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Warcraft 3 1.28 Pre-patch PSA

Discussion in 'Patch Discussion' started by StoPCampinGn00b, Mar 18, 2017.

  1. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
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    1.28 Pre-patch Public Service Announcement


    The new patch is on its way, and to make sure things go smoothly on your end, we recommend the following before patching to the latest upcoming version.
    1. If you have modified any of Blizzard's official files, you MUST back them up before patching. This includes any time you patch Warcraft 3, no matter the version.
    Specifics on the modified files:

    Blizzard is changing the patching system. The new system synchronizes the official blizzard files (mpqs, exes, dlls, w3ms, w3xs, etc), which means that if you modified any of those files on your computer, all of your changes WILL BE LOST WHEN YOU APPLY THE PATCH! The new system is like modern battle.net; the game will now check and sync your installation files with their servers, if your local files do not match they will be overwritten without warning. Please backup your installation if there is any data that you value.

    For Windows
    1)Press the superkey(Windows Button) + e
    2)Type in C:\Program Files(x86)\
    3)Find the "Warcraft III" folder
    4)Right click and navigate to "Send to" and select "Compressed Folder"
    5)Save the .zip to a safe location
    6)Warcraft III is now backed up

    For Mac
    1)Open a Finder Window
    2)Press Command + Shift + G
    3)Type in /Applications
    4)Find the "Warcraft III" folder
    5)Right Click and then click "Compress Warcraft III"
    6)This will create "Warcraft III.zip" put this in a safe location
    7)Warcraft III is now backed up

    Any other files, such as custom maps and custom files, will not be affected.​


    It is also recommended to register your CD key with Battle.net if you haven't already, in case of losing keys. Lost keys will not be able to be recovered if not registered on the website.


    EDIT:
    Summary of what is important to know in what was mentioned through other pages of the thread.
     
    Last edited: Mar 22, 2017
  2. Kam

    Kam

    Patch Moderator

    Joined:
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    2,429
    I had a conversation with a senior team member yesterday and I am pleased with the longer term plans.
     
  3. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
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    1,659
    I am curious if this will eventually lead into BattleNet 2.0 integration.
    Still not sure if that's possible at all, but who knows. Thanks for the heads-up guys! :)
     
  4. KingLichTR

    KingLichTR

    Joined:
    Dec 28, 2013
    Messages:
    16
    Thanks for the warning and good news :D I hope they can make these patches a bit faster.
     
  5. A Void

    A Void

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    Where did you get this information and why is it not on classic games forum on Battle.Net?
     
  6. mrwhite-

    mrwhite-

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    Mar 28, 2016
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  7. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
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    Thanks to Kam, we now have constant contact with Blizzard, you heard the story. And this is what we discussed with Brad, one of the classic team members coding the game for the future patches.

    This is not in the classic games forum because it was not necessary for the general wc3 community. This PSA is mainly for modders, usually those more advanced who edited the game files.
     
    Last edited: Mar 18, 2017
  8. DD_legionTN

    DD_legionTN

    Joined:
    Dec 19, 2012
    Messages:
    359
    1.28 patch version? I'm expecting 1.27c though since I believe they mentioned about it that it will be released at mid of January (and never releasing it at all). So they going to skip 1.27c and directly go to 1.28?

    This news makes me excite about what is going to be changed in 1.28...
     
  9. DracoL1ch

    DracoL1ch

    Joined:
    Dec 12, 2010
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    1,433
    cool, whole idea behind making mpqs intact been thrown away. can't wait to see how miserable reward it provided
     
  10. don_svetlio

    don_svetlio

    Joined:
    Nov 30, 2011
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    1,082
    Does this apply to our own custom maps/campaigns or is that only regarding the default existing ones such as Blizz campaigns and Blizz maps?
     
  11. Drayen

    Drayen

    Joined:
    Mar 18, 2017
    Messages:
    6
    love your enthusiasm
     
  12. DracoL1ch

    DracoL1ch

    Joined:
    Dec 12, 2010
    Messages:
    1,433
    I hate when fuckers plays with empty promises, thats all. Not to speak how retarded is to ignore primary targets (mapmakers) while working on the game which alive only because of them.
     
  13. A Void

    A Void

    Joined:
    Mar 29, 2011
    Messages:
    2,295
    I hope this means that logging in to Battle.Net will require your CD key attached to Battle.Net account? Btw, still waiting for widescreen support. Not sure why they are focusing on less important things.
     
  14. brad_c6

    brad_c6

    Blizzard Developer

    Joined:
    Mar 30, 2016
    Messages:
    14
    The patching system is the foundational method for delivering content to the players and the old system has been causing significant problems (The BNUpdate patcher was written in the 1990s with very different architectural goals compared to today's world). For example I fixed the command bar button problem a long time ago (about the same day the community found it) but the old system is so unstable that we couldn't release it without breaking other things. It's like putting on roofing shingles on a house with a nail gun vs a manual hammer; sure the result is the same in the end but one will produce better results much faster.
     
  15. pyf

    pyf

    Joined:
    Mar 21, 2016
    Messages:
    1,065
    @DD_legionTN: please read this post Clásico wrote on January 25:
    https://us.battle.net/forums/en/bnet/topic/20752885082#post-6
     
  16. Trigger.edge

    Trigger.edge

    Joined:
    Jun 21, 2012
    Messages:
    392
    Nice blizzard! You will do it again :ogre_rage:
     
  17. Xarwin

    Xarwin

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    I hope the waiting will be worth it.
     
  18. Eagle XI

    Eagle XI

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    Mar 9, 2012
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    Does this mean you cant play total conversion mods like DoC over the official bnet anymore ?
     
  19. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    3,860
    If this new patch means only modding inside the game without changing its files, we'll reach a similar point when people avoided getting past 1.26a.
     
  20. IcemanBo

    IcemanBo

    Code Moderator

    Joined:
    Sep 6, 2013
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    4,974
    Customized .exe and .mpq won't be allowed? why ;o