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Legend of Maiev

This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.

[​IMG]





Important
This campaign was made by Blizzard Entertainment and modified by Summer Flower. She is the author of this campaign. The campaign is being posted on HiveWorkShop on her behalf with her express permission.

Translated by tulee.

This campaign is currently undergoing further modifications by cleavinghammer, please leave feedback and criticism on the modified version below.

CURRENT LEVELS FINISHED: 1-2.


The campaign was originally posted here:


新恐怖之潮暗夜的孤星v2.0完整版 - 地图发布区 - 游久社区 - bbs.uuu9.com

Permission From Author
[​IMG]



The Legend of Maiev: Vengeance
This campaign follows Maiev Shadowsong and the Watchers in a reinterpretation of the "Terror of the Tides" campaign. This campaign is comprised of 8 playable missions and 3 cinematic missions.


Due to the conversion tool used to convert the campaign to the standard world editor, it is recommended to play the campaign using the most recent patch.

Message from the author (Summer Flower):

1. This campaign has nothing to do with Edward, I'm just trying to make up for my previous mistakes and compensate him. So I added his name.
2. I have already asked DragonGod for authorization, here is the link
【冷饭加热(已拿授权)】新恐怖之潮:暗夜的孤星 - 自定义战役系列地图讨论区 - 游久社区 - bbs.uuu9.com
3. This is my last work and I am no longer the author now, I've quit last year.




List of Summer Flower's Campaigns


1. The Legend of Maiev: Vengeance



Characters
[​IMG] Maiev Shadowsong: Maiev Shadowsong is a legendary night elf warden and former priestess of the moon. Ruthlessly dedicated to her own sense of justice, she was charged with watching over the prison of the infamous Illidan Stormrage.
[​IMG] Illidan Stormrage: llidan Stormrage is the first of the demon hunters, and the twin brother of Malfurion Stormrage. During the Third War, Illidan was freed from his prison by Tyrande, who believed that he would be a valuable ally in the conflict.
[​IMG] Malfurion Stormrage: Malfurion Stormrage was the first mortal druid on Azeroth, and the night elf who initiated the mainstream use of druidism among the kaldorei people ten millennia ago under the tutelage of the demigod Cenarius.
[​IMG] Tyrande Whisperwind: Tyrande Whisperwind is the chosen high priestess of the goddess Elune and the current head of the Sisterhood of Elune. Together with her lifelong mate, the archdruid Malfurion Stormrage, she has represented the highest leadership of the night elves since the fall of Queen Azshara and the Highborne caste ten thousand years ago.
[​IMG] Kael'thas Sunstrider: Kael'thas Sunstrider is the Prince of Quel'Thalas, the last of the Sunstrider dynasty, as well as a senior member of the Kirin Tor.





Screenshots
Click to show
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Credits
Click to show

Message from Summer Flower (creator): Special thanks to Dragongod, Edward, and Turnro.


These are the hiveworkshop resources in use, based on the automatic credit generator:
Resources in Use by Legend of Maiev v2.0 | HIVE


Rightfield, armel, freezer, kirym, Dark hunter1357, Elenai, levigeorge1617, sheyd, alfredx_sotn, jetfanginferno, vile, evilcryptlord, will the almighty, tranquil, happytauren, pyritie, Callahan, donot3.5, dreyus, general frank, s4nji, misha, kuhneghetz, zerox, matarael, red xIII, deolrin, amigurumi, kurt, sellenisko, thrikodius, -grendel, florent86, tarrasque, sin’dorei300, hexus, kellym0, jesushipster, andrewoverload519, wandering soul, ujimasa hojo, gamegear, blizzard entertainment, deucegorgon, uncle fester, seoki, xyzier_24, kangyun, horusrogue, 67chrome, zadelim, morbent, daenar7, eliaka5, glitzage, darkfang, mc !, muoteck, chevronseven, freezer, neo1989, anachron, crazyrussian, paladin, frlkY, darkmoon hero, NFwar, general frank, greyarchon, -berz-, enjoy, peekay, marcos DAB, kanadaj, truongdzuy, -dieser-, D.ee, hollyD, zbc, AL0ne, deathdog.scythe, the panda, blazekraze, ginufe, unknown102, murlocologist, just_spectating, zephyrius2412, sharkarsh, scias, don valentine, princeyaser,


Special Thanks
Click to show

Message from Summer Flower (creator): Special thanks to Dragongod, Edward, and Turnro.


