- Joined
- Jan 11, 2009
- Messages
- 3,414
Hello guys! I have two questions i've been wrestling with lately that i could use some help on:
*I am trying to make it so that a building has to be built on blight ground, but ONLY require around 1-4 tiles. I tried giving it the "Barrel" pathing map (which is a single tile), but when i try it ingame it says that it must build on blight ground. How can i fix this? Is there a value for minimum required blight radius somewhere? I know it can be done since they do it in Greece (the map).
EDIT: Actually, i just found that the blight is not the issue: the pathing map displays as green underneath the building as i try to place it. But i still get the message "can only summon on blight ground!" What is the problem??
*Is it possible to make custom gold mines? I just want to utilize the system where certain buildings must be built on gold mines. Is it hardcoded so that just the standard gold mines work?
Thanks in advance.
*I am trying to make it so that a building has to be built on blight ground, but ONLY require around 1-4 tiles. I tried giving it the "Barrel" pathing map (which is a single tile), but when i try it ingame it says that it must build on blight ground. How can i fix this? Is there a value for minimum required blight radius somewhere? I know it can be done since they do it in Greece (the map).
EDIT: Actually, i just found that the blight is not the issue: the pathing map displays as green underneath the building as i try to place it. But i still get the message "can only summon on blight ground!" What is the problem??
*Is it possible to make custom gold mines? I just want to utilize the system where certain buildings must be built on gold mines. Is it hardcoded so that just the standard gold mines work?
Thanks in advance.
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