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- Apr 2, 2013
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Patch 1.30 is LIVE
Log onto battle.net to download the patch and experience the new field of battle! Link to Blizzard post. Most of the patch notes have been detailed before in the previous PTR posts, but changes and additions that differ from the original PTR build are highlighted in white.
- Updated anticheat to keep the Horde at bay. The warden is back with vengeance.
- Unit button locations and hotkeys adjusted for consistency
- Bug fixes for mac, in-game mechanics, and World Editor features
BUG FIXES |
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KNOWN ISSUES |
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- Added World Editor support for vJass with JassHelper.
- war3.mpq, war3x.mpq, etc. have been migrated into a CASC filesystem.
- Most buffs/debuffs can simultaneously apply to the same unit if their ID’s are different
- Added BlzPlaySpecialEffect
- Added BlzSpecialEffectAddSubAnimation
- Added BlzSpecialEffectRemoveSubAnimation
- Added BlzSpecialEffectClearSubAnimations
- BlzSetSpecialEffectHeight will take terrain height into consideration
- Users may choose up to 16 tiles including cliffs
- Several ladder maps and map pools have been updated! Rejoice! See the full changelog below:
MAP POOL UPDATES
Map Updates
(2)TerenasStand_LV
- More building area at start locations
- Swapped creep camps at the expansions - closer expansion is the easier creep camp now
- Level 8 Wizard no longer agro's on passing units
- Swapped the Mercenary camp location with the green creep camp - these buildings are now further away from start locations
(4)Avalanche_LV
- Swapped Mercenary Camp with Fountain of Health
- Swapped Tavern for Mercenary Camp
- Added a Tavern to the center of the map
- Relocated creep camp to prevent accidental agro
(4)BridgeToNear
- Relocated creep camp to prevent accidental agro
(8)Ferelas_LV
- Pushed back several expansion goldmines and creeps to prevent accidental agro
(8)GolemsInTheMist_LV
- Relocated the 2 Mercenary Camp creeps further to prevent accidental agro
(8)TwilightRuins_LV
- Swapped the remaining Goblin Laboratories on the outside of the map with the Goblin Merchant's at the center of the map
- The center creep camps that dropped level 1 permanent items now drop level 1 power-ups
(4)PhantomGrove_LV
- Red camps are two levels harder now - Item drop is unchanged
- Replaced the level 3 Ghost with level 3 Skeletal Marksman
(2)Amazonia
- Reduced the number of Wand of Illusion and Sentry drops by creating proper level 2 Charged items drops
(2)SwampedTemple
- Removed all custom data
- Cleaned up tree placement
- General map clean up from removing the custom doodads
- Revised again by Anomines
(2)NorthernIsles
- Cleaned up tree placement
(2)ConcealedHills
- Cleaned up tree placement
(2)RoadToStratholme_LV
- Revised based on community comments but not yet added to 1v1 pool
(4)TwistedMeadows
- Red Dragons replaced with Granite Golems to prevent base harass (Thanks Ugrilainen)
Map Pool
1v1
- (2)TerenasStand_LV
- (2)Plunderisle_LV
- (2)SwampedTemple (comm)
- (2)NorthernIsles (comm)
- (2)EchoIsle
- (2)TirisfalGlades_LV
- (2)Amazonia (comm)
- (2)LastRefuge (comm)
- (2)ConcealedHill (comm)
- (4)TwistedMeadows
- (4)TurtleRock
2v2
- (4)PhantomGrove_LV
- (4)Avalanche_LV
- (4)TurtleRock
- (4)CentaurGrove
- (4)BridgeTooNear_LV
- (4)Synergy_big_paved (comm)
- (4)TidewaterGlades_LV
- (4)LostTemple
- (4)TwistedMeadows
- (4)FurbolgMountain (comm)
- (6)GnollWood
3v3
- (6)ThunderLake_LV
- (6)GnollWood
- (6)Monsoon_LV
- (6)DarkForest
- (6)UpperKingdom
- (6)RuinsOfStratholme
- (8)Mur’gulOasis_LV
- (6)RollingHills
- (6)TimbermawHold
- (6)StranglethornVale
- (8)Battleground
4v4
- (8)Feralas_LV
- (8)Northshire_LV
- (8)Sanctuary_LV
- (8)TwilightRuins_LV
- (8)Battleground_LV
- (8)Deadlock_LV
- (8)GolemsInTheMist_LV
- (8)Mur’gulOasis_LV
- (8)MarketSquare
- (8)GoldRush
- (8)Friends
- (8)BlastedLands
FFA
- (4)Deathrose
- (4)FountainOfManipulation (comm)
- (6)EmeraldShores
- (6)SilverpineForest
- (6)Monsoon_LV
- (6)NeonCity (comm)
- (8)Deadlock_LV
- (8)Mur’gulOasis_LV
- (8)TwilightRuins_LV
- (8)Marketsquare
- NEW META! Tons of balance changes. Including: archmage nerfs, brewmaster nerfs, siege tank nerf, along with very interesting tech tree changes for chimeras and spirit walkers/tauren! See the full list of changes below. Test it now and be sure to leave feedback!