These people helped in various ways in bringing the campaign to hiveworkshop.
Ghostwolf- YDWE conversion tool, Quinten- map description title picture, Deepstrasz- various things, Naruto- helping contact the author, Tuwnew- map template.



Change Log
Click to show


LOM-H-v0.035- Initial Upload

LOM v0.039
General:

Map no longer protected.
All loading screens: "or there bugs" -> "or bugs"


Abyss Gloves: invicible -> invincible

Scroll of Restoration: imbedded -> embedded


Spirit of Vengeance's timer is blank fixed.


Ge Leiguo's skull is called Gregor's skull. INcreases -> Increases


Text for Abyss Armor and Lost Cloak have no periods fixed.


Dragon Turtle's Blood tooltip: text bug with Refined fixed, resides -> resided,



Crushing Waves tooltip fixed.







Alchemist's Wind Walk tooltip is messed up (now fixed).


Furion's World Cage has no tooltip and no name (fixed).



Blink and the laser cannon spell have no tooltips and no names (fixed), Life Drain has no tooltip (fixed).


Blood Elf unique units have spells unrelated to their tooltips, most spells lack tooltips and names (all fixed).



Dryad's special ability has no name or tooltip (fixed).


Vashj's Tornado and War Stomp have no names (fixed).


Illidan's spellbook has no name or tooltip (fixed).



Paladin special ability has no name or tooltip and he has an inventory (fixed).

Thunder Summoner has no tooltip (fixed).


Naga Defenders and Summoners (of all elements) have no tooltips (fixed).
Naga Defenders and Champions have the same (empty) tooltips (fixed).

Huge numbers of missing spells/tooltips now added.


Map 01:

The optional quest involving dwarves pops up right in the middle of the intro cutscene (fixed).


** "ship ran around" -> "ship ran aground"
** "we may have died" -> "we might have died"
** "thought he has died" -> "thought he'd died/drowned"
** "find use" -> "find a use"





Map 02:

Sunken Heart and Slumberers sidequest icon is a green block (fixed).



Murgul upgrades have no tooltips (fixed).



Map 03:
Intro cutscene: Naisha's "What do they say?" reads "Naisha" (fixed).



Maiev's comment after killing the Spirit of Darkness: cna -> can
Spirit sidequest has a green block icon (fixed).





Map 05:


Tyrande: cannot hold out -> won't hold out (line/subtitle)



Suo Ranrui: made caused me -> caused me



Map 07:




After killing the summoners: entire cutscene has no text, and the Naga hero started killing my units unimpeded (fixed).

After the cutscene, the hints and character lines that appear have no text (fixed).



Map 08:

Leadder -> Leader


Again, no cutscene text once Tyrande is rescued.

LOM v0.040


General

Err, this seems to be the author's (Summer Flower) intention. Perhaps it was all unlocked, since many people have played the blizzard version, so players might only want to play specific missions? I did not ask the author why.

Chapter One


Model for this unit changed to blizzard's Satyr Hellcaller (so it is now a unit model.)

Chapter Two:


Set Maximum research of Watcher Training/Druid of Forest Training/Druid of Fang Training to 1 (so the advanced upgrade that requires tree of eternity is not available.)

Chapter Four:


Hotkey for Heal (both turning off and on) changed to U. Tool-tip also change to show U is new hotkey
(Change to entire campaign Data, not just mission 4, so Forest Druid won't have conflict of hotkeys on other missions.)

