Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Hello everyone this is my project that I'll be wroking on. I have just started it and I still have no idea in which direction I want to move to. For now I am only making heroes but I don't know what the actual map type will be in the end of the making of this.
I hope that people who bother...
Hey guys,
I want to add a mini game in my map similar to guitar hero. It'll be much much simpler tho. I already implemented the sounds and stuff but I want some ideas on how to create the visual part of it. What system should I use? I've got some ideas so I'm writing them for discussion:
1)...
Hey, all! It's me, that on-again, off-again mapmaker who's been trying to make a campaign for like a year and a half (check out my signature). Since I've been unsure if I'll be able to finish it, I've been hesitant to make a request for models/textures because of the amount of effort required to...
All right, so here's what I've come up with.
#1 "A hero and his sidekick"
A fighter with his loyal companion who is at his side at every battle providing whatever help he give his master.
#2 "MOBA-like partnerships"
Creating two heroes that has each others backs while in battle, making a...
The Hive Workshop
The "Triggers are for smart people" Hero Challenge!
Participants are to create a hero using only the object editor, using NO triggers and NO imported data.
Challenger:
Krakenn99 (me)
Opponent(s):
Voidray, BalanceDruid7(aka Dzolo), Rence Kristoff
Challenge Duration:
Until...
----------User who uploaded map Presents----------
Clash
Created by Troylow
Map Info:
Clash is a single lane skill shot based map. There are only 3 heroes with specific roles:
Tank, Archer and Priest. You must push through the towers and defeat the Doom Guard to win.
Features...
hi guys i want to build the spell with charges
i have an idea
we need to build the unit like spell and tell hero to sell unit by hero
all units have recharge time and maximum stock.( maximum charge and recharge time)
i apply it but there is a problem
can't unavailable and available unit with...
Do you have an idea for a hero? But you don't know any forums to for map makers to use it? Think again in my map TGE:TQO is a theme-based Rpg (well mostly any who) that has differenf kinds of anime characters (for creativity) and im needing your ideas of a hero to make it a Npc (it will be part...
I was reading Supernatural by Graham Hancock and got this idea:
He/She has no mana or just a small amount, his first spell is enter spirit realm which paralyzes him and creates his invisible shadow form completely un-selectable, invisible and invulnerable which travels faster sees afar and can...
HVSO Allstars v1.6a Alpha 2
Map Info
HVSO Allstars™ is a Fast-Paced Multiplayer Online Battle Arena with 17 heroes to play, each player will be allowed to choose 1 hero from either The Alliance's Tavern or The Horde's Tavern. This map is playedstyle is like Heroes of the Storm combined with...
Hey!
I'm wondering.. Is there a way to make a hero (while keeping his spells and all) be able to build like a worker? I tried setting some abilities and statistics (unit classification) of the hero to be the same as the workers, but nothing made the build menu icon appear.
Anyone solved this...
hello i am seeking someone that can help me making some models of primitive orcs, here are some reference images
(unit/hero)
(hero)
(mele/siege scuad)(worker)
(hero)
(hero , thrall anims)
if its posible make icons
Hi guys! I appeal to your help for a second time because I need three icons for three classic models of Warcraft.:thumbs_up:
The first icon is for the paladin of black hair:
The second icon is for the paladin of white hair:
And the last icon is for the blood elf lieutenant:
MPQ'S...
im new making war3 maps... i made a custom hero, the computar dont use it...
im sad
pls i need the triggers
if its possible, create a map and upload it :c
Hello everyone,
I'm working on a map based on the Legendary Gladiators series.
The game revolves around a group of players in one team (The Gladiators) fighting increasingly strong waves in an arena, all being sent and monitored by a human player, the Imperial Director.
At the begging of...
Hi!
I'm new on this forum but i'm modding in warcraft editor since few years.
Now to point: I want to create some spells forcing unit to do something: jump to a place, deal combo damage to a unit etc. But I have to know how to make player lose control on hero during time of this spell. I saw it...
I was doing a trigger that modify a hero´s attribute by adding 100% of the attribute of an enemy hero when its killed by the first hero. When the hero kills another enemy it loses the previous attribute bonus and gains a different, always depending of what´s the attribute of the killed hero but...
Hello all; quick question that will help finalize the proposed Hero Contest
As you can see, it's a Contest that heavily features "Coding" as one of it's primary disciplines; the question is, how to Judge it? Upon what Criteria shall "good code" be sifted from "bad"?
As you can see, there is...
Hello everybody, I'm looking for a skin/model of Thoradin without success. I expect he looks like this one:
http://vignette4.wikia.nocookie.net/wow/images/8/87/Thoradin.jpg/revision/latest?cb=20140505001858&path-prefix=es
Maybe Arthas with Frostmoure skin would be enough but Illidan dual...
Player-Number Based Hero Revive
Basic Description
It's JASS-free. It's scriptless. It's codeless. This is a hero revival system, that, believe it or not, only uses a single trigger. When a hero dies, the trigger uses the player number of the player who owns that hero to keep each hero separate...
Removing Hero Glow - The Easy Way
By Ulithium_Dragon
Overview
Difficulty
2/10 Easy difficulty
Tools Needed
GIMP (Get the Latest Version)
Or Photoshop, but this tutorial uses GIMP because it's free
Warcraft 3 Viewer
War3 Model Editor
World Editor
What You're Expected To Already Know
How...
Hello kind people of HIve,
I have little trouble with my map I'm working on.(by the way new to map making, it's my first map)
I want unit to attack ground units as melee, and air units as ranged.
and if possible I want my units melee attack to be hero type and ranged attack magic type.
so my...
Symmetrical Hero Scaling
Or: Secrets and Pitfalls of Hero Balancing
This tutorial discusses some issues and solutions in terms of game mechanics for creating symmetrically scaling heroes.
Symmetrical scaling means that the relation of power between multiple heroes stays constant across...
Creating a Tier System (GUI)
Way One = Difficulty: 2/10
Way Two = Difficulty: 7/10
-------------------------
Introduction
First of all, a tiering system is something that allows the player to advance to the next character in a story, or 'tier up'. It removes the current character...