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help

  1. Nekoh'Ark Dyscordus

    I’m not finding some sound folders in Warcraft 3 version 1.26

    I have Warcraft 3 1.26 and I’m taking the Brazilian Portuguese voice files from Reforged to put into this old version of War3, so I can share it with my friends and let them play this classic version with the dub. However, I noticed that I AM NOT FINDING the folders that should belong to...
  2. Er2k

    [Crash] Game Crash from Altar

    My game keeps crashing when trying to click on my custom altar. The game works properly when the altar is empty (no heroes to be bought) but the moment I add ANY hero to it and click on it in game, the game crashes. I'm using this model: High/Blood Elven Altar of Heroes specifically the High Elf...
  3. Wing-Span

    Desync problem

    Recently, probably due to a minor game update, all versions of my map started acting up. In 3v3 games, 0–2 players get desynced in the very first second — often 0, but sometimes 1 or even 2. This never happened before across 500+ games, and now it suddenly occurs on every version. There are tons...
  4. Layslegend4

    Tech Tree Requirements & Research Level Requirements Dummy Unit Fixes

    I came across this specific thread by SerenityInFire An issue 6 years ago. I wanted to clarify for those looking for help since that forum is closed. Using a Dummy Unit is extremely versatile when interacting with requirements inside the game. If you are smart enough you can use it for all...
  5. T1Ltuha

    Need help(scaling with stat ability problem)

    Hello everyone, have one problem with ability that scales with my heros INT. stat I've make a trigger that looks like Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Storm Bolt Actions Unit - Cause (Triggering unit) to damage (Target of ability being...
  6. Wing-Span

    Help me refine the system

    As you know, you can only get the cost of the first level of a research. For level 2+, you have to create a database of research costs. If your map has a lot of researches and you keep editing them for balance, you’ll most likely get confused somewhere. So I created a simple hack-like system...
  7. Altruistic Anduin

    [vJASS] Starting from scratch, gone wrong

    Hello! So, I'm starting this project from scratch, but now in Classic graphics instead of Reforged. And max Legendary map size instead of Huge. I am encountering an issue upon trying to save or test the map--compile erros--which I can't or don't know how to resolve on my own, even with someone...
  8. LightNvs

    Custom model cannot get selected only on upgrade

    So my custom model ( building ) cannot get selected if it was upgraded from scout tower but if it was build by peasant or placed manually it can be selected idk whats wrong i alr recalculate and tried everythng i can find please help thanks
  9. SarielLuxe

    [SD/Modeling] Convert Altar of Stars model from Reforged to Classic

    Could someone please please help me convert the Altar of Stars model that the genius Vinz recently uploaded? I've spent about 12 hours trying to convert it from HD to SD to use in my classic version, using my limited knowledge. I've used Retera, War3Modeleditor, BLP Laboratory, etc. I've tried...
  10. Wing-Span

    How does this even work?

    There are two triggers at the bottom. One deletes a unit, and the other displays text when a unit of a certain type enters the region. But these two triggers ALWAYS fire! Why? I've swapped them around and restarted the editor, but they still fire together, even though triggers should run...
  11. baybaydoit

    [HD/Modeling] LumberJack Model

    So i help with Pumpkin TD and would like to add a Lumberjack skin to map but not a plain ol' Lumberjack but a Lumberjack with a Pumpkin head, is there anyone who can make this happen? I'm thinking kinda like this for a example but with a axe and maybe not so skinny Pumpkin Farmer
  12. withmarlon

    Helping finding a map - barracks/td game

    Can anyone please help me in finding this map. I remember the mechanics so well, but can't find it at all. It was an income sending/tower defense game. It was 6-8 players where you built barracks to send creeps to your enemies at set times. You upgraded your barracks while also building towers...
  13. _Inferno_

    Triggered special effects no longer working in my map

    Hey guys, I just booted up an old project of mine on which I last worked in July. When testing the map I noticed that the special effects I triggered didn't appear, while they were displayed correctly before. Does anyone know what might have caused this and/or how to fix it? Cheers:wink:
  14. Wing-Span

    They finally fixed "Item Attack Lightning Bonus (new)"

    Blizzard has fixed this bug — now abilities trigger correctly even when a unit automatically attacks an enemy that appears nearby. So, now that this is actually usable, I have a question: is there any theoretical way to detect the attacking unit? I know about the global “Unit is Attacked”...
  15. Wing-Span

    Dynamically adding global

    The issue is that I can’t afford to rely on a global event every time it happens. For example, when a unit takes damage — the map becomes too heavy. My question: is it possible to maintain a group of units that have spawned on the map in, let’s say, a global group, and then, when they attack...
  16. Wing-Span

    How to transfer data in JASS using a timer?

