Hello APproject, would you mind sharing a couple of the models you have used for your Acheron project? I see some models that I am quite interested in for a terrain I am working on. If you don't wish to share them I understand.
Laba diena! Your THE STRUGGLE V1.0 is wonderful! It reminds me of the special time in the middle ages in Europe. As a result, I want to translate it into Chinese to let more Chinese people experience your masterpiece. In fact, I have almost completed the translation work. So could you give me your email address ,so that I can post my translation work to you. - ̗̀(๑ᵔ⌔ᵔ๑)
Hey, I remember reading a guide you made in a site called chaosrealm about ripping other Blizzard games models but the site went down and I really need to extract some models and convert them for WC3, can you link me a copy if you have one or another guide or tell me anything please?
Reputation (+4): (Post) You know I still remember you sending me that Cathedral terrain you made, that one taught me how to make great terrains like yours, though your artistic talent is still ahead of mine. Thanks man!
Hey AP, did you by any chance edit the difficulty settings for Iceborn? I'd like to give it a try on an easier difficulty since I wasn't able to get past the box on which you had to apply a lot of damage and cheats didn't work so I could bypass that.
2nd melee contest poll started, in the link you can (if you wish) download all the maps from the zip file, see them all and rate what do you think are the 5 best maps. If you don´t have competitive melee knoledge, is okay, you can use other criteria like: enviroment, effort, map shape and others. The general public opinion is important to define 20% of the final score https://www.hiveworkshop.com/threads/melee-mapping-contest-2-poll.308814/
I just wanted to inform you that the doodad 'egyptWall' in your map 'human error' doesn't work anymore for some reason (the doodad is completely white). It is the only doodad with that bug in your map as far as i saw it. I tested the current version of the map on an older wc3 version too. The doodad was always white. This is regularly caused because it needs a replaceable texture and must be a destructible for that purpose. Or possibly there is a data missing in the import manager? I will try to fix that problem. Could you only write me where you have downloaded all these Egyptian doodads?
Hey, how are you doing?
I came by to tell you that 1.29 broke some textures in Iceborn, I'm not sure if Blizz will fix it though so maybe you can do something about it or wait to see if they will fix it.