Hey All,
Just looking to get some assistance in regards to a problem I've run into in the map I'm developing. I've created a custom unit which is considered a Unit and not a building, but can train units. However, the bar that usually displays the queue for which unit is being trained does not appear when you train a unit. Is this because it isn't a building? (Only doing this to rotate buildings in directions necessary for the map).
Also, another issue I've run into is that in the Map Editor, I've painted an area of terrain with blight, however, once the game actually starts - the blight disappears and is replaced by dirt. I gave the buildings in the area the Blight Growth ability, still nothing - and then even used a region to give the area the blight effect through a trigger, still nothing. I do have some buildings which still don't have the blight growth effect, but they don't possess blight dispel either - what could be causing this?
Much thanks in advance to everyone who can provide some insight into to these issues.
Sincerely,
Adorm
Just looking to get some assistance in regards to a problem I've run into in the map I'm developing. I've created a custom unit which is considered a Unit and not a building, but can train units. However, the bar that usually displays the queue for which unit is being trained does not appear when you train a unit. Is this because it isn't a building? (Only doing this to rotate buildings in directions necessary for the map).
Also, another issue I've run into is that in the Map Editor, I've painted an area of terrain with blight, however, once the game actually starts - the blight disappears and is replaced by dirt. I gave the buildings in the area the Blight Growth ability, still nothing - and then even used a region to give the area the blight effect through a trigger, still nothing. I do have some buildings which still don't have the blight growth effect, but they don't possess blight dispel either - what could be causing this?
Much thanks in advance to everyone who can provide some insight into to these issues.
Sincerely,
Adorm