It was fixed in 1.32.2 or 3when was that fixed?
That means editing the campaigns for the AI to do the same...There should be some sort of maybe like options in the game (both for campaign and custom game) that the UPKEEP GOLD TAX CAN BE DISABLED or REMOVED.
Not all players prefer or are good with micro unit controls. Others, such as myself, prefer and enjoys LARGE ARMY unit control for massive war battles.
That, we may not know for sure, and quite frankly, I think Blizzard would need entirely new, dedicated, talented staff to be able to properly fix W3 and Reforged before anything else. The storytelling, especially: the path they take is so bland, overdone, forced to the point of sickening boredom and overall terrible compared to games with better stories, like God of War and Witcher.Does anyone know when they will finally fix the battle net login bug?
The login still asks for a validation key (sent per email) every single time I login to battle net, although the password is entered correctly.
Sometimes it takes hours until the mail with the key is sent out. This problem only exists since reforged.
I think the map maker forgot to hide their score using triggersThey are neutral and do not appear on the player list when I start the map in the lobby. However their teams should be not this number?
set gg_snd_death_short=CreateSound("war3mapImported/death_short.wav", false, false, false, 1, 1, "DefaultEAXON") call SetSoundDuration(gg_snd_death_short, 3751) call SetSoundChannel(gg_snd_death_short, 19) call SetSoundVolume(gg_snd_death_short, 127) call SetSoundPitch(gg_snd_death_short, 1.0) set gg_snd_death_short_threed=CreateSound("war3mapImported/death_short.wav", false, true, false, 1, 1, "SpellsEAX") call SetSoundDuration(gg_snd_death_short_threed, 3751) call SetSoundChannel(gg_snd_death_short_threed, 0) call SetSoundVolume(gg_snd_death_short_threed, 127) call SetSoundPitch(gg_snd_death_short_threed, 1.0) call SetSoundDistances(gg_snd_death_short_threed, 0.0, 10000.0) call SetSoundDistanceCutoff(gg_snd_death_short_threed, 3000.0) call SetSoundConeAngles(gg_snd_death_short_threed, 0.0, 0.0, 127) call SetSoundConeOrientation(gg_snd_death_short_threed, 0.0, 0.0, 0.0)
Undecleared variable gg_snd_death_short_threed
Well i would estabilish warcraft 3 on a new engine, that has to be powerfull...Considering the failure that is Reforged (lots of broken promises, removed features, etc., and above all, the art style is terrible in my opinion), I'm not sure a new Warcraft product is good news... Prove me wrong Blizzard!