• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[General] How to only place blight when placing blight in WE - not dirt, too?

Status
Not open for further replies.
Level 5
Joined
Jun 25, 2005
Messages
92
When you place blight in the editor, it rips apart the grass by placing dirt in the vicinity of the blight. Can you disable that behaviour temporarily?

My terrain is already finished, but I need to place lots of 1-3 tile wide blights on dozens of places all around the map. I don't want to have to redo the grass again, because I placed the grass in intentional patterns that would be annoying to replicate.

Copying the blight, instead of placing it by palette, seems to work, but blight has 18 variations and I want to vary them. I guess I could place all 18 variations somewhere and pick different ones all the time, but maybe there's a better way?
 
Last edited:
Status
Not open for further replies.
Top