- Joined
- Jun 12, 2012
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- 278
So, it's basically a reskin of default Horde race, right?
(1 ratings)
yes broSo, it's basically a reskin of default Horde race, right?
Well, I mostly saw standart models - for example, chieftain hero could have some unique model from hive but instead it uses standart warlord model. Boars as range units are pretty original idea but their upgrade is absolutely not recognizable ingame. There's a lot of fel orc range unit models here, on hive. Two fel orc casters have similar names (and visually are almost similar too). And what "warlord chieftain" name should mean? Warlord is already high rank, I believe.yes bro
they are the models from hive you can see the screenshots
give it a rate plz
give it a try and i hope you like it
im gona be honest with you i dont know how to get the skins from hiveWell, I mostly saw standart models - for example, chieftain hero could have some unique model from hive but instead it uses standart warlord model. Boars as range units are pretty original idea but their upgrade is absolutely not recognizable ingame. There's a lot of fel orc range unit models here, on hive. Two fel orc casters have similar names (and visually are almost similar too). And what "warlord chieftain" name should mean? Warlord is already high rank, I believe.
Surprisingly, there shouldn't be red drakes in Draenor too so I wonder why you include them in your tech tree.
In another words, there's a place for improvements.
I'm from cellphone RN so no screenshots but basically you need to Download the model and put it into your map via "Import Manager" in World Editor (function called "Import file"). If the model uses custom textures you need to import them too.im gona be honest with you i dont know how to get the skins from hive
like i said i just used the models from editor i still havent learn how to upload skins form hive
can you help me with that part i woud really appreciate that
ok thanks i havet try it for some time because it dint work before but i will give it a try now anyway thanksI'm from cellphone RN so no screenshots but basically you need to Download the model and put it into your map via "Import Manager" in World Editor (function called "Import file"). If the model uses custom textures you need to import them too.
Files you are importing will have their own pathes. In certain cases the path should be redacted - these cases you can see via "How to import" button in every resource in Hive.
Once you properly import your files, you can use them in Object Editor with your custom units, heroes etc.
you are right but there are 2 problemsYou should remove duplicate map files from the map thread.
Sadly, this is just the original orc faction with different models, icons and names.
Take inspiration from proper altered melee maps:
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Substandard.
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