- Joined
- Dec 25, 2010
- Messages
- 972
Mythology
Create a new race based on Mythology, be it Real Life (Such as Greek, Hindu, Egyptian, Celtic and so on.) or fictional (Lovecraft's Cthulhu Mythos, J.R.R. Tolkien's Middle Earth and so on)
- No submission may violate any of the site rules.
- If a submission does not follow the map submission rules the creator will be disqualified.
- All submissions must follow the current theme. If the Entry does not fit, a moderator will tell you as soon as possible as to avoid confusion.
- Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
- Several screenshots of terrain and gameplay.
- The file in the appropriate format.
- You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
- Your submission may not be started/made before the official launch of the contest.
- Judges may not participate.
- Your final submission must be bug free.
- Teamwork is not allowed.
- Finding testers to help you with your submission is not considered teamwork.
- Imports may be used in the map, however they must all be credited.
- The features that may be edited are:
- Gameplay constants
- Game interface
- Object editor
- Trigger editor
- The map's terrain may not be edited.
- Marketplaces, Taverns, and item shops may be edited to make the game more interesting.
- Participants must download the template map with the included system, edit it and then resubmit it as their entry.
- The resulting map may not exceed 8MB in size.
- The map must be named "THW.TC10.*username*.*Race*
- First Place: 45 reputation points and your entry on the award icon
- Second Place: 30 reputation points and an award icon
- Third Place: 15 reputation points and an award icon
Theme | How well the various elements of the Faction (including aesthetics & design) fit together in a thematic manner such that they feel like they are representative of the given Faction, as well as that of the chosen Contest Theme. Well-fitting & polished aesthetics which complement a cohesive Theme will be graded well; poorly-considered or lacking Thematic elements will result in a poor score. | 10 |
Gameplay | How well the various elements of the Faction work together to achieve the tactical synergy & gameplay style the Faction has, as well as how efficiently each element performs its particular function. Strategic systems that endow an identity to the Faction, comprehensive & well-though-out roles which complement a cohesive Faction will be graded well; ill-considered, insufficient or over-compensating roles will lose points. | 20 |
Balance | Indicates how comparable the Faction is in terms of 'playability'; i.e. the ideal Faction should win/lose 50% of the time against others of it's class. Overpowered or Underpowered units/heroes/abilities/etc will result in a poor score; properly balanced elements will mean a good score. | 10 |
Creativity | How original the design of the Faction is in terms of innovative ideas, clever implementations, or creative concepts. Innovation and creativity will be rewarded; re-use of existing elements & poor originality will result in a poor score. | 10 |
- 75% of the winner shall be determined by the contest's appointed judge(s).
- 25% of the winner shall be determined by the results of a public poll.
Contest Overseer: Kam
- The contest shall begin on February 8th 2016 (Date of approval) and conclude on May 8th 2016, GMT
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