- Joined
- Feb 19, 2011
- Messages
- 740
I have a question: does this faction have to be something from the Warcraft universe, or could it be something completely different.
I have a question: does this faction have to be something from the Warcraft universe, or could it be something completely different.
The Amani
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SlaveA simple worker of the Amani troops. They tend to used their murloc slaves, instead of their men, to do the hard work.SpearmanA basic melee unit.
More information will be available soonAxethrowerA basic ranged unit. Good against air units.
More information will be available soonRaptor RiderHighly mobile reptile rider. Very effective at scouting.
More information will be available soonHawk PriestPrimary spellcaster. Has unique healing, as well as various other abilities.
More information will be available soonHexerA spellcaster specialized in disrupting combat and supporting other friendly units.
More information will be available soon
Will it cause problems if we set Scenario/Map Properties/Map Options/Game Data to "Latest Patch"? I just realized that it's not under the official list of editable aspects and I have changed it to be up-to-date with the current game.
WIP should be posted soon. I'm nearly done establishing basic functionality (no balance work yet).
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Also, do I understand the rules correctly in that I can't make a resource for use in this contest? I don't have access to any score-screen icons for my heroes that are appropriately sized... which is a negative...
Any library or system in the resource database at the time of contest creation may be used in the development of your race (this rule is also extended for the prototype Custom Race System (see: Helpful Links) in the current form submitted to the database.
Can u change the date to 1 of december Ive got an assesment in October and have no time to do that ?
If u agree with me I will join and create the Emerald Nightmare race
Then can I be a judge Pharaoh and can u create a new tech tree contest after this is finish without biome. But race and faction must be from Warcraft Lore ?
That's a very good point, and something that, surprisingly, has fallen by the way-side for certain Contests in the last few years (esp. Hero & Techtree). Will have to write more on this in the future.As for next contest someone must make submission after this one has ended. Preferably a thread to decide potential themes and then poll to vote.
That's a very good point, and something that, surprisingly, has fallen by the way-side for certain Contests in the last few years (esp. Hero & Techtree). Will have to write more on this in the future.
Shouldn't we establish judges for this contest before planning the next? Pharaoh has a "?" at the end of his judge-status..
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Meh... It's important, but planning can begin whenever.Shouldn't we establish judges for this contest before planning the next? Pharaoh has a "?" at the end of his judge-status..
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Lol, not me!Um you are right that is bigger priority. I kinda am out of loop about who is active on hive anymore and who is willing and capable to judge. Maybe GhostThruster as he has history of judging these contests (there is really a lack of judges for this contest though in general). Also according to rules only Moderators can select judges and contest host (I guess by this point Kyrib0?). Not that they won't mind help in search.
I don't think anyone doubts your ability, Lady Hive. : )If you need a judge, I can help. I've judged TC6 (yes, the one where Wazzz turned the whole thing upside down because he was last, and where I lost my edge and decided to nullify my judging) and several other contests - though if you do think that I need to prove myself for qualification as a judge, I can re-judge one of any older submissions in order to prove that I am capable of doing it. After all, TC6 was long time ago and I've improved, both in mapmaking and in reviewing.
I'm really bad at melee and haven't played much of it, so my techtree will probably be pretty bad... but I'm going to try, because I wanna join some contest, and also for fun I guess![]()
We might disagree, then, in terms of the phrase "balanced qualitatively and quantitatively with the original 4 races"... In fact, this was a major source of discussion in the original discussion topic, and one I'd like to continue (just not in/derailing this threadYou can avoid anything you want - like in one TC6, where the whole race was made from buildings. However, do keep in mind how that will affect balance and fit other melee races.
We might disagree, then, in terms of the phrase "balanced qualitatively and quantitatively with the original 4 races"... In fact, this was a major source of discussion in the original discussion topic, and one I'd like to continue (just not in/derailing this thread).
Will just remind you that in the end Pharaoh said there will be no forcing of limits. And as I said at beginning of the contest I find it very ironic he included "balanced qualitatively and quantitatively with the original 4 races".
No limitations doesn't pertain to lack of balance. It gives you the responsibility to create a race on your own terms, but at the same time it must make sense. It can't be more powerful than the default races, neither can it be weaker. Sure it's more difficult to handle, but this is where you manifest your experience and deep understanding of what you're doing. If you feel uncomfortable with it, yes, you can adhere to the basic number of units introduced by the game itself.
Ok so before I forget I'll post my WIP, sorry about lack of lovely text.
I present my Desert Swarm. Basically my repesentation of Ahn'Quiraj with less intelligent insects (silithid) expendable fodder army and intelligent insect humanoids leading them (Quiraj). They will use Ruins Architecture with edited out water birth and death. Some features include:
-Units will hatch from eggs, time for unit to be ready will be split in to time to train an egg and time for an egg to hatch. Will take longer to get 1 unit compared to other races (because of two timers) but will be faster to get bigger army (you can train next egg while the finished egg starts hatching).
-Units regenerate only during the day.
-Some buildings will spread desert sand that benefits your troops and harm enemy. Think of it as undead blight (it won't replace blight).
-Upgrade for training units faster.
Worker:![]()
Drone Worker (if I can't find more intelligent bug worker)
Primary Troops:
Scorpion (basic melee), Fire Scarab (ranged), Reaver (Crypt Mother model, advanced melee)
Casters:
Venomancer (organic magic), Sand Witch (Crypt Fiend Alpha/Sorceress texture, wind/sand magic), Corpse Harvester (Infestor model, uses corpses to summon various units/wards)
Various:
Stalker (defiler model, hit'n'run unit/building saboteur ), Impaler (lurker model, siege unit)
Flyers:
Hive Stinger(Crypt Drone model, light flyer), Mana Eater (Crypt Guard model, anti-magic unit), Corruptor (Heavy air unit)
The point I was trying to make is that it can be interpreted differently since it specifies balanced quantitatively compared to warcraft 3 race which at least in my view means that limits should be equal or similar. Of course it is not true but unless you read the threads before contest was made reader could get wrong impression.
I have no problem about no limits but I myself prefer to keep to use them.
This looks great its the Silithid\Qiraji but I don't any Qiraji ?
Here is a link for many nice WOW or WoW models some are rips some are not
Also I like Zerg like swarming race but the Silithid Drones create from Natural Materials or those are Qiraji structures
Didn't see you added it. And well it would be boring to use same system as undead, I don't see why would I want blight for desert theme race and before you say anything no I won't edit blight to be sand as that would be editing existing race which is against rules.Maybe make them only regenerate in blight and buildings create blight it fits more
Oh shit wheres that link it contains useful stuff for other races too
HERES IT:http://xgm.guru/p/wowmodels/allwowmodels
Edit:
Also how about the regeneration I ask