    I've heard this is possible. For example, I could create a trigger: "unit enters the map", and then do something like: local unit u = GetTriggerUnit() call TriggerSleepAction(15.0) // or PolledWait call KillUnit(u) But I've also heard that PolledWait/TriggerSleepAction is really bad — it...
  17. Wing-Span

    Counting items inside a neutral building

    Hi all! Is there a way to determine how many items are left in the stock? I just want to buy items remotely through a spell, but I don’t see any suitable triggers. Do I really have to create my own mini-system that decreases the item count each time this item is purchased?
  18. Wing-Span

    I need a custom spirit link spell.

    When I tested a regular Spirit Link, I found that FPS dropped significantly when these units were attacked by at least 50 towers. Perhaps there's a more optimized solution? I can use a damage engine and indexer if needed.
  19. Wing-Span

    How to change the player's color? The question is more complicated than it seems.

    In the TTW map, when it is created, there are 12 slots, 6 of which are allocated to the computer. So, their colors are repeated (in the lobby). How to do this in the editor? I dug through everything, here you simply cannot change the color of the computer in the "player properties" I'm...
  20. Wing-Span

    Green Damage detection

    How to determine the hero's damage before using the ability? I can determine his strength, but I can't determine the green damage. Since my hero sometimes crits, the damage engine is also not suitable. In short, I can determine the base damage under attack 0, but how to determine the rest of...
  21. Wing-Span

    How to hide HP bar of one unit?

    It's just one unit that can't hide the bar. I noticed that if you give invulnerability to buildings, the hp bar disappears, but for units, it doesn't work. Maybe someone knows a trick?
  22. Wing-Span

    I don't understand why this trigger isn't working for me...

    I reduced the trigger to the maximum for better demonstration. Why doesn't it work? If it worked, the unit's illusions would have crits, but no. (as a test, I added crits via the object editor = and illusions had crits). I set both variables appropriately, one was set via map initialization...
  23. Wing-Span

    A question about leaks for a dummies.

    It's about groups. I know that if you create a global group of units without the "set bj_wantDestroyGroup = true" function before creating the group, you will get a leak. But what about the own group variable? There's only one of them and it's not going anywhere. At worst, units will accumulate...
  24. Wing-Span

    How to filter a trigger order?

    I encountered a problem when creating a spell with a permanent mana shield. When the hero removes the mana shield, the order to remove and apply the mana shield is given. But this order starts the cycle again, and I need the trigger to work only when mana is removed manually. How to track the...
  25. Wing-Span

    Syntax error, am I stupid?

    There are 2 errors in each of these two lines, and I can't understand why. It seems like there shouldn't be. if udg_int_array_s__OrbStacking__OrbUnit_missileMod[udg_int_array_s__OrbStacking__UnitOrb_orbunit[this]] == this then if...
  26. Wing-Span

    Is it possible to detect the remaining lifespan of a dummy unit?

    I can find the unit's death time via a real number, but that's not it. I don't want to use timers and stuff. I can come up with workarounds myself, but they're too complicated, I'm trying to make sure there's no easy way.
  27. Wing-Span

    Prohibition of purchase of items

    When buying an experience book for a unit that has a hero slot, the game crashes. How to avoid this? How to track the purchase of an item before using it? Or how to prohibit a shop from selling items to units but not heroes? I tried to set allowed targets for "select hero", but it didn't work.
  28. Wing-Span

    Projectile ability that works on avatar

    Does anyone know a spell that launches a projectile through magic immunity at a unit with an activated avatar? Like deathcoil, but that only works on undead, and the health must not be full, which is a hindrance... An item ability would also work.
  29. Wing-Span

    What is the principle of a Mjollnir dota?

    How does mjollnir work in dota? (We're talking about lightning triggering with some chance when you're attacked.) Does it really create a dummy unit every time it's activated that hits the attacker with chain lightning? Or is there something better, like a lightning sphere that triggers when...
  30. Wing-Span

    The easiest way to collect identical items

    I swear to God, I recently saw a very basic trigger for collecting identical items in one map. It looked something like this: Crown Events Unit - A unit Acquires an item Conditions And - All (Conditions) are true Conditions (Item-type of...
  31. Wing-Span

    How to activate AI on inactive slots?

    Hello, dear editors, it is hardly possible to find a solution to my problem, but I will try. How to activate AI for colored players, for whom I did not set the "computer" role in the "player property"? Neutral hostiles at least use spells, and these oafs do not even use autoheal. I need this...
  32. Wing-Span

    What's wrong with the stan duration?

    I’m sure veteran Warcraft III custom map players already know this, but it was a surprise to me that stan and Hex lasts just as long on units above level 5 as it does on heroes and units with Resistant Skin. How do you fix this? I can’t find any info on this anywhere - help, plz!
  33. Lordliw

    Turning melee ai into campaign ai

    The title is pretty straightforward. I took the melee human ai script and edited in high elven parts to adjust it for a custom map of mine. As far as my intuition goes, I'm in a dead end where I don't see a plausible solution, I'm not a programmer – the most I can do is set up peons, build...
  34. Wing-Span

    Transforming a global trigger into a local one.

