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Now is time to help me. I want make trigger that my building (Post Lantern) destroy after finishing reviving a hero. But something in second trigger don't working, please help me. Thank you.
I set the Targets Allowed to Air, Friend, Ground for every level, but when I try it in-game, the enemies are the ones that get affected, even though the game tells me I should select friendly units. Is there a way to fix this?
Hi guys,
I'm very sorry if this is not the right place for me to ask for help, even though I've been a huge user of this website for ages. I'm just really out of my mind right now! I've been working on a map for 2 years, i love it so much and i've put so much effort into it.
I just wrote a...
I based the code of mine on the Blood Aura from the Fel Orc race. I added the code right, except I added the variable Aura_Unit1 = Unit. Not only that I want Brilliance Aura to give mana regeneration to friendly units, but I also want the aura to decrease mana regeneration from enemy unit. Any...
Hey Guys, I restantly began to play Wc3 again after 4 years and I just can't happen to find the Map im looking for...
I know there were 2 team on 1 Team you were on the side of Zeus and on the other you were on the side of Athena
The Hero you picked can evolve 3 times, you can evolve if your...
The item works like it should and I even changed the buff to Tome's Effect, but instead, the buff is always the Clarity Potion. Is there a way to fix this?
The item does work perfectly, but after using it once, the item should go away. Instead, I click it and nothing happens. I still get the 100% chance to do critical strike. This would work well once, not forever. Is there a way to fix this problem?
I did make the item, but everytime I tried it, it only heals one unit, not 4, as my ability. Is there a way to fix this? I tried basing the item on the healing wave, doesn't work and then the chain lightning. Really doesn't work.
Although there are plenty of guides out there, I still do not quite understand why it is not working. Anyone kind enough to lend me a helping hand?
Link to the icon:
BTNMurlocHut1
I was creating a custom campaign, and a map it has has the sunken ruins tileset. Could anyone please instruct me how to create a realistic-looking ruin (surrounded by forest)? Also, how do you create a maze through the forest and ruin? (I have basic knowledge on creating maps).
Hello all,
We are a handful of passionate guys, that are currently developing and establishing a Liquipedia for Warcraft 3 - Our goal is to both lower the entry of information for newer players but also assist etablished players with fundamental knowledge about the game.
We are all volunteers...
Hey there, I'm sorry for posting again on the same topic....But I'm desperately trying to figure out why my map is lagging so bad..
It only seems to happen when enemies cast spells, spells like Flame strike are the worst, or if one of my characters is poisoned...
This only seems to happen late...
Hey there! I'm currently testing a map that I've been working on for a while now...and i'm starting to notice some major lag as the game goes on, after about 5 hrs in, whenever enemy's cast spells, spells such as flame strike, it lags sooo bad!
It never use to be like this. the last time i...
I thought of a better trigger code for the spell. The problem is that the following text 'You don't have enough hit points for the spell.' must show up if the Spell Breaker's health (((Life of (Casting Unit))-160.00 => 1) isn't enough. I know I'm asking a dumb question.
I gave the Spell Breaker the Magic Raise ability, which allows the Spell Breaker to increase attack damage of friendly units by 20% and to reduce their defense by 3, at the cost of 160 hit points of the Spell Breaker. The caster will regain the hit points in 20 seconds, the same seconds the...
Don't get me wrong. The code works great, but the Invisibility lasts for a few seconds. Is there a way to make it last permanently and can only be turned off if the Hero's life is over 10%?
Get them
Events
Unit - A unit Is attacked
Conditions
((Attacked unit) has buff...
The problem here is that the code is in JASS. I really don't want that. It's even worse if it's vJASS. Is there a way to make the aura GUI-compatible?
Spell/Aura: Luck Aura v1.3
Optional: Is there a way for the aura not to use hashtables? I already have those for the Chain Storm Bolt in my...
I did insert the spell successfully with triggers and variables. If I test the spell from the map, it works fine, but if I try it in my Andorhal map, the storm bolt hammer stands still. I did change some variable numbers, but the same thing happens.
The information below came from the test map...
I want to make it where when training a unit, the barracks or what ever i am using will lock it to where I can only train ONE unit at a time instead of being able to spam another unit,
Hello guys, I was wondering if there is a way to remove the requirement for blight to be present when building a structure for the undead. I want to be able to build somewhere on my map that doesn't have blight.
In the Melee Initialization trigger, there's the code that makes the CPU play as a custom race.
I'm wondering if there's a way to improve it, by making the CPU train the new 4 units I made of the Human, Orc and Night Elf races and 5 for the Undead race and then use them to attack me or the...