BALANCE CHANGES
Hero Balance Changes
Archmage
Water Elemental
- Level 1: Decreased Hit Points from 525 to 500; increased damage from 18 - 22 to 19 - 23
- Level 2: Decreased Hit Points from 675 to 625; increased damage from 31 - 39 to 33 - 41
- Level 3: Decreased Hit Points from 900 to 825; increased damage from 41 - 49 to 44 - 52
Brilliance Aura
- Level 2: Decreased mana regeneration from 1.5 to 1.25 per second
- Level 3: Decreased mana regeneration from 2.25 to 1.75 per second
Mass Teleport
- Increased Area of Effect from 700 to 800
Mountain King
Storm Bolt
- Level 2 damage reduced from 210 to 200
- Level 3 damage reduced from 325 to 310
Thunder Clap
- Damage AoE reduced from 65 to 60
- Damage AoE reduced from 125 to 115
- Damage AoE reduced from 175 to 160
Blademaster
Base Stats
- Reduced Agility from 24 to 22
Far Seer
Far Sight
- Cooldown for all levels is now 30 seconds
- Level 1 radius increased from 600 to 900
- Level 3 radius increased from 2700 to 4000
Lich
Frost Armor
- All Levels: Reduced slow duration against all units to 4 seconds
Demon Hunter
Base Stats
- Reduced Agility from 22 to 21
Metamorphosis
- Reduced duration from 60 to 45
Keeper of the Grove
Force of Nature
- All Levels: Reduced mana cost from 125 to 100
Goblin Alchemist
Healing Spray
- Level 1: Decreased from 40 to 30 per wave
- Level 2: Decreased from 55 to 45 per wave
- Level 3: Decreased from 70 to 60 per wave
Transmute
- Increased conversion factor from .8 to 1.25
Goblin Tinker
Base Stats
- Reduced Armor from 4.5 to 3.5
Pocket Factory
- Pocket Factory now has Heavy Armor instead of Normal
Engineering Upgrade
- Level 1: Increased spawn interval time for Clockwerk Goblins from 4 to 4.5 seconds
- Level 2: Increased spawn interval time for Clockwerk Goblins from 3.2 to 3.5 seconds
- Level 3: Increased spawn interval time for Clockwerk Goblins from 2.56 to 3 seconds
Cluster Rockets
- Level 2: Increase base damage from 18.75 to 19.75
- Level 3: Increase base damage from 27.5 to 30.5
Naga Sea Witch
Mana Shield
- Level 1: Increased damage absorbed from 1 to 2
- Level 2: Increased damage absorbed from 1.5 to 3
- Level 3: Increased damage absorbed from 2 to 4
Pandaren Brewmaster
Breath of Fire
- All levels: Increased mana cost from 70 to 75
- Level 1: Reduced damage over time from 7 to 5, reduced max damage from 520 to 480
- Level 2: Reduced damage over time from 14 to 10, reduced max damage from 1000 to 720
- Level 3: Reduced damage over time from 21 to 15, reduced max damage from 1360 to 1080
Pit Lord
Base Stats
- Increased starting agility from 14 to 15
Cleaving Attack
- Increased AoE for all levels from 200 to 250
- Increased splash damage from 30% to 40%
- Increased splash damage from 55% to 65%
- Increased splash damage from 80% to 90%
Human Balance Changes
Flying Machine
Base Stats
- Increased Hit Points from 200 to 250
- Increased Gold cost from 90 to 100
- Increased Damage from 14 - 15 to 18 - 19 (air-vs-air only)
Militia
Base Stats
- Decreased duration from 45 to 40 seconds
Rifleman
Base Stats
- Decreased attack cooldown from 1.5 to 1.35
Mortar Team
Base Stats
- Decreased half damage radius from 150 to 100
- Decreased quarter damage radius from 250 to 200
Priest
Dispel Magic
- Increased cast range from 500 to 600
- Added a 5 second cooldown
- Applies to Doom Guard (Creep); Doom Guard (Summoned); Pandaren Brewmaster (Storm)
Siege Engine
Base Stats
- Increased Supply cost from 3 to 4
Spell Breaker
Spell Steal
- Cooldown increased from 3 to 6 seconds
Cannon Tower
Tech Tree
- Fragmentation Shards applies
Items
Ivory Tower
Base Stats
- Increased lumber cost from 20 to 25
- Reduced stock from 3 to 2
Orb of Fire
Base Stats
- Increased hero bonus damage from 5 to 10
- Increased splash damage radius from 140 to 150
- Increased gold cost from 275 to 325
Upgrades
Defend
- 1.30.0.9655 balance changes reverted
Flak Cannons
Tech Tree
- Now unlock with Keep
- Swapped command card location with Flying Machine Bombs
