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- Jun 26, 2005
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- 236
Blizzard has released the patch log for Patch 1.22!
Sadly the testing of the patch was cancelled, due to problems (was supposed to be on April 1st). Keep an eye out at http://www.battle.net/forums/war3/thread.aspx?fn=war3-general&t=1877805&s=new&tmp=1#new , and be sure to test it (when they fix the problem).
Patch 1.22b will follow shortly after this patch, and rather aiming at balancing, its aimed at battle.net itself.
[email protected] forums (Blizzard Representitive) said:Here are the Patch Notes for 1.22:
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Patch 1.22
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FEATURES
- There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
- Added an option to always show unit and building health bars.
- You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
BALANCE CHANGES
HUMAN
- Scout Tower repair rate changed from 12 to 20.
- Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
UNDEAD
- Increased Ziggurat base armor from 1 to 5.
- Reduced the build time of the Necropolis from 120 to 100.
NIGHT ELF
- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
- Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
FIXES
- The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
- A cooldown exploit with potions has been fixed.
- When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
- An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
ADDITIONAL MAPS
Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR:
- (2)MeltingValley
- (2)RoadToStratholme
- (4)CentaurGrove
- (4)TidewaterGlades
Sadly the testing of the patch was cancelled, due to problems (was supposed to be on April 1st). Keep an eye out at http://www.battle.net/forums/war3/thread.aspx?fn=war3-general&t=1877805&s=new&tmp=1#new , and be sure to test it (when they fix the problem).
Patch 1.22b will follow shortly after this patch, and rather aiming at balancing, its aimed at battle.net itself.