1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. The SharpCraft World Editor Extended (WEX) has been updated for the latest Warcraft 3 version: Forum.
    Dismiss Notice
  3. The Paired Modeling/Texturing Contest #3 - Leaders has begun! Artists group up and struggle! May the best team lead the run.
    Dismiss Notice
  4. The long awaited results for Mini-Mapping Contest #13 is here! Congratulate the winners!
    Dismiss Notice
  5. Vote for the best Concept Art Contest - Bounty Hunter entry!
    Dismiss Notice

Warcraft III - Patch 1.28.2

Discussion in 'Patch Discussion' started by StoPCampinGn00b, May 10, 2017.

  1. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,232
    [​IMG]
    Warcraft 3 Patch 1.28.2 is live
    Link to Battle.net post
    Launcher / Patching / Installing Issues (1.28 / 1.28.1 / 1.28.2)
    State of the Union (Warcraft III) (General info, remaster rumors)


    All publicized patch notes by Blizzard are to the left. It's a quick followup patch to 1.28.1 that mostly fixes some bugs, including the World Editor test map function.
    Mappers, the SharpCraft & WEX World Editor extension is now compatible for 1.28.2.

    UPDATE: https://us.battle.net/forums/en/bnet/topic/20754965441

     
    Last edited: May 13, 2017
  2. Eat_Bacon_Daily

    Eat_Bacon_Daily

    Joined:
    Jan 4, 2014
    Messages:
    344
    Damn, wasn't a lie when they said this new patching system will allow them to implement patches faster!
    Good news! Wonder if test map works now

    BTW what is the "known sound bug"
     
  3. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,232
    You heard it from Hive's PSA first :]
    I think it should. Report back if there's still issues.
    Basically when tabbing out of Warcraft 3 into desktop, the sound still plays.
     
  4. Dr Super Good

    Dr Super Good

    Joined:
    Jan 18, 2005
    Messages:
    22,711
    Worth noting that this patch is another 1GB odd download.

    Test map does mostly work. Testing user made maps with saved or unsaved changes works perfectly, which is what 99.9...% of people do. Testing a newly made blank map does not.

    Newly made blank maps do not count as having unsaved changes but are themselves unsaved so trying to test them does not cause WorldEdit to temporarily save the map or even start Warcraft III. In such a situation the button literally does nothing. I mention this because MindWorX apparently uses blank map testing to test his third party editor plugins and such.
     
  5. severed

    severed

    Joined:
    Oct 25, 2010
    Messages:
    13
    I still cannot get my customkeys.txt to work on 1.28 but i can go back to 1.27 or 1.26 and they work :( Iv used customkeys for years, i put them in my wc3 folder and also in my documents but no luck on 1.28 any help?

    Nevermind I figured it out... not sure why the CustomKeyBindings folder was missing, kind of annoying I had to figure out which folder was missing and create it to fix this. Why couldn't they just leave it in the original location :eek:
     
    Last edited: May 10, 2017
  6. Kam

    Kam

    Patch Moderator

    Joined:
    Aug 3, 2004
    Messages:
    2,415
    Welcome to the new patch process!
     
  7. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    5,819
    Neat-o.
     
  8. chusrubi2

    chusrubi2

    Joined:
    Jun 29, 2011
    Messages:
    94
    This patching speed caught me by surprise!

    Keep it going.
     
  9. anufis

    anufis

    Joined:
    Jun 7, 2012
    Messages:
    11
    Is logging to battle.net with cyrillic windows username not fixed yet?
    I get "Error when trying to determine game version" when I press "Battle.net" in main menu.

    Update: Also apparently PreloadGenEnd doesn't work with cyrillic windows username.
    Update2: PreloadGenEnd works, you just need to specify file with .pld extension.
    Update3: Preloader() still only preloads files in Warcraft 3 directory, ignoring specified path [Feedback] Compiled List of 1.28 Bugs & Issues
     
    Last edited: May 10, 2017
  10. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    8,910
    Yay they fixed what they broke.
    [​IMG]
     
  11. HB.

    HB.

    Joined:
    May 6, 2017
    Messages:
    9
    Hello,

    I am the headadmin of the Reign of Chaos website rocarena.com.

