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Verb8im
Last Activity:
Dec 11, 2018 at 5:10 AM
Joined:
Mar 29, 2015
Messages:
338
Media:
13
Albums:
2

Verb8im

Well-Known Member

Verb8im was last seen:
Dec 11, 2018 at 5:10 AM
    1. Pyraeus
      Pyraeus
      Hey, I am recruiting for my project. I am in need of people passionate for a Warcraft Remake. You tried many times in the past to remake two. Why don’t you join a team of three and help us out instead?

      Do tell me if interested, old friend. I got work for anyone willing.
    2. Ragnaros17
      Ragnaros17
      2nd melee contest poll started, in the link you can (if you wish) download all the maps from the zip file, see them all and rate what do you think are the 5 best maps. If you don´t have competitive melee knoledge, is okay, you can use other criteria like: enviroment, effort, map shape and others. The general public opinion is important to define 20% of the final score https://www.hiveworkshop.com/threads/melee-mapping-contest-2-poll.308814/
    3. tulee
      tulee
      Hello, sorry to bother you Verb8im, one of the map reviewers is currently reviewing "Of Crimson Tides" by Flowerfairy, and he said after chapter 5 none of the buttons show on the campaign screen. I noticed you were one of the few people who replied in the comments, and I was just wondering if you had this issue also, so I can try to identify if it is a map issue/patch issue etc.

      Thanks for your time.
      1. View previous comments...
      2. Verb8im
        Verb8im
        Played to Chapter 6, and I can't see that button on the menu. Just chapter 5. I'm running the latest version of the campaign, .8 I think, and the 1.29.2 patch
        Sep 5, 2018
      3. Verb8im
        Verb8im
        @tulee

        Hey! Sorry, I haven't had time to write the reviews for Flower Fairy's campaigns. Plus, I keep forgetting. :) I saw your comment thread on cleavinghammers profile and notice you don't want to change anything gameplay wise, which is a little bit of a shame, cause a few small changes could make them better than they already are.

        For me, the only 2 things I don't like about the campaigns, is the speed of the transmissions (the speed of the dialogues basically) is WAY too short, and the 2nd thing is the fact that on almost, if not every, single mission the enemy is 3/3 upgrades from the start. It makes the mission so much harder, particularly in the earlier missions, if the enemy doesn't gradually increase their upgrades, but have the highest possible, when you can only get to 1/1. I had to cheat sometimes just I wouldn't get overwhelmed. The first one off the top of my head is the chapter 2, the first macro mission.
        Oct 15, 2018
      4. Verb8im
        Verb8im
        It's hard to keep Greymane's base alive, because of the large upgrade advantage over you, and the fact it seems like the AI in the missions empty their whole base just to attack you.

        I know you yourself can't/won't make more than just translation changes, but in my opinion, minor quality of life and AI changes like this would make the campaigns so much better, and more accessible to players
        Oct 15, 2018
    4. Pyraeus
      Pyraeus
      Testing maps sent. Enjoy testing. Read what it says in it. You will find your answers there.
    5. Pyraeus
      Pyraeus
      Greetings, human. What you working on now?
      1. View previous comments...
      2. Verb8im
        Verb8im
        What were you making before?
        Apr 6, 2018
      3. Pyraeus
        Pyraeus
        Scourge of Lordaeron. Still the same as now. It's the Campaign Remake that I will turn into an Enhanced RPG with additional features and custom chapters that will in no way destroy that old Warcraft 3 feeling for you. xD
        Apr 6, 2018
      4. Verb8im
        Verb8im
        Do you have a test version? I'd love to play it!
        Apr 7, 2018
    6. Wardota2 Gamer
      Wardota2 Gamer
    7. Wardota2 Gamer
      Wardota2 Gamer
    8. Wardota2 Gamer
      Wardota2 Gamer
      1. View previous comments...
      2. Wardota2 Gamer
        Wardota2 Gamer
        Well I could actually get a feedback
        May 15, 2017
      3. Verb8im
        Verb8im
        So I didn't write these down, so I might miss a few.

        1. Some of the dialogue went too fast, others, there was a too long break in between certain triggers or dialogue. Like when someone up to someone to talk in a cutscene, it would take 5 seconds for them to speak.
        2. Anduin Lothar was non existant in chapter 4. Like his character was actually missing. His dialogue was there, but I could only play with Arthas.
        3. Spelling, grammar, and punctuation errors
        May 16, 2017
      4. Wardota2 Gamer
        Wardota2 Gamer
        Yeah I guess I will have to work on that too in chapter six Anduin is non existan? I did not notice that the last time I tested it it was alright well I guess I will have a lot to learn in game cache's,thanks for the feedback!
        May 16, 2017
    9. Pyraeus
      Pyraeus
      My page will reply to my inactivity. Suffice it to say, I will not return mainly because of that and other reasons.
    10. Sclammerz
      Sclammerz
      Open the campaign and find those files in the import manager and export them.
    11. Sclammerz
      Sclammerz
      Illidan's skin can be found here on hive. While Kael's skin can be found Wc3c.net and Vashj's was from 67chrome's Illidari map. You can just export them from my campaign if you like.
    12. sagi5533
      sagi5533
      Hi there :P to be honest was working hard to finish alll the chapters (up to chapter 9) I had a problem with chapter 4.. Can't get along with AI Editor :P I'll try working it up though.
    13. sagi5533
      sagi5533
      To be honest, I've done 6 custom chapters in total. I'll start uploading them soon :) if you have any ideas for campaign lore though I'll appreciate it.
    14. KILLCIDE
      KILLCIDE
      No problem. Sorry for the delay and the lack of knowledge xP at least I found the source!
    15. KILLCIDE
      KILLCIDE
      Again I'm not entirely sure. It's best you open a thread in World Editor Help Zone regarding those two functions :( I'm sure a more experienced user can give you some feedback on the reasoning.
    16. KILLCIDE
      KILLCIDE
      NextLevelPrep inside the LevelData folder is causing the crash. Specifically these two lines:
      [STABLE]Game - Enable the Night Elf Campaign
      Game - Enable Night Elf 01[/STABLE]

      If you disable those two lines, the crash doesn't happen anymore. I'm not entirely sure why it causes the crash, maybe you can open a thread since you now know specifically what is causing the crash?
    17. KILLCIDE
      KILLCIDE
      What new things did you add to the campaign?
    18. KILLCIDE
      KILLCIDE
      Which trigger is the ending cinematic trigger?
    19. KILLCIDE
      KILLCIDE
      No I procrastinated my homework ;_; I'm sorry
    20. KILLCIDE
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    WarCraft 3 Realm:
    US East
    Favourite Race:
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