1. Music Contest #10 - Results are finally published! Drop by to check some retro songs and congratulate the winners!
    Dismiss Notice
  2. Join Terraining Contest #19 and witness the aftermath!
    Dismiss Notice
  3. The 3rd Melee Mapping Contest is ON! Join in on a ride of a 4v4 melee experience!
    Dismiss Notice
  4. The 30th edition of the Modeling Contest is finally up! The Portable Buildings need your attention, so come along and have a blast!
    Dismiss Notice

Warcraft III - Patch 1.30.2

Discussion in 'Patch Discussion' started by StoPCampinGn00b, Dec 1, 2018.

  1. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,461
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Patch 1.30.2 is LIVE

    Welcome new and returning players! 1.30.2 is live on Battle.net. Most of the patch notes have been detailed before in the previous PTR posts, but everything is live is now compiled in one place. This patch as most of you know completely overhauls the hosting system. Bots are no more at the trade of everyone being able to host with ease without opening the infamous 6112 port. Players can also filter and search for games in the client now.

    Also note that there are issues with custom game lobbies crashing. The developers have stated that they are aware of the issue and are working on a hotfix.
    Hotfix is live! +more patch info

    Blizzard Forums Patch Notes

    [​IMG]
    SPECIFIC CHANGES AND IMPROVEMENTS
    • Installation now supports verification of Reforged pre-purchase or legacy keys
    • Added a filter for lobby name
    • Added a filter for map name (prefix with @)
    • Maps will now be uploaded and downloaded from the cloud
    • All custom games from all gateways are now visible in the lobby browser
    • Port forwarding is no longer required to host your favorite map for custom games
    • Network traffic encrypted
    • Updated custom game listing to have all games (for filtering) but list still shows the first 100 games
    • Added region filter to custom game filter
    • Added auto refresh of game information if less than 100 games on list
    • Custom games that are full or cannot be joined are grayed out on games list (refresh to remove)
    • Added kick and ban to player menu
    • Limited color menu to selectable colors
    • For arranged forces, changing player color will change player slot in game list
    • Hosts have * next to their name
    • Latency is shown on the right side of player list
    • Improved peer-to-peer map transfer to increase download speed
    • Game lobby is hosted in the cloud in closest supported data center to host
    • Host leaving will not end game
    Host and Player Commands

    Host:
    • !ban [name|slot]
    • !unban [name|slot]
    • !closeall
    • !openall
    • !hold [name]
    • !holds [name] [slot]
    • !swap [x] [y]
    • !abort
    • !kick [name|slot]
    Player:
    • !mute [name|slot]
    • !unmute [name|slot]

    Bug Fixes and Known Issues


    Bugs:
    • Desyncs with certain custom maps resolved
    • Observer API outputting accurate information
    • Custom sound files with meta data play again
    • Breath of Fire translated in Italian
    • JASS Mouse Event IDs reverted to pre-1.30.0 order
    Known Issues:
    • A host leaving a LAN game sometimes removes other players
    • Custom Hero Survival has a desync with random ability related to legacy code
    • !ban command is not functioning when typed but does function from the drop down menu
    • Instantly joining a custom game after it is created will cause errors and prevent the game from being listed for a period of time
    • If the host leaves a LAN game all remaining players will instantly be taken to the score screen
    • Leaving and rejoining a lobby with full observers can cause a crash if at least one player is on a Mac
    • Players may become desynchronized when a custom game starts using The Third War Reborn

    [​IMG]

    Balance Changes


    Hero Balance Changes
    Archmage

    Brilliance Aura

    • Level 3 mana regeneration increased from 1.75 to 2.00 per second
    Blood Mage
    Flamestrike

    • Reduced casting delay from 1.33 to .9 on all levels
    Keeper of the Grove
    Force of Nature

    • Treant damage reduced from 16 to 15
    Entangling Roots

    • Level 2: Duration reduced from 5 to 4 seconds
    • Level 3: Duration reduced from 7 to 6 seconds
    Warden
    Base Stats