    I'd like to thank Brad, Kam and others for all the work you do to improve the Warcraft experience and the valuable insight you share here. I've been following hiveworkshop for a few months now.

    I do have a question - is there a chance for some balance changes for RoC as well?

    It needs some more than TFT does. I do understand that TFT was released partly also to fix the main issues of RoC (the lvl 6 creeping, the madly overpowered archers and dryads, the fortified armor of the towers), but please remember that we, RoC players, still exist.

    Our competitive scene can't be compared with the professional TFT one, since our community is smaller and so are the tournament prize-pools, but it is attractive enough to regularly bring the interest of numerous TFT players (including one of the best NElf players in the world - Sonik or HLA), tech world sponsors (e.g. Steelseries, Living-Bots.net) and popular casters (e.g. Crotagaming).

    I've been organizing and funding RoC tournaments for almost 7 years now and no matter how hard I tried to fight the imbalance with map selections, tournament formats and player-pools, the overpowered Elf race turned out to be impossible to nerf in a significant way. Trying to boost the extremely weak and difficult Undead race was equally hopeless (the RoC Undead is way worse than its TFT version).

    I do understand that RoC is not a priority for the Classic Team, but even 2 or 3 changes regarding unit statistics (e.g. equalizing the RoC Archer and Ghoul with their TFT versions) would mean a world to us. I strongly believe that it would bring many players back and TFT would benefit from it as well since many RoC players regularly participate in the TFT competition (tournaments, ladder, custom games) and support TFT initatives.

    If there is a chance for it, I will gladly consult my suggestions with the best RoC players and provide a short list of necessary balance changes.
     
  12. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    5,819
    I had no idea...
     
  13. Himperion

    Himperion

    Joined:
    Jun 20, 2013
    Messages:
    429
    Hope they're going on their goals on a good pace.

    In all fairness apart of see if is posible to DE-hardcode passive buff in skills like Volcano,Cluster of rockets, or Frost Nova i don't need much of the newer functions and 1Gb of download is too much for my banana country internet speeds.
     
  14. Kam

    Kam

    Patch Moderator

    Joined:
    Aug 3, 2004
    Messages:
    2,415
    Please gather any feedback you and your team think are relevant. I will make sure Blizzard sees it.
     
  15. TheBronze

    TheBronze

    Joined:
    Jan 16, 2008
    Messages:
    188
    As the guy above said, they are fixing what they broke. Why is anyone giving them credit?

    That is like me smashing into your car, then paying to fix. Sure you're happy I fixed it, but I only wronged a right, I didn't improve your situation, and I created a lot of headaches along the way.

    And apparently, testing maps still doesn't work properly. They literally aren't play testing these patches well.
     
  16. brad_c6

    brad_c6

    Blizzard Developer

    Joined:
    Mar 30, 2016
    Messages:
    14
    It should still work in the game installation folder, but we are working to move all the user defined data into your home folder in order to prevent people from needing to run as an administrator.
     
  17. Blackcat

    Blackcat

    Joined:
    Mar 28, 2007
    Messages:
    179
    My patching process is stuck at 64%.... Any ideas?
     
  18. Laachax

    Laachax

    Joined:
    Jan 27, 2017
    Messages:
    3
    Do you have fairly slow internet? The patches right now are basically the full game download, ~1.3Gigs I think?
     
  19. M1ndK1ller

    M1ndK1ller

    Joined:
    May 10, 2017
    Messages:
    2
    Stuck at 64%, log file is saying this:

    [I 2017-05-10 18:37:12.0316] Changing Request for handle 01AA4438 to http://eu.patch.battle.net:1119/hero/blobs?nocache=199534199 [I 2017-05-10 18:37:12.0320] Proxies resolved for eu.patch.battle.net:1119: [I 2017-05-10 18:37:25.0003] Proxies resolved for us.patch.battle.net:1119: [W 2017-05-10 18:38:00.0450] CurlError 7 from "http://eu.patch.battle.net:1119/s2/blobs?nocache=1094891847" with message "Failed to connect to eu.patch.battle.net port 1119: Timed out
     
  20. HB.

    HB.

    Joined:
    May 6, 2017
    Messages:
    9
    @Kam
    omw, thanks.