Chapter 5:

Swapped Region 206 and 207 (so now rock and frost wards trigger the correct one.)

Chapter 7:

Delete Nature's Blessing as upgrade from all Tree of Life/Tree of Ages/Tree of Eternity
(Change to entire campaign Data.)

Deleted "Priestess of the Moon" Spellbook, and "Keeper of the Grove" Spellbook from Tyrane/Malfurion respectively.
Added Owl Scout to Tyrande as a non-hero ability, and added Force of Nature to Malfurion as a non-hero ability.
(Change to entire campaign Data.)

Chapter 8:
Song initial start time is later, so no conflict with cinematic.

Purple (Malfurion) now treats Elite Undead team as an enemy.

Epilogue:


Cannot fix, it is built into the campaign.

LOM v0.041- Malfurion/Tyrande have gotten their spellbooks back.

Contents

Legend of Maiev v2.0 (Campaign)

Reviews
deepstrasz
First I want to thank @cleavinghammer for his thorough posts. For some reason all chapters are available/visible from the start. The text after the original loading screen one does not all show. It would be best for that text to be on screen after...
Daffa
Chapter Two: 1. Warden Huts can change their facing? Excuse me? 2. Advanced Researches exist, but not upgradeable 3. Light Blue doesn't have an AI despite having a base, or so it seems 4. Again, the extra boss always appear out of nowhere... Chapter...
Daffa
Adding Blasterixx recent comment, re-reading my own review, and re-evaluating what deepstrasz reviewed in the past, I find the final conclusion to be Subs. (Self note: never review half asleep again) This campaign, despite the sheer addition to the...
  1. tulee

    tulee

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    Just to remind you all: The author of this campaign is Summer Flower. The campaign is posted on hiveworkshop on her behalf with her express permission.
    The campaign was originally posted here:

    新恐怖之潮暗夜的孤星v2.0完整版 - 地图发布区 - 游久社区 - bbs.uuu9.com


    Permission From Author
    [​IMG]



    This is a campaign from the Chinese warcraft 3 community. Hopefully we can "give back" in the sense that by sharing many campaigns from their community, it will inspire Hiveworkshop creators to make more campaigns, and then the chinese community can play those campaigns when the Chinese translators bring Hive campaigns to their community (so in this way, they can benefit also).
     
    Last edited: Jul 18, 2019
  2. knight26

    knight26

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    Judging by the screenshots, this is the Sentinel campaign, with new models (Nothing bad with that). Will check it out ingame, though.

    Edit:
    Quick bug: Optional quest triggers in the beginning of chapter 1, while the intro plays.
    Annoyance: the new UI is not widescreen.
     
    Last edited: Mar 16, 2019
  3. cleavinghammer

    cleavinghammer

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    General:
    The UI covers the corners of the minimap. This might be a 1.29+ issue.
    The UI's central image makes yellow text (Damage, hero stats...) hard to read.
    Some of the music doesn't really feel night-elfy.
    Naisha's Frost Armor gives +10 armor? Really?
    If you can't control the owl scouts, they're not very good scouts. There's also a problem in that the maps were already designed with Blink in mind, meaning some parts of the game weren't meant to be visible.
    Can't speak for anyone else, but I don't like the replacements for Maiev's last two abilities.
    Started the campaign and it had all levels unlocked. Quit the first one, it went back to its menu with unplayed levels hidden and had the Awakening cinematic. After restarting the game, all levels were unlocked and the Awakening cinematic does not appear.
    Lion's Ring and Jade Ring have the same flavor text.

    First mission:

    The optional quest involving dwarves pops up right in the middle of the intro cutscene. This appears to be due to a unit walking through whatever region triggers the "locate Wallen" part.
    Ursa Pioneer? What?
    Why is one furbolg orange?

