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DISBTN not working (green when menu is opened)

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In the import editor, double click the BTN icon and set it's path to
  • ReplaceableTextures\CommandButtons\BTNMurlocHut1.blp
Double click the DISBTN and set its path to
    • ReplaceableTextures\CommandButtonsDisabled\DISBTNMurlocHut1.blp

Save and restart the editor or just test the map and you'll see the icon.
 
Last edited:
Green? Pic plz.
Nevermind, you mean disabled green. Well that's odd, is it happening for all imported icons?
 
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