deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 19,378
- Players should start with the camera over their start location or playing area rather than on another place on the map.
- The terrain is flat, mostly one tile, having little doodad variation. Pretty sure you can find better wall models than the current edited ones.
- Abilities like Splintering Axes should have passive looking icons. The current icon can be changed to look so with: Button Manager v1.8.2 Repair on Dale should not have those borders as it gives the impression it can be autocast.
- It's confusing to use hero models on non-hero units as they have glow and heroes get visually lost amongst them and usually the models don't have a death animations, the bodies remaining on the terrain for long periods of time.
- Repair says spell not ready yet when casting on it but there is no cooldown effect on it. The ability should just disappear after use if it's intended to be used once.
- The Dwarven Worker has the same icon as Thorin II. Dwarven Warrior ability's icon=Thorin III's. Elite Dwarven Warrior's=Ironbreaker's=Dain's Fury. Ironwall's=Defend.
- Thorin II's ability positions are wrong in the learn ability menu.
- It's annoying that you don't really know when you can choose a spell after you level up since not all heroes follow the same ability level up trend, the hero icons showing available spell points confusing the player.
- Enemy units spawn out of nowhere. Could be visually pleasing and logical instead.
- Abilities don't really have hotkeys (at least visible in the ability text name) for example Dwarven Medicine. Better use QWERT.
- Enemies are pretty much scaled up versions of each other. Not much variety in what they do.
Some suggestions would be: items for the heroes (either gradually unlocked or found in places etc.), upgrades for the towers and units etc.
The map could use much more things going on. Take a look at similar maps of the genre for inspiration. Right now, it's very old-school and doesn't stand out.
Awaiting Update.
If you want more reviews, you should participate in the The Grand Review Exchange!
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MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
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A Beginner's Guide to Map Making
The Ultimate Beginners Terrain Tutorial
Advanced Terraining Tutorial
A Guideline to Terraining and the Hive's Terraining Section
Various Terraining Tips!
Basic Mapping Video Tutorial
WE Map Editor for Newbies!
The Path Of Proper Map Making - What to do and what should be avoided
MELEE MAPPING
How to create Melee Maps
General - Melee Maps like the Professionals
Competitive Melee Map
Melee mapping - The reasons behind common aspects of competitive 1v1 maps
Melee Do's and Dont's
PATHING
Pathing - Everything about it
[Terraining] Alternative Pathing Technique
LEAKS
Triggers - Memory Leaks and Custom Scripts
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