Before I begin:
DEPENDENCY EQUIVALENTS - HERO, has a limit of like 50 heroes. My map has over 100.
The Problem: I have a hero system where each color is limited in the # of heroes they can build, for most colors its 3, all colors already start with at least 1. Blue is 3, yet blue can build all 13+ of his heroes anyway.
How do I make it so he can only have 3 heroes at a time if I can't fit all my heroes in Dependency Equivalents?
I set the limit already in the trigger bellow. Yet, because I cant fit all my heroes in the dependency, its moot. How do I get around this?
I have triggers limiting the # of each hero to 1. Each variable also has a base value of 3. Except for pink who is 5. Brown can only ever have 4, so I just left it like that anyway, probably doesn't even need to be there.
DEPENDENCY EQUIVALENTS - HERO, has a limit of like 50 heroes. My map has over 100.
The Problem: I have a hero system where each color is limited in the # of heroes they can build, for most colors its 3, all colors already start with at least 1. Blue is 3, yet blue can build all 13+ of his heroes anyway.
How do I make it so he can only have 3 heroes at a time if I can't fit all my heroes in Dependency Equivalents?
I set the limit already in the trigger bellow. Yet, because I cant fit all my heroes in the dependency, its moot. How do I get around this?
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Hero Limits
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Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
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Actions
- Melee Game - Limit Heroes to 1 per Hero-type (for all players)
- Player - Limit training of Heroes to Player1HeroLimit for Player 1 (Red)
- Player - Limit training of Heroes to Player2HeroLimit for Player 2 (Blue)
- Player - Limit training of Heroes to Player3HeroLimit for Player 3 (Teal)
- Player - Limit training of Heroes to Player4HeroLimit for Player 4 (Purple)
- Player - Limit training of Heroes to Player5HeroLimit for Player 5 (Yellow)
- Player - Limit training of Heroes to Player6HeroLimit for Player 6 (Orange)
- Player - Limit training of Heroes to Player7HeroLimit for Player 7 (Green)
- Player - Limit training of Heroes to Player8HeroLimit for Player 8 (Pink)
- Player - Limit training of Heroes to Player9HeroLimit for Player 9 (Gray)
- Player - Limit training of Heroes to Player10HeroLimit for Player 10 (Light Blue)
- Player - Limit training of Heroes to Player11HeroLimit for Player 11 (Dark Green)
- Player - Limit training of Heroes to 4 for Player 12 (Brown)
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Events