I want Purge to become Surge, the spell with the same dispelling effect. but it's for friends and can increase movement speed. I edited Data - Movement Frequency Update to -5, so that friendly units gain speed for a short time, but not only that it's not working, but Purge seems to be lacking...
I gave the High Elf paladin the ability to Transform.
Imgur: The most awesome images on the Internet
The code works fine, but this is supposed to raise movement speed. The transformed unit is slower and every time the unit goes back to normal, he disappears for a brief second and then reverts to...
Hello friends,
as the title says: I am trying to make a model that has Wow animations (I actually use a base model from Warcraft Underground), but i want to optimize the animations as good as possible without ruining them.
Care to help me with this, if you know how?
Then Please anwser as...
Rather than me explaining it,
Fullmetal_09 had the same problem.
What he said: I tried to change the buff for disease cloud from disease to sumthin else, but when i made my unit run up to some enemy units they had the disease buff instead of my custom buff, so i was wondering if there was a way...
I decided to make 4 new heroes for my Andorhal remake map. Added the first 2 successfully, as they're based on the Naga Sea Witch, but after I select the new hero, the button for the same hero is still there. Is there a way to make that button from the Tavern clickable once and that's it?
I gave the Fleshdevourer the Meteor ability. It's like Infernal, but after the impact, a flame strike appears, dealing extra damage to enemies, structures and heroes.
I really don't know the action. I did the rest just fine.
Hey there. I've been trying to find icons for the 2 models below:
Chaos Spider: CryptFiend
Hero Abomination: HeroAbomination
Initially, I've been trying to find those icons myself, but no result. It would have been really nice if someone did this job.
Optional: Can somebody tell me the name of...
I tried to reduce the attack damage of the Cannon by 8, using:
Attack Damage Loss Bonus, but that didn't do anything. Also, I tried increasing its armor by 3, but that is used by other upgrades. Is there a way to make the tower increase its armor by 3 only with this upgrade and a way to reduce...
I need this icon to be recreated the way it is, but in Warcraft III style (in terms of colors, shading and such).
https://www.hiveworkshop.com/attachments/wc1plothar-gif.276746/
I know there was another model that will fit the mechanized artillery, but I can't seem to find it. It's in Warcraft 3: Reign of Chaos. I thought of using the guard tower arrow as a weapon. Is there another projectile that might fit the Birdiepult?
Edit: Link to model: Birdiepult
I made a 2nd version of it with 1000 bonus points, chaos damage and reduced attack damage, but it's worthless, since this unit is already upgraded to the 2nd level.
I made the necessary change to the 1st Obsidian Golem:
Techtree - Dependency Equivalents Obsidian Golem(my version)
I even...
It's an old map, it's an arena map, you pick your unit (btw its a very very catchy selection system) and you fight in different stages round by round, you can't attack with right buttom, you can just use spells. I think the name is something envolving "Combat" or "Tournament" or "judgment" (when...
I'm trying to locate an orc tower that is suited well. It should have a 20% chance to launch a chain lightning that attack enemies. I'm talking about that tower. I don't think I can make that one, since I'm a beginner here.
I successfully made a Dwarven Spellcaster from the Priest. While the abilities are great, I have a problem with the Rank: Initiate button. I added 'Dwarven Spellcaster Adept Training' and 'Dwarven Spellcaster Master Training'. Those work great, but the Rank: option is what bothers me. When I...
I make this:
"Money
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add ((Number of living Sludge Minion units owned by Player 1 (Red))) to Player 1 (Red) Current gold"
But I want make this:
"Money
Events
Time - Every 10.00 seconds of game time
Conditions...
Ok folks, I need help. I need to make unit can train other units. I know how to make ability cost resources, but if I do this with ability I will not have normal training time, so please help.
Not important:
I try to make this, but nothing what I try works, then I try to find on internet, but I...
Hello everyone.
I wanna ask if you could help me with memory leaks, well I do understand what leak is and I have attempt to learn it a lot but still, I couldn't manage to do it.
So, I just wanna ask if anyone could fix the triggers of my map. There's more than 100 triggers and I would love to...
Hey can anyone make the Turban on this guys
head HaradrimArcher as a fitting attachment with perhaps some gold beads or some jewls to "spice" it up xD It would be greatly appreciated.
Furthermore if someone could remove the skeleton archer from this model VultureRider so that i may just have...
Hey. I know there were ppl who had this problem (so like I do know...), I read those posts and still can't solve my problem. I tried to import 2 files (mdx and blp) - after this I saved map ofc like ppl advised, but... still my models can't upload, there are just green boxes and I have no idea...
Hello everyone, I been learning a few things recently and the one I'm currently trying to implement is MUI spells using GUI, to make sure I understood everything well I tried making a fairly simple MUI spell: "Boom". You cast it on a point, a few seconds after the cast an special effect is...
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