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The item does work perfectly, but after using it once, the item should go away. Instead, I click it and nothing happens. I still get the 100% chance to do critical strike. This would work well once, not forever. Is there a way to fix this problem?
((DamageEventSource) has an item of type your crit item) Equal to True
(Random integer number between 1 and 100) Less than or equal to 25
Actions
Set DamageEventAmount = (DamageEventAmount x 2.00)
Item - Remove (Item carried by DamageEventSource of type your crit item)
Floating Text - Create floating text that reads (String((Integer(DamageEventAmount)))) above DamageEventTarget with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
Floating Text - Change the lifespan of (Last created floating text) to 1.00 seconds
Floating Text - Change the fading age of (Last created floating text) to 0.60 seconds
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