    * Voyagers sidequest:
    ** "wood to repair the ship with" -> "wood with which to repair the ship"
    ** "have been stuck" -> either "are trapped" or "have been trapped for [amount of time]"
    ** Wallen's appearance triggered while I was on the island south of him. Similarly, Nadel appeared while I was still on the island to the north of him, meaning they take out most of the monsters before you can get to them.
    ** Wallen's name is Wallen- Devastator.
    ** There's a circle of barricades on one island that's empty. Should there be something in it?
    ** Shipwreckee -> Shipwrecked Dwarf
    ** "ship ran around" -> "ship ran aground"
    ** "we may have died" -> "we might have died"
    ** "thought he has died" -> "thought he'd died/drowned"
    ** "find use" -> "find a use"
    ** Maiev mentions wood despite not finding any.
    ** Catapult is still named Demolisher. Also, why a catapult when they have mortars?
     
    Last edited: Mar 16, 2019
  4. deepstrasz

    deepstrasz

    Map Reviewer

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    ABC, ABC, a credits list is required: Resources in Use by Legend of Maiev v2.0 | HIVE for help.

    I'm assuming Cloud Sky here (Google Traducere) is summerflower? But, then the images there don't work and there's no proof he's the author, at least with this translation.

    Also calling it something else when it's an obvious edit of the TfT Night Elf campaign...

    Awaiting Update.



    If you want more reviews, you should participate in the The Grand Review Exchange!

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    • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
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    or which to repair the ship with?
     
  5. cleavinghammer

    cleavinghammer

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    Still first mission:

    Why do Archers have such low mana regen?
    Rescued druids near the Cenarius statue have all spells but don't have Master training.
    Satyrs keep throwing Crushing Waves from behind trees.
    Thunder Summoner has no tooltip.
    The Mymidon interceptor has its rank before its name, unlike Wallen. Should be one or the other.
     
  6. Verb8im

    Verb8im

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    Where do I find the wood to repair the ship in Chapter 1?
     
  7. cleavinghammer

    cleavinghammer

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    Druid of the Claw tooltips say he turns into a bear, not a cat.
    Spider Ring has no flavor text.

    Still first mission:

    During the fight with the Brood Mother, the murguls on the level below are invariably attracted and attack.
    There's an empty area in the lower left that can be reached with Blink and shows different water levels.
    An Owl Protector triggered one of the naga cutscenes (the one where the myrmidon says "you are no match for the naga").
    The big ugly Murgul boss is named Clam Eater? Really?
    On one playthrough, Wallen's ship wasn't destroyed, and there was no clue about destroying the ship to get the wood.
    Wood isn't removed from inventory after completing the quest.
     
    Last edited: Mar 17, 2019
  8. Anaxie

    Anaxie

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    [​IMG]

    wtf is this a hidden suicide note from the author?

    either that or it translated very awkwardly
     
  9. cleavinghammer

    cleavinghammer

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    Boss items are disappointing, especially since they're just renamed regular items.
    Abyss Gloves: invicible -> invincible
    Saved games don't have map descriptions.
    Scroll of Restoration: imbedded -> embedded
    The white trees on either side of the final demonic gate don't count as trees.
    Naga Defenders and Summoners (of all elements) have no tooltips.
    The Naga Defender and hero have the exact same model.
     
    Last edited: Mar 20, 2019
  10. ShadowFox555

    ShadowFox555

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    I, too, don't understand. I think it's her leaving the Hive and all sorts of WC3 forums and stuff?
     
  11. Bryan Wong

    Bryan Wong

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    Some bosses are really hard to beat.
     
  12. natass9

    natass9

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    Good campaign. I want to mention two points: 1)The difficulty of the maps I think is far too high. The best examples of this are map 5 (which has been expanded to include so many extra enemies) and map 8 (you cannot rush the undead on Malfurion's side because of how strong the main undead base is. 2) My 5/5 score might not be so accurate because this is an edit of a blizzard camapign. I am not even sure how to rate something like this, because Summer Flower is standing on the shoulders of a giant. My "good" impression of the campaign might be because the blizzard part is really good, and not because Summer Flower did anything. I thought this was one of the reasons hiveworkshop did not approve blizzard-edited campaigns (because it is so hard to "rate" what the authors do). Last time I checked, most of the substandard category for campaigns on hive is full of all the blizzard-edited campaigns.
     
