TimerStart(CreateTimer(),0, false, function()
local forceA = CreateForce()
ForceEnumPlayers(forceA, nil)
ForForce(forceA, function()
end)
DestroyForce(forceA)
local buttonSize = 0.02
local box = BlzGetOriginFrame(ORIGIN_FRAME_GAME_UI, 0)
local onClickTrigger = CreateTrigger()
for index = 1, 4, 1 do
local button = BlzCreateFrameByType("BUTTON", "MYBUtO",box,"",0)
local icon = BlzCreateFrameByType("BACKDROP", "MYBUtO",box,"",0)
BlzTriggerRegisterFrameEvent(onClickTrigger, button, FRAMEEVENT_CONTROL_CLICK)
BlzFrameSetSize(button, buttonSize, buttonSize)
BlzFrameSetTexture(icon, "ReplaceableTextures\\CommandButtons\\BTNHeroPaladin", 0, false)
BlzFrameSetAllPoints(icon, button)
BlzFrameSetAbsPoint(button, FRAMEPOINT_TOPLEFT, 0.2 +0.025*index, 0.5)
end
TriggerAddAction(onClickTrigger, function()
print("OnClick")
end)
print("Done")
end)