    • +1 Intelligence
    Pit Lord
    Base Stats

    • +1 Agility
    Orc Balance Changes
    Tauren Totem

    Base Stats

    • HP reduced from 1200 to 900
    Human Balance Changes
    Priest

    Base Stats

    • Mana regeneration increased from .67 to .72
    Spell Breaker
    Tech Tree

    • Control Magic now requires Keep instead of Castle
    Control Magic

    • Control Magic mana requirement reduced from 45% of enemy HP to 35% of enemy HP
    Cannon Tower
    Base Stats

    • Build time reduced from 75 to 65
    • Gold cost reduced from 200 to 150
    Night Elf Balance Changes
    Huntress

    Base Stats

    • Decreased base damage from 16 to 15 (17-19 to 16-18)
    Sentinel

    • Is an upgrade again. 100/100 cost, 20 second research, on Ancient of War, requires Hunters Hall, no longer requires Tree of Ages
    • Duration increased from 3 minutes to 5 minutes
    Druid of the Talon
    Base Stats

    • Gold cost reduced from 150 to 145
    Glaive Thrower
    Base Stats

    • Base damage decreased from 50 to 44
    Undead Balance Changes
    Acolyte

    Base Stats

    • Movement speed reduced from 250 to 235
    Items
    Wand of Lightning Shield


    • Duration reduced from 20 seconds to 10 seconds
    • This reduces total damage from 400 to 200
     
    Last edited: Dec 1, 2018
  2. KingLichTR

    KingLichTR

    Joined:
    Dec 28, 2013
    Messages:
    29
    Resources:
    0
    Resources:
    0
    Come on Blizzard, make Warcraft III free just like you did with Starcraft.
     
  3. Kam

    Kam

    Blizzard Associate Producer

    Joined:
    Aug 3, 2004
    Messages:
    2,597
    Resources:
    22
    Models:
    8
    Icons:
    2
    Maps:
    12
    Resources:
    22
    We are aware of crashes when viewing the custom games list and will be hotfixing soon.
     
  4. Iliya

    Iliya

    Joined:
    May 18, 2018
    Messages:
    38
    Resources:
    0
    Resources:
    0
    The patch seems good. Thanks!

    Any plans for adding some sort of statistics system for players for custom maps. Even just something simple like player A has X amount of this custom map played will go a long way. It helps with knowing who is experienced and who is new so we can balance the matches accordingly, making it closer and more fun. Also it helps with flexing :D
     
  5. coolyoshi1

    coolyoshi1

    Joined:
    Dec 6, 2009
    Messages:
    145
    Resources:
    2
    Maps:
    1
    Spells:
    1
    Resources:
    2
    Another issue that may need a hotfix is players getting booted to scores screen during the beginning/middle of game.
     
  6. emperor_d3st

    emperor_d3st

    Joined:
    Apr 13, 2008
    Messages:
    1,386
    Resources:
    0
    Resources:
    0
    Nice. Thank you for all the hard work.

    Any news on Editor changes / additional features (such as JNGP-like stuff)?
     
  7. WeirdEditor

    WeirdEditor

    Joined:
    May 10, 2018
    Messages:
    52
    Resources:
    0
    Resources:
    0
    Better Bnet experience this time.
    However, some annoying bugs here:

    1.
    upload_2018-11-30_22-5-41.png
    upload_2018-11-30_22-7-34.png
    After so many patches, fix this small bug, please.

    2.
    upload_2018-11-30_22-9-48.png
    I hope this will be helpful to you.
     
  8. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,395
    Resources:
    17
    Maps:
    1
    Spells:
    10
    Tutorials:
    6
    Resources:
    17
    While I do desire TESH... let them fix the bugs before new fancy features please.
     
