I'm close to making a spell(autocast) for a hero that allows him to heal units based on the amount of monks owned by the player at the cost of 2 defense. I need 3 monks for this to work,as the hero will heal units, depending on the monks owned by the player, but I solved it myself:
- Player - Limit training of Monk to 3 for Player 1 (Red)
- .......................................................................
- Player - Limit training of Monk to 3 for Player 12 (Brown)