near impossible task to do in the WC3 editor. I have tinkered around with a lot of ideas but all come with some major drawbacks (like using a trigger to set all the surrounding terrain as "unbuildable" or something).
Just wanted to get some ideas and//or solutions for how I could achieve this, thanks guys.
So I'm doing some custom race design and I've decided I really want this race to feature a "you can only build near our buildings" mechanic for buildings similar to the undead's blight or power fields from the protoss race in Starcraft.
Ideally, I'd simply be able to duplicate the blight and re-texture the existing blight but from what I can tell that's a near impossible task to do in the WC3 editor. I have tinkered around with a lot of ideas but all come with some major drawbacks (like using a trigger to set all the surrounding terrain as "unbuildable" or something).
Just wanted to get some ideas and//or solutions for how I could achieve this, thanks guys.