Fragmentation Shards
Base Stats
- Reduced half damage radius from 275 to 225
- Increased quarter damage radius from 250 to 275
- Reduced base damage for half damage radius from 18 to 15
- Reduced base damage for quarter damage radius from 12 to 10
Tech Tree
- Now applies to Cannon Tower
Improved Masonry
Cost
- Level 1: Increased to 125 gold and 50 lumber
- Level 2: Increased to 150 gold and 75 lumber
- Level 3: Increased to 175 gold and 100 lumber
Barrage
Base Stats
- Increased base damage 12 to 14 (13-14 damage to 15-16 damage)
- Research button location relocated to (2,1)
Orc Balance Changes
Bat Rider
Base Stats
- Increased base damage from 13 - 15 to 16 - 18
Berserker
Base Stats
- Increased Hit Points from 450 to 475
Headhunter
Cost
- Increased gold cost from 135 to 140
Base Stats
- Increased Hit Points from 350 to 375
- Increased Regeneration upgrade from 0.8 to 1.0 Hit Points per second
- Increased range from 450 to 550
Shaman
Base Stats
- Increased Hit Points from 335 to 350
- Increased base damage from 8 - 9 to 10 – 11
- Increased mana regeneration from 0.67 to 0.72
Purge
- Mana cost decreased from 75 to 65
Bloodlust
- Mana cost decreased from 40 to 35
Spirit Walker
Tech Tree
- Now trained at Tauren Totem
- Changed Hotkey from (T) to (W)
Witch Doctor
Base Stats
- Increased mana regeneration from 0.67 to 0.72
Tauren
Tech Tree
- Requires War Mill
Tauren Totem
Tech Tree
- Now unlocks with Stronghold instead of Fortress
- Now trains Spirit Walkers and Spirit Walker upgrades
- Swapped command card locations so Spirit Walkers are (0,0)
- No longer requires War Mill
Spirit Lodge
Cost
- Reduced lumber cost from 150 to 135
Items
Scroll of Speed
- No longer applies to Goblin Sappers
Orb of Lightning
- Decreased chance to purge from 35% to 30%
Upgrades
Berserker
Base Stats
- Decreased the damage debuff from 50% to 40%
- Swapped command card location with Troll Regeneration upgrade
Burning Oil
- Moved command card location to middle row
Liquid Fire
Base Stats
- Reduced the attack speed debuff from 80% to 60%
Reinforced Defenses
Base Stats
- Reduced from 200 to 175 lumber
- Increased gold cost from 50 to 75
Tech Tree
- Unlocks with Stronghold instead of Fortress
Spiked Barricades
Cost
- Level 2: Reduced from 175 to 100 lumber
- Level 3: Reduced from 275 to 125 lumber
Troll Regeneration
- Swapped command card location with Berserker upgrade
Ensnare
Base Stats
- Reduced duration for units from 12 seconds to 10 seconds
- Reduced cooldown from 16 seconds to 15 seconds
Pulverize
Tech Tree
- Requires War Mill
Undead Balance Changes
Acolyte
Base Stats
- Increased Hit Points from 220 to 230
- Increased Hit Point Regeneration while on Blight from 2 to 4 per second
- Increased armor from 0 to 1 (6% damage reduction)
- Increased movement speed from 220 to 250
Destroyer
Base Stats
- Reduced Hit Points from 900 to 850
- Reduced Orb of Annihilation bonus damage from 20 to 15
Frost Wyrm
Base Stats
- Reduced Frost Breath attack duration on Heroes from 10 seconds to 3 seconds
Necromancer
Base Stats
- Increased base damage from 7 to 9 (8-9 damage to 10-11 damage)
Cripple
- Reduced mana cost from 175 to 125
Unholy Frenzy
- Reduced drain from 4 to 3 Hit Points per second
Raise Dead
- Increased base summon duration from 40 to 45 seconds
Obsidian Statue
Base Stats
- Reduced Hit Points from 550 to 500
Skeleton Warrior
Base Stats
- Increased Hit Points from 180 to 190
Skeleton Mage
Base Stats
- Increased Hit Points from 230 to 240
Buildings
Haunted Gold Mine
Base Stats
- Reduced Blight radius from 960 to 768
- Reduced cost to 225 gold and 210 lumber
Necropolis
Base Stats
- Reduced cost from 255 to 225 gold
- Reduced build duration from 100 to 90 seconds
Ziggurat
Base Stats
- Increased Hit Points from 550 to 600
Items
Orb of Corruption
Base Stats
- Decreased armor reduction from 5 to 4
Sacrificial Skull
Tech Tree
- No longer requires Graveyard to purchase
Base Stats
- Decreased stock regeneration from 60 to 45
