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FD
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Forked Drama
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Actions
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Unit Group - Pick every unit in (Units within 1000.00 of (Position of (Casting unit))) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Forked Drama for (Casting unit)) Equal to 1
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Then - Actions
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Unit - Set (Picked unit) movement speed to ((Current movement speed of (Picked unit)) - 50.00)
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Special Effect - Create a special effect attached to the overhead of (Picked unit) using ReplaceableTextures\Models\Emoji\RedSadEmoji.mdx
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Wait 8.00 seconds
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Special Effect - Destroy (Last created special effect)
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Unit - Set (Picked unit) movement speed to (Default movement speed of (Picked unit))
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Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Human\DispelMagic\DispelMagicTarget.mdl
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Special Effect - Destroy (Last created special effect)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Forked Drama for (Casting unit)) Equal to 2
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Then - Actions
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Unit - Set (Picked unit) movement speed to ((Current movement speed of (Picked unit)) - 100.00)
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Special Effect - Create a special effect attached to the overhead of (Picked unit) using ReplaceableTextures\Models\Emoji\RedSadEmoji.mdx
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Wait 8.00 seconds
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Special Effect - Destroy (Last created special effect)
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Unit - Set (Picked unit) movement speed to (Default movement speed of (Picked unit))
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Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Human\DispelMagic\DispelMagicTarget.mdl
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Special Effect - Destroy (Last created special effect)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Forked Drama for (Casting unit)) Equal to 3
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Then - Actions
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Unit - Set (Picked unit) movement speed to ((Current movement speed of (Picked unit)) - 150.00)
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Special Effect - Create a special effect attached to the overhead of (Picked unit) using ReplaceableTextures\Models\Emoji\RedSadEmoji.mdx
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Wait 8.00 seconds
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Special Effect - Destroy (Last created special effect)
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Unit - Set (Picked unit) movement speed to (Default movement speed of (Picked unit))
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Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Human\DispelMagic\DispelMagicTarget.mdl
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Special Effect - Destroy (Last created special effect)
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Else - Actions
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