Hello,
well I've created a map and its pretty big (224x244) but the thing is I was thinking of spliting it in 2 (North side and South side).
The reason I want to do it because I think this way the map will be too complicated for player to handle and the progress line isn't clear and pointed out enough, too much quests and triggers would appear and overall the map size is way too big (around 16-17mb).
The south side of the map would be like an hero rpg elements part, where you first do some quests and level up your hero and the North side would be about survival/defense.
Since I've already created the map and it would be a real pain in the ass to create it all over again because I've put so many hours and care into it, is there some possible alternate way to deal with this?
I was thinking doing it maybe by camera bounds but I want to know is it possible to lets say put camera boundries on the South rect and let terrain still exist in the North but delete all its doddads and units on that side until you for example go thru teleport from South to North and immediately the things reverses, The North and all its doddads and units become available but the South ones deletes.
Or prehaps do 2 same maps with one only South playable and second only North (also via using camera bounds), but then again that minimap bug really bothers me somehow
I know it must sound very complicated but I hope you will undestand what I meant to say here
If its not possible does anyone have any advice or opinion what should I do?
well I've created a map and its pretty big (224x244) but the thing is I was thinking of spliting it in 2 (North side and South side).
The reason I want to do it because I think this way the map will be too complicated for player to handle and the progress line isn't clear and pointed out enough, too much quests and triggers would appear and overall the map size is way too big (around 16-17mb).
The south side of the map would be like an hero rpg elements part, where you first do some quests and level up your hero and the North side would be about survival/defense.
Since I've already created the map and it would be a real pain in the ass to create it all over again because I've put so many hours and care into it, is there some possible alternate way to deal with this?
I was thinking doing it maybe by camera bounds but I want to know is it possible to lets say put camera boundries on the South rect and let terrain still exist in the North but delete all its doddads and units on that side until you for example go thru teleport from South to North and immediately the things reverses, The North and all its doddads and units become available but the South ones deletes.
Or prehaps do 2 same maps with one only South playable and second only North (also via using camera bounds), but then again that minimap bug really bothers me somehow
I know it must sound very complicated but I hope you will undestand what I meant to say here
If its not possible does anyone have any advice or opinion what should I do?