hero

  1. matin45

    Hero without xp

    Hi my friends, My custom Hero is doesn't get any xp from battles . Why?
  2. Yours Truly

    [Crash] The death of my custom hero crashes the game.

    For some reason, whenever my custom hero dies (more specifically 2 seconds after dissipating) crashes the game with the following message. There is only Damage Engine in the triggers of the map, so I'm not sure what made it crashed. The hero is an edit of Mountain King with the Druid of the...
  3. Joemanix

    [General] Hero portraits

    Hi guys ! I would like to show all friendly heroes portraits in the same way as owned heroes (the top left portraits showing hero icons, life and mana). Anyone know how to do this ? Thanks in advance.
  4. SSJ7107

    [General] MPI Hero Respawn Trigger

    Any simple way to create a hero reviving system that isn't hard?
  5. The_Spellweaver

    [Hero Survival, AI, Demon] The Exiled Ones

    I started working on this recently, after posting a rough idea in Idea Factory forum. There's a lot of relevant data in users' comments so I will post the summary of the map below. The map will be heavy on AI, and is mostly about few-11 players doing their best against such AI which will react...
  6. Stefanni

    How to create a melee unit that deals area damage?

    I am creating a Hero and i have the desire to be a Melee Unit that deals Area Damage but i do not know what to do because i am new to the world editor. Can someone help me?
  7. Mechcash

    remove hero stats

    Hey there :) Sooo I want a hero unit to only have like 10 HP, but the base strenght, which i can only decrease to 1 minimum, always adds 25 hp on top...is there any way to deny this strenght stat or the extra health? Thanks in advance
  8. Adorm

    [Solved] Hero Not Dropping Inventory Upon Death

    Hey Everyone, I'm currently having an issue where the items picked up by the heroes in my map are not dropping from their inventories upon death - the items are necessary for a victory condition and need to be transferred between characters as they're killed and really shouldn't have...
  9. fang24

    Need help with heroes.

    So as it says I really need some help making some custom heroes. I have the tidal for them but not what to name them. (need help there and some other spots.) 1. The reaper an intelligent based hero his/her 3 skills are Raise melee skeleton, raise ranged skeleton, raise mage skeleton. I would...
  10. Rondstat

    Shaman Icon

    A little while ago, Stefan.K made this beautiful orc shaman model for me, to represent Zuluhed the Whacked in my campaign. However, I'm now in the sad situation of not having a matching icon for this fine fella, and I can't art to save my life. Is there anyone out there with an artistic...
  11. Ashes3030

    Gaining EXP for Repairing / Constructing / Harvesting

    Hey! I'm looking for some help making a trigger, and I was wondering if someone could make something that uses the Wc3 Editor Triggers with minimal custom scripts that allows it to be possible to reward a HeroUnit EXP for completing the following tasks; Constructing something. Powerbuilding...
  12. Rykon-V73

    Help with a hero spell

    I'm close to making a spell(autocast) for a hero that allows him to heal units based on the amount of monks owned by the player at the cost of 2 defense. I need 3 monks for this to work,as the hero will heal units, depending on the monks owned by the player, but I solved it myself: Player -...
  13. VicALV

    [Spell] Saving a hero unit with his spells efficiently

    Hi hive!. I created this thread because need help to create a system to save hero unit with his spells. I want to access to data like this => Hero[0] = Arthas Hero[0]_spells[0] = Heal Hero[0]_spells[1] = Armor Hero[0]_spells[2] = DamageX2 Hero[1] = Madthas Hero[1]_spells[0] = Damage...
  14. deepstrasz

    [Spell] Submerge with abilities? (~SOLVED)

    I can't seem to make it so that my submerged hero to have any other spells on but the emerge (reverse of submerge). Is it possible to retain all spells on which are on the unit before using submerge? Details: I just copied the Lady Vashj unit and set it as Special. Then copied the Myrmidon...
  15. InSaNe_97

    Replacing hero with another hero of different level.

    How I can replace Hero A of level 11 for Hero B of level 1?
  16. deepstrasz

    (SOLVED) Vashj submerged version with movement, please?

    Basically, I need Lady Vashj submerged like the Myrmidon, Naga Royal Guard and/or Snap Dragon. This means, you can use their submerged version but the portrait has to be that of Vashj. One more thing, while moving the model needs too look the same as submerged. Please and thanks.
  17. InSaNe_97

    Triggering exact hero?

