Hey there, Ponlas here. Tested your map on the bnet. Not bad! A few suggestions here and there which I've mentioned but I'll go through them here again.
1) Ability to sell cards that were bought. I think instead of selling though, you'll purge them, meaning the player gets no gold return. Or keep the sell rate low.
2) More items. Need more items for heroes, otherwise have the heroes be able to evolve. The heroes in the game are too weak right now, and they are limited to 6 slots. Being able to evolve makes more sense to have it bought early; albeit losing the early game due to the cost of them. However, their late game should be stronger than most bought units in the game.
3) Ability to see what cards you have overall. This goes with point #1. I shouldn't need to mention why.
4) This may be a nitpick, but I don't see a point of the summoning of Mojo Jojo mechanic, it just makes the game more complicated. But there must be a reason why you included it, so take this point with a grain of salt.
5) The selection of cards during card selection phase. The shops are selecting units that aren't supposed to be selected.
6) I had a roshan card in my inventory, which I think came from me killing roshan in the arena. Although instructions didn't say anything about it giving you a card when you kill it? (Not too sure)
All in all, quite an interesting map, never seen an arena with a gold mine in the middle. Add more cards, items (or spells) for heroes for their late game, definitely more custom events and it'll be more fun.
Also, welcome to hive! As you can see I'm kind of an old user here lol. See you around!
1) Ability to sell cards that were bought. I think instead of selling though, you'll purge them, meaning the player gets no gold return. Or keep the sell rate low.
2) More items. Need more items for heroes, otherwise have the heroes be able to evolve. The heroes in the game are too weak right now, and they are limited to 6 slots. Being able to evolve makes more sense to have it bought early; albeit losing the early game due to the cost of them. However, their late game should be stronger than most bought units in the game.
3) Ability to see what cards you have overall. This goes with point #1. I shouldn't need to mention why.
4) This may be a nitpick, but I don't see a point of the summoning of Mojo Jojo mechanic, it just makes the game more complicated. But there must be a reason why you included it, so take this point with a grain of salt.
5) The selection of cards during card selection phase. The shops are selecting units that aren't supposed to be selected.
6) I had a roshan card in my inventory, which I think came from me killing roshan in the arena. Although instructions didn't say anything about it giving you a card when you kill it? (Not too sure)
All in all, quite an interesting map, never seen an arena with a gold mine in the middle. Add more cards, items (or spells) for heroes for their late game, definitely more custom events and it'll be more fun.
Also, welcome to hive! As you can see I'm kind of an old user here lol. See you around!