  13. knight26

    knight26

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    Guys, relax. I believe he/she is abandoning his alter ego character, not necessarily stopping with Wc3 content, or . It's a common practice in Asian countries.
    Try to think of it this way: Rate it for what it is. Yes, it's true this is a blizzard edited campaign. But how well do the edits fit the theme? Is it generally an improvement to the original? Did you enjoy the new additions? How does it compare to other quality campaigns on THW?

    To be honest, there are campaigns here which are far better than the original Blizzard campaign :)
     
  14. eap

    eap

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    I noticed that both this campaign + the 2nd/3rd campaign made by flower fairy had over emotional, overdramatic "end notes". Is this common with most of the campaigns created by Chinese people?
     
  15. cleavinghammer

    cleavinghammer

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    Still first level:

    Some names seem backtranslated: Furbolg Hermit -> [] -> Ursa Recluse.

    Had no clue the Ursa Ripper was there until I looked at the whole map, there should be a hint.

    Ursa Claw's description could be better, such as explaining why/how this particular furbolg went insane.

    Final boss' name/title is left untranslated. Also, stupidly overpowered AoE spells.
    No comment on the fact that while fighting Naga, a lich pops out of nowhere?

    The gray tiles clash horribly with the Sunken Ruins cliffs, either they should be restored or the cliffs (and related doodads) use the same gray color.

    Warden Hut has unit movement abilities but can't move.
    First Warden upgrade tooltip mentions a Druid of the Forest. They also don't have a Power of the Forest ability.
    Druid of the Fang upgrades says it gives them Leopard Form, not Berserk.
    Warden should not be called powerful if it does half the damage of an Archer.
    Druid of the Fang and Warden lack caster tooltips.
    Instead of (Level One), Spirits of Vengeance should use Lesser/[]/Greater prefixes.
    Spirit of Vengeance's timer is blank.

    Items that combine with another should be marked as such.

    Second level:
    T3 upgrades are visible but unavailable (no Tree of Eternity).
    I like the music better in this one.

    Sunken Heart and Slumberers sidequest icon is a green block.

    Ge Leiguo's skull is called Gregor's skull. INcreases -> Increases
    Murgul Workshop should at least be a different color to distinguish it from the neutral huts.
    Murgul upgrades have no tooltips.
    Nether Dragon's message comes from Nai Selong.
    Tidewarriors (tooltip) / Tide Chasers aren't affected by their own upgrades.
    Turtle creeps don't sleep at night.

    Druids of the Fang barely have more HP than Archers and have armor that takes extra damage from melee. Why are they melee units?

    The southern Naga base is entirely unbuildable, I had to kill trees to let the tree take root.
    The coral tunnel NE of the south Naga base is walkable, the doodads should either be blocked off or widened so it's clear you can go through them.
    Several attack waves worth of units appear to have gotten stuck in the southern base.

    During Drak'thul's second cutscene, the skybox went black for a moment.
    Thunder Summoner model has hero glow, Enna's does not. Enn's selection circle is also too small.
    Grace of Enna's description should say "Restores" instead of "Regenerates".
    Given the extra items that need to be carried over, there should be a stash system to keep them from map to map.
    Why the cyborg skin for skeletons?
    Hydra boss should have those big glowing rocks as well.
    Abyss Armor has Sunken Despair instead of Shard.
    Text for Abyss Armor and Lost Cloak have no periods, and aren't very informative.
    Orb of the Tides should use the Orb of Lightning effect since it casts Purge.

    Used the Dust of Appearance where it was found, but didn't see anything. What's it for?

    Ruffian isn't really an appropriate term here.
    Feisad deals 120 damage. What.
    Several units have the exact same model without a size or color difference (Couatls and Flying Demons, Feisen and Myrmidons).

