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Warcraft III - Patch 1.28

Discussion in 'Patch Discussion' started by StoPCampinGn00b, Apr 4, 2017.

  1. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    [​IMG]
    Warcraft 3 Patch 1.28 comes out on April 4th
    Link to Patch 1.28 battle.net post
    Current status: Patch is live
    Help with specific, detailed feedback here: [Feedback] Compiled List of 1.28 Bugs & Issues

    The publicized patch notes by Blizzard is to the left.

    As stated in previous posts on Hive and Blizzard forums, patch 1.28 would not be about any drastic gameplay or modding changes. One of the most significant things patch 1.28 does bring, however, is a new modern day patching system which paves way for those major changes to come at quicker and more efficient rates. It's basically the equivalent to fixing the old broken road (Windows '98 road -> 2017) before getting to the destination. What is desired by many is priority and will come.

    Important: If you are one of the few modders that has modified any of the official game files, make sure to back up your files so they are saved as they will be erased without warning when applying the patch. The information about this is here: Warcraft 3 1.28 Pre-patch PSA

    We'll make sure to keep the thread updated when more info arrives, especially at the time of release. Happy classic gaming!

    Recent statements from Blizzard:
    - On patching system and bug fix patch notes
    - On alt tab issues
    - On matchmaking issue and resolve
    - On loading screen issue and resolve
    - On broken order IDs breaking some custom maps
    - [WC3] Frozen Download Troubleshooting
    - [WC3] 1.28 Mac Troubleshooting
     
    Last edited: Apr 8, 2017
  2. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    Hey folks. Last patch thread, we know most of you were abiding by the site rules. However, this needs to be said regardless:

    Follow the Site Rules.
    They apply to everyone, no matter your status, your opinion or stance on something, everyone. You can be passionate, but do not let that lead to harassing other users in a toxic and nonconstructive manner.

    We will not be deleting posts for having an unpopular opinion. But we will delete posts if you are clearly breaking the site rules, more so severe and behavioral rules. Repeated offenses will result in infraction warnings, and ultimately a ban. We are for free speech, but we aren't anarchists.

    This is about Warcraft 3. The favorite game of nearly everyone on this forum. Stay on topic, respect the rules and each other, and you will be fine.​
     
    Last edited: Apr 7, 2017
  3. Shar Dundred

    Shar Dundred

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    Another day, another patch that no one cares about since it adds nothing interesting.

    How surprising.
     
  4. Kam

    Kam

    Patch Moderator

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    Good to see the foundation for new battle net services being placed. =)
     
  5. MyPad

    MyPad

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    226
    Reporting an error in the thread:




    It should be April.

    Error Fixed!

    Anyway, this is good news :)
     
    Last edited: Apr 4, 2017
  6. WhiteFang

    WhiteFang

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    Can't even get the date on their own post right
     
  7. KILLCIDE

    KILLCIDE

    Code Moderator

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    Yeah because being able to hide icons again isn't interesting ¯\_(ツ)_/¯
     
  8. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    Hah. Thanks for helping me realize why I initially put March as well.
     
  9. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    Whats native full screen? Is it anything similar to true widescreen or is it more like windowed?
     
  10. Drayen

    Drayen

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    I figure it's the current resolution we've had, so basically we get windowed and windowed fullscreen as new features in-game rather than manipulating the game to do it.
     
  11. WhiteFang

    WhiteFang

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    Not sure about Native Fullscreen,have never been able to find a definition of it or what it actually does,but I assume it's a sort of 'true fullscreen' only in your native resolution.Ill try and find something online
     
  12. Dat-C3

    Dat-C3

    Joined:
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    "Fixed various bugs and exploits"

    Right... Since they don't mention them then most likely yay more fun for us modders to be disappointed at and saddened by. Besides that, it is looking good. Maybe Blizzard will be different and hopefully better this time around... The ability to hide command card while retaining control over multiple units/heroes again is a nice feature to have back.
     
  13. DracoL1ch

    DracoL1ch

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    [​IMG]
    totally worthed another 6 monts of development
    totally not a shame for a group of developers
    totally make sense to put "fixed various bugs and exploits" line just to make mapmakers wonder what else did they broke this release

    what now, 18 months to add a new native?
     
  14. Chaosy

    Chaosy

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    Feelsbadman

    It worked before, there was no patch needed for this.
    Considering how long it took..
     
  15. KILLCIDE

    KILLCIDE

    Code Moderator

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    Yeah it worked, but it also had the potential to crash the game. Ergo get rid of the thing that crashes game.

    It would be pointless to have a hotfix patch just to whitelist some values. Given how shitty the WC3's patch system works, it would be stupid and pointless.
     
  16. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    FeelsDisappointingMan. That Lannisters send their feels.
    Yeah, to add on to KILLCIDE's point, here's brad's post that briefly mentions and explains it (one of the Blizzard employees)
     
  17. Kyrbi0

    Kyrbi0

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    Whew! I missed all the hubbub in the Pre-Patch Notes thread (thank goodness), but when I went looking for it lo and behold, I find this!

    Better go backing up my custom Troll-filled MPQ, it seems. xD

    Since I have drunk the Kool-Aid, I'm totally on board for these "do-nothing" (emphasis on the 'quotes') which pave the way for faster & more responsive patching.

    Don't forget, guys; the same "classics team" that is working so diligently on this is also the same team working on pumping out Starcraft Remastered (and possibly some other stuff; IIRC), so I fully expect things to slow down until the release of SCR. Take a breather & keep on modding.
     
  18. DracoL1ch

    DracoL1ch

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    wrong, 0,-11 had issue, whie big numbers have 100% success rate, no exceptions at all. but nobody ever asked those who used this feature, as usual
     
  19. chusrubi2

    chusrubi2

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    He wrote March? xD
     
  20. KILLCIDE

    KILLCIDE

    Code Moderator

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    @DracoL1ch Cool. Now we have 2 coordinates that we know for sure work. Thumbs up from me.