    I need help, again... First to thank you everyone for supporting me and my work giving me great answers and what I ask for. Now I need some simple thing, I guessing it's doing in variables, I never before used it because it's so confusing to me. So what's exactly I need? I need make when hero...
  18. Acutesharpness

    [Aeon of Strife] Crash of Will

    Crash of Will is an Aeon of Strife style game that features some of the most original ideas in the fall of 2017, towards the end of 2018, I hope to finalize the game and release it as Version 1. Currently there are only 5 roles of Heroes per Team to select from. For the Legendary team, Fire...
  19. Acutesharpness

    [Aeon of Strife] D-D (encoded encoded)

    Welcome to the quality vs quantity debate, just kidding. I am Acutesharpness, my previous accounts were Destiny.Knight and Acumenknight, you can check out my work for greater understanding. I have returned to make yet another great map like DotA or League of Legends, before you leave the...
  20. Haxerflaxer

    [Spell] Hero ability AoE & DoT

    Hi! I've just started using the editor to create some fun maps for me and my friends and so far it's going great; except one encounter, which I seem to be unable to do and can't find any solutions on the world wide web. I'm trying to create an ability for a hero which is more or less like the...
  21. Zephyrius2412

    Problem with Tech Tree / Dependency

    Hello ! I'm big fan of the World Editor but I've some problems. I'm creating a set of new races, I wanted to add my new heroes, town halls and altars in the game constants in their respective equivalent dependency type (Equivalent dependency - Altars/Town Halls/Heroes). 1) When I train one of...
  22. Saelendious

    WC3 Beta: old Hero Info + a bit of item info

    I am back with more interesting stuff about old WC3. Make sure to check out Hidden Soundfiles thread as well. Heroes. slk files have interesting stuff, including info about content that didnt make it, was re-utilized and notes from the devs (that includes Frank Gilson, D(?) Lawrence and A...
  23. Tomo

    Uther&Child Ghost model

    Hello, I need someone who can make Uther and a child ghost model or texture (not sure can it be done throughout textures only) It should look something like Cenarius or Antonidas ghost models from warcraft 3 I think it can prove very useful, specially since I've seen there aren't any models...
  24. InSaNe_97

    Building destroyed after reviving a hero.

    Now is time to help me. I want make trigger that my building (Post Lantern) destroy after finishing reviving a hero. But something in second trigger don't working, please help me. Thank you.
  25. CampScouter

    [General] Hero Revival System

    So now, I'm currently working on hero revival system, and I just got the craziest idea: here is it The Array of the Countdown Timer is 10 so that when a unit Dies, it enters the Player number of the owner which is from 1 to 10. This is an automatic system HAHAHAHA For the Revival: So, I...
  26. domacleod

    Remove all hero glows?

    I've searched the forum a bit, only found ways to remove the glow from specific models by removing the texture path from the model then importing the new model. Thing is, I need all the heroes' glows removed, and that would significantly increase the map size. For any concerns of "the hero glow...
  27. groximus

    Goblin Scavengers v1.0 [King of the Hill]

    Goblin Scavengers V1.0.1 Introduction Goblin Scavengers is a 10 player king of the hill game. players are randomly spawn in different corners of a large map and must make their way to the center to avoid the expanding ziggurats that start at the border of the map and progressively get closer...
  28. Rondstat

    Zuluhed-Orc Shaman Hero

    Hey guys. This is not so much a request for work as a request for someone to point me in the right direction, because I feel like a model like this just has to be out there already. I'm currently working on a campaign set in the 2nd War, and I'm looking to update the visual palette (because...
  29. Rykon-V73

    Problem with regular tavern

    I decided to make 4 new heroes for my Andorhal remake map. Added the first 2 successfully, as they're based on the Naga Sea Witch, but after I select the new hero, the button for the same hero is still there. Is there a way to make that button from the Tavern clickable once and that's it?
  30. Rykon-V73

    Requesting 2 icons(for real this time)

    Hey there. I've been trying to find icons for the 2 models below: Chaos Spider: CryptFiend Hero Abomination: HeroAbomination Initially, I've been trying to find those icons myself, but no result. It would have been really nice if someone did this job. Optional: Can somebody tell me the name of...
  31. CodeBlack

    [Defense / Survival] Hero Binders (Alpha)

    「Hero Binders」 By CodeBlack Gameplay You always wanted to become a mighty hero? Or even a God? Then i have good news for you! In Hero Binders two teams fight for the right to call themselves Gods. To achieve this Task they are ordered to kill an ancient Demon that only appears once every 1000...
  32. Łapin Viktus

    [Solved] How to choose stats to my hero

    I will have my heroes select stats in a box in the same interface where the spells are chosen, creating a second interface where each of the boxes correspond to a stat. I have 10 different stats, each stats can increase strength, agility, intelligence, critical strike chance, critical strike...
  33. lv99zephiroth

    Tools/methods for resizing Hero Glow?