    As you know, when you access "trigger unit", the game creates a local variable. This is damn convenient. But when you access, for example, "selected unit", the game already accesses the global one. So the question is, is it possible to somehow easily transform "selected unit" into "trigger...
  35. LightNvs

    [Trigger] Need help instead of damage once it double for some reason ( using damage engine )

    i have this passive that dealt bonus 25 universal damage to any enemy but instead of 25 it dealt 50 for some reason try anything but doesnt seems to work Im new to trigger so i dont really know whats going on xD
  36. Wing-Span

    The problem of illusions.

    Made the Blademaster's illusions deal 100% damage. However, this damage does not take into account green damage received, for example, from items (I don't know about auras, but I think so too). So here's the question: is it possible to do something about this? Items play a big role in my map...
  37. Wing-Span

    Changing the missile

    Hello. I created an item that when activated gives the hero barrage for 5 seconds, like it temporarily attacks three targets. The problem is that I can't change the projectile type for each individual hero. I'm trying to determine the projectile type of the hero (it seems easy) and change the...
  38. Wing-Span

    Why doesn't this work?

    As far as I know, towers attack in any direction without turning. The same goes for activating spells, right? This means that creating a dummy unit in the form of a tower does not require turning it to face the target each time. However, I created a dummy unit-tower, and nothing works. Abilities...
  39. Basherslice

    Redistributing Chances on Multiple Item Sets

    Hello! I wanted to create a loot table off certain mobs that have multiple different tables, like in the image shown below. I want them both to have a 50% chance to be chosen at random. However, I don't know how to change the "100%" they both have to anything else. How do I go about changing this?
  40. Wing-Span

    Maybe I'm stupid, but why doesn't this work?

    The gist of it is this: a hero uses an ability and after three seconds they are given a rune. It doesn't matter which one. I've tried two methods, but they both fail about 10% of the time. 1: Simply issuing a rune after three game seconds. 2: I set the hero to a unit variable. = When I press...
  41. HolyWillRise

    Help. Why the Trigger doesn't work?

    Hello there. I don't understand why the trigger doesn't work. Please help ^^
  42. HolyWillRise

    Help Please. Is my map Protected?

    Hello there. I downloaded Map Optimizer 5.0 (Map Optimizer 5) but i am not sure which options i have to enable in order to protect it. Please help. P.S If there is a way to make the map loading timer faster, will be a bonus. Thanks ^^ P.S I did what is shown in the picture. I try to load the...
  43. HolyWillRise

    Help please. Diminishing Return (CC)

    Hello there. I am trying to make diminishing return like in WoW. In fact, skills are exactly like in WoW. I was told to make variable groups (Ability) for each category, fear, silence, stun, etc. Then my issues comes with the Trigger > Event > Set Variable Set > CC_Fear (Index heard it doesnt...
  44. ehsank1768

    a little help about Multi targeting units with a spell (Shadow Strike)

    Hi, im trying to make "Shadow Strike" spell have an ability so when casted it will target the units around the target as well (much like "Data Maximum number of targets" from Fork of Lighting or Barrage) is such thing possible via triggers? also, apologize for my poor english
  45. lachferagh

    Missing dialogue box in Cinematics?

    So I made this map before a few months ago, and went on hiatus. As far as I remember, I didn't have this problem back then. But I returned today and my dialogue box is empty? What happened?
  46. The Baron Felidae

    (HELP!) Missing textures and jank animation on my custom model

    Hey there. Just started to do custom modeling and I have gotten only this far. I made this just now and I'm having troubles with the portrait and the ingame model. When I open it in the war3 model editor it looks just fine, nut when I use it in game it looks like ass. is there anyway to fix...
  47. JesusLovesYou

    Stop the recall ability, when being attacked

    Hello 😁 I'm making a MOBA game within the world editor and stumble upon an issue, that I can't seem to find a solution for. In my map I have made a recall ability applied on every hero. So when they use the recall ability, they will wait 8 seconds and then be teleported back to base, from where...
  48. domagatos

    Leak exemple, need help

    Hi, my map is starting to lag before 30m of gameplay, I do have a lot of triggers, and just want to confirm if the problem is something on these trigger, (I do have alot more similar to those).. Some of these exemples are the cause of the issue?
  49. John Anderson

    "No appropriate imported files exist" help

    So I'm trying to import unit/doodad models and it was working completely fine earlier but now I can't import anything. I've tried moving the location of the files to the WC3 directory but no luck with that. Anybody know how to help?
  50. domagatos

    Help with Variable for Player Group

    In need of help! The goal is to make that any of the desired players (1 to 4) when nearby, be able to rescue the following units: So I have tried to create a variable group for the 4 players, but only PLAYER 1 is able to rescue the units, for the rest (2, 3 and 4) it dnst work.. Can...
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