Items
Book of the Dead
- Changed number of Skeleton Warriors and Skeleton Archers from 4 each to 3 each
- Changed HP of Skeleton Warrior and Skeleton Archer from 180 to 190
Upgrades
Cannibalize
- Swapped command card location with Frenzy upgrade
Ghoul and Abomination
- Decreased the duration from 33 seconds to 20 seconds for Ghouls and Abominations
Ghoul
- Increased healing from 10 to 16 per second
Abomination
- Increased healing from 15 to 25 per second
Devour Magic
- Decreased damage against summoned units from 180 to 160
Disease Cloud (Abomination)
- Increased damage from 1 to 2 per second
- Reduced duration from 120 to 90 seconds
Exhume Corpse
- Now generates Crypt Fiend corpse instead of Ghoul corpse
Frenzy
- Swapped command card location with Cannibalize upgrade
Skeletal Longevity
- Increased duration time from 15 to 20 seconds
- Removed upgrade – included in Skeletal Mastery
Skeletal Mastery
Cost
- Increased gold cost from 125 to 200
- Increased lumber cost from 150 to 175
Tech Tree
- Now unlocks with Halls of the Dead
- Now includes Skeletal Longevity
- Research button location relocated to (0,1)
Stone Form
- Moved command card location to the middle row
Night Elf Balance Changes
Archer
Base Stats
- Increased Hit Points from 245 to 260
Tech Tree
- Improved Bows command card location swapped with the Marksmanship upgrade
Chimeras
Base Stats
- Decreased half damage splash radius from 125 to 100
Druid of the Claw (Bear Form)
Base Stats
- Decreased base damage from 29 - 44 to 25 - 40
Druid of the Talon
Base Stats
- Increased cost from 135 to 150 gold
- Reduced duration on units from 90 to 70 seconds
- Reduced duration on heroes from 60 to 40 seconds
Dryad
Abolish Magic
- Reduced damage against summoned units from 300 to 250
- Applies to: Eredar Sorcerer, Naga Couatl, Centaur Sorcerer, Polar Furbog Shaman, Forest Troll Shadow Priest, Kobold Geomancer, Mur'gul Snarecaster, Nerubian Seer, Salamander Seer, Watery Minion Snarecaster, Tuskarr Healer, and Ice Troll High Priest
Glaive Thrower
Base Stats
- Increased base damage from 36 - 53 to 51- 68
Huntress
Base Stats
- Increase base damage from 15 to 16 (16-18 damage to 17-19)
Tech Tree
- Moonglaive now unlocks with Tree of Ages
- Sentinel is researched by default
- Sentinel has a 180 second duration[
Mountain Giant
Base Stats
- Decreased cost from 425 to 350 gold
- Decreased Supply from 7 to 6
Taunt
- Now activates a second time after 3 seconds
- Cooldown increased from 15 to 16 seconds
Hippogryph
Tech Tree
- Hippogryph Taming is researched by default
Hippogryph Rider
Base Stats
- Increased Hit Points from 765 to 780
Buildings
Ancient of War
Base Stats
- Reduced Hit Points from 1000 to 900
- Reduced base attack damage from 44 to 36
Tech Tree
- Removed Sentinel upgrade – researched by default
Ancient of Wind
Tech Tree
- Removed Hippogryph Taming upgrade - researched by default
Ancient Protector
Base Stats
- Reduced build time from 60 to 55 seconds
- Decreased rooted attack cool down from 2 seconds to 1.7 seconds (24.75 to 29.12 damage per second)
- Decreased uprooted attack cool down from 1.5 seconds to 1.4 seconds (19.67 to 21.07 damage per second)
Moon Well
Base Stats
- Increased mana regeneration at night from 1.25 to 1.50 per second
Chimera Roost
Tech Tree
- No longer requires Ancient of Wind to build
Neutral Balance Changes
Purge
- Reduced damage to summoned units from 400 to 200
Ensnare
- Ensnare (Neutral Hostile) - Reduced unit duration from 10 seconds to 8 seconds; hero duration from 5 seconds to 3 seconds; increased cooldown from 10 seconds to 15 seconds
- Ensnare (Naga) - Reduced unit duration from 15 seconds to 8 seconds; hero duration from 12 seconds to 3 seconds; increased cooldown from 12 seconds to 15 seconds
Cannibalize
- Creep cannibalize changed from 10hps to 12hps
- Duration reduced from 33 to 20
Items
Boots of Speed
- Now have a stock of 2 at game start
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