    Why "Detached"?
    Endboss can gain levels.
    Okay, seriously. What is this fetish all these maps have for putting bosses that remove half your troops' HP in a single spell, and taking great pains to ensure the battle is both boring and simply unfun? And why stick them just after a particularly tough battle that ensures most of your units will be almost dead?


    Third level:
    Intro cutscene: Naisha's "What do they say?" reads "Naisha".
    Orcish Skeleton X -> Skeletal Orc X
    Berseker -> Berserker
    Magic Fanatic? Why not Skeletal Mage?
    It's possible to Blink into the wall behind the Berserker. There should be cliff wall to make it inaccessible.
    PortBashad keeps spamming his lines.
    Heart of the Incinerator is clickable but doesn't do anything. Also, flavor text could be better.
    Shadow Orb leaderboard doesn't show how many fragments were found.
    Death Grip (really?) and a Giant Skeleton come to each other's help, one or both should have camping range.

    Maiev's comment after killing the Spirit of Darkness: cna -> can
    Spirit sidequest has a green block icon.

    What's with the 30+ armor minibosses?

    Second rune cutscene: the BGM starts playing over the orc music.
    Naisha is present during the cutscene even if she's still stuck behind the blue door. How do you kill that door anyway? I don't remember it in the original.

    Wardens only have two abilities. They also don't have Shadowmeld.

    Turtle Warrior -> Giant Sea Turtle
    Turtle Mother -> Dragon Turtle (since it drops Dragon Turtle's Blood)
    Dragon Turtle's Blood tooltip: text bug with Refined, resides -> resided,

    Naga Defenders and Champions have the same (empty) tooltips.

    Hydra Skull has no flavor text.
     
    Last edited: Mar 26, 2019
  16. deepstrasz

    deepstrasz

    Map Reviewer

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    "This campaign was made by Summer Flower"

    Wrong, this campaign was made by Blizzard Entertainment and edited by Summer Flower. Otherwise, it's plagiarism.

    Awaiting Update.

    (previous comments: Legend of Maiev v2.0)
     
    Last edited: Mar 26, 2019
  17. cleavinghammer

    cleavinghammer

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    Still third mission:

    A weird recurring bug where units freeze up, gliding like statues and only moving normally after going through a different animation like attacking. It might be linked to going through a cutscene.

    The corrupted treants are trapped in their own thorn maze.

    What's the blue dragon supposed to do?

    An invulnerable unit called Water Dungeon that can throw a bunch of Crushing Waves (no tooltip) shows up near the NW rescued units, belonging to the player.

    Evil Hand fight was bad. It's hard enough without his also regenerating health as well. Someone else should drop the blood key.
    The Skeletal Berserker was only slightly better, I ended up killing him by blinking into the wall and summoning spirits until he died.

    Naisha should not have her owls on this mission and the Hydra Eye's Far Sight is a bad idea. In the original, there was only one place for her to use Sentinel to get an orb fragment, letting players see the entire map is bad because it leads to sequence breaking, not to mention large amounts of ugly and empty terrain.

    So what purpose does the balrog serve? Okay, you're not supposed to fight him, but he doesn't follow you towards a boss fight or anything.

    Druid of the Forest lacks caster tooltips. Also, his treant form should not use a WoW model it clashes with the aesthetic.

    Sin King doesn't drop anything on death? Also, is he supposed to be allied with the Naga or not?

    Big Snap Dragon has the same name as the others.

    The heroes around Illidan have the same name as heroes who were already met or killed.

    Entire SE corner of the map is empty. Why replace a lot of the southern area of the map and then leave another area empty?

    How do you activate the giant skeleton?
     
    Last edited: Mar 26, 2019
  18. tulee

    tulee

    Joined:
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    Changed from "This campaign was made by Summer Flower" to "This campaign was made by Blizzard Entertainment and modified by Summer Flower".
     
  19. deepstrasz

    deepstrasz

    Map Reviewer

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    Thanks. I will not bug you more with the title as well even though it's a problem.