- Joined
- Jan 11, 2009
- Messages
- 3,414
I am trying to make a map where some units can only be placed at certain spots. For this i am using a retextured version of blight.
The problem is, that when i try to build stuff on it, i get the message "must be placed on blight", despite the fact that the pathing shows as green on the blight, indicating i should be able to build there.
At first i thought this was an issue with my custom building, so i tried placing an acolyte and have it build a structure on the blight, but even that did not work.
So then i figured, maybe it is a problem with the preplaced blight? So, i placed a Necropolis on the map, still not working.
Finally i thought it might have to do with custom tile pathability in UMSWE, so i disabled it. Still nothing. I have not disabled UMSWE alltogether though, since i need it for working.
What is going on??
The problem is, that when i try to build stuff on it, i get the message "must be placed on blight", despite the fact that the pathing shows as green on the blight, indicating i should be able to build there.
At first i thought this was an issue with my custom building, so i tried placing an acolyte and have it build a structure on the blight, but even that did not work.
So then i figured, maybe it is a problem with the preplaced blight? So, i placed a Necropolis on the map, still not working.
Finally i thought it might have to do with custom tile pathability in UMSWE, so i disabled it. Still nothing. I have not disabled UMSWE alltogether though, since i need it for working.
What is going on??