    I'm having trouble resizing Hero Glow for a project I'm working on. My goal is to create a custom mdx+blp set, using a resized glow instead of GeneralHeroGlow, so that the glow appears smaller. I've tried the following methods, mostly to no avail: Resizing and/or cropping the corresponding blp...
  34. TPE.YelloW

    Found a Bug in game

    Hey i found a interesting bug, but i cant find the way to tell blizzard about it. Does anybody know how to report bugs? Well, my bad i checked replay of that game it has nothing to do with dreadlord or silence(i dont watch my hero very often), for some reason in that game my dark ranger hero...
  35. sarumanthecursed

    Question about hero skill points

    Hey all, is there anyway to make heroes not get skill points upon leveling up?
  36. raco12

    [Campaign] How To Bring Turalyon to Azeroth?

    Some days ago I posted an Idea of a new campaign for Warcraft 3 TFT, Right Now, I'm actually starting to Write A History Based on the original story after TFT when arthas crown himself as the new Lich King. So i want to the comunity to help me with the protagonist of the campaing, cause i will...
  37. Fintrik

    Hero is stuck at 5th level

    I was today testing a hero and he was stuck at 5th level, he wasnt getting exps and exp bar was empty and it was just showing Level 5 Titan and number of exps he had was 1400 and it needed 2000 exps for next level. And the weirdest thing on it is and why i created this tread is in constants is...
  38. esdo

    [Defense / Survival] Opposing teams send waves to eachother

    Team survival map where creep waves are choosen by one team, to be sent to the other. So at the end of each wave/round, players will have the opportunity to buy gear, level talents, etc etc and choose the creeps that the opposing team will fight in the next round. The idea is that players will...
  39. Trezon

    Removal of Hero glow

    Can someone help me editing the model of Tinker by removing the hero glow of the hero? I need help in context of this map.
  40. Tavern at neutral hostile spot

    Tavern at neutral hostile spot

    A Tavern near two player starting-points. A screenshot of the map Divided Lands.
  41. fireblasts

    [Aeon of Strife] Nature Of War

    Nature Of War Created by FireBlasts Map Info: "Back in the Dark days past there once was a war between to castles nether was strong enough to destroy each other till YOU came along with your warriors from other lands let us conquer them together or die trying". Castle fight Style Map aos I...
  42. tiaramisu

    Multi-Hero abilities Removal/Learning

    Hello! i'm having trouble by making a Multi-Ability for a hero , What i mean by multi-ability? lets say Hero A Has 1 ability , ''Ability A'' I Made a triiger so when you choosed ability A you had 2 choices. ''Shockwave'' or ''furious stomp'' (Via dialog Box) Now my problem comes here. I...
  43. Krakenn99

    [Spell] Black Arrow affect hero?

    The Dark Ranger's Black Arrow ability does not work on Heroes. By that I mean that I does the bonus damage, but it does not curse them so when they die they'll spawn a creep. How can I make it so that the attacked Heroes also get cursed/debuffed?
  44. Krakenn99

    [Hero Arena] Krakena's Project

    Hello everyone this is my project that I'll be wroking on. I have just started it and I still have no idea in which direction I want to move to. For now I am only making heroes but I don't know what the actual map type will be in the end of the making of this. I hope that people who bother...
  45. NightStalker

    [General] Guitar Hero Like Mini game

    Hey guys, I want to add a mini game in my map similar to guitar hero. It'll be much much simpler tho. I already implemented the sounds and stuff but I want some ideas on how to create the visual part of it. What system should I use? I've got some ideas so I'm writing them for discussion: 1)...
  46. Elf_Lord

    Chasing the Dawn - Abbendis

    Hey, all! It's me, that on-again, off-again mapmaker who's been trying to make a campaign for like a year and a half (check out my signature). Since I've been unsure if I'll be able to finish it, I've been hesitant to make a request for models/textures because of the amount of effort required to...
  47. Rence Kristoff

    Hero Contest #9 - Theme Discussion

    All right, so here's what I've come up with. #1 "A hero and his sidekick" A fighter with his loyal companion who is at his side at every battle providing whatever help he give his master. #2 "MOBA-like partnerships" Creating two heroes that has each others backs while in battle, making a...
  48. Krakenn99

    Hero Design 4-Way Challenge

    The Hive Workshop The "Triggers are for smart people" Hero Challenge! Participants are to create a hero using only the object editor, using NO triggers and NO imported data. Challenger: Krakenn99 (me) Opponent(s): Voidray, BalanceDruid7(aka Dzolo), Rence Kristoff Challenge Duration: Until...
  49. troylowyee

    Clash Single Lane Skillshot AoS Beta

    ----------User who uploaded map Presents---------- Clash Created by Troylow Map Info: Clash is a single lane skill shot based map. There are only 3 heroes with specific roles: Tank, Archer and Priest. You must push through the towers and defeat the Doom Guard to win. Features...
  50. mohamy

    charge system

    hi guys i want to build the spell with charges i have an idea we need to build the unit like spell and tell hero to sell unit by hero all units have recharge time and maximum stock.( maximum charge and recharge time) i apply it but there is a problem can't unavailable and available unit with...
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