  9. Darklycan51

    Darklycan51

    Joined:
    Jan 12, 2011
    Messages:
    1,248
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Nice, tried testing and lobbies crashed haha
     
  10. tulee

    tulee

    Joined:
    Jul 26, 2008
    Messages:
    593
    Resources:
    4
    Maps:
    4
    Resources:
    4
    Just out of curiosity, is there any information on if there will be future server locations added? I ask because it seems there is no servers located in the Oceania region, which means if my friend, who lives in the same city as me, hosts a game for just he and I, we will get the same ping as if we were joining a server in Europe... :/
    I do not expect Blizzard to create server locations everywhere around the world, but wouldn't there be enough numbers in regions to justify at least 1 server in that place of the world? All AUS/NZ/South East Asia players will not be able to play online anymore. Our community does not even have any other games to turn to, we only play Warcraft 3.


    Edit: A picture is worth a thousand words. This is when I join a game being hosted on the server closest to my location. I am the one with 542 ms.

    Q-Q


    upload_2018-12-1_15-50-53.png

     
    Last edited: Dec 1, 2018
  11. Assassins-Creed

    Assassins-Creed

    Joined:
    Aug 6, 2009
    Messages:
    624
    Resources:
    1
    Maps:
    1
    Resources:
    1
    What's up with the download speeds? One player(player A) will join the game and download at a steady pace until a certain number then slow to a crawl. Other players would join and download to lightning speeds until they reach the same number as player A. They would then download almost in sync at a crawl.
     
  12. Bribe

    Bribe

    Joined:
    Sep 26, 2009
    Messages:
    7,712
    Resources:
    25
    Maps:
    3
    Spells:
    10
    Tutorials:
    3
    JASS:
    9
    Resources:
    25
    It's already the 1st here in Germany and the patch is live, but still not found in the Battle.net app. Guessing this will come later today?
     
  13. Verb8im

    Verb8im

    Joined:
    Mar 29, 2015
    Messages:
    340
    Resources:
    0
    Resources:
    0
    Is there a way to update my custom campaign to the latest patch version as a bulk campaign, or do I have to still have to update map by map?
     
  14. Kam

    Kam

    Blizzard Associate Producer

    Joined:
    Aug 3, 2004
    Messages:
    2,597
    Resources:
    22
    Models:
    8
    Icons:
    2
    Maps:
    12
    Resources:
    22
    Installer links are in the post.
     
  15. chusrubi2

    chusrubi2

    Joined:
    Jun 29, 2011
    Messages:
    158
    Resources:
    0
    Resources:
    0
    Aaaand here we go again with crashes, desyncs, mouse lags...

    Can't believe it. Wtf is wrong with their QA?
     
  16. jainaproudmore

    jainaproudmore

    Joined:
    Jan 26, 2014
    Messages:
    7
    Resources:
    0
    Resources:
    0
    Trying to open the new version of this game, it's not starting the game no matter how I start the game after I install this version.
     
  17. Alxen345

    Alxen345

    Joined:
    Aug 6, 2015
    Messages:
    848
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Another patch and the bugs that should be really fixed are not fixed. What a surprise Blizzard...
     
  18. Xarwin

    Xarwin

    Joined:
    Nov 16, 2006
    Messages:
    2,236
    Resources:
    3
    Icons:
    1
    Maps:
    1
    Tutorials:
    1
    Resources:
    3
    Instead of whining be happy that they're actually actively listening to us and are seeing into those things.
    I'm aware we'll need to wait for things to run smoothly, but it will take time and can only happen if reported correctly.
     
  19. chusrubi2

    chusrubi2

    Joined:
    Jun 29, 2011
    Messages:
    158
    Resources:
    0
    Resources:
    0
    This is like the 3rd patch I've reported (like many others) about the mouse lag.

    And about the rest of stuff, crashes and so on, could you please enlighten me of how do you release such a thing with so little test (again!)?

    I want to be constructive and I will, but this unprofessionalism is deeply demotivating.
     
  20. yoosk

    yoosk

    Joined:
    Jan 17, 2007
    Messages:
    4
    Resources:
    0
    Resources:
    0
    There is no mouse lag if you have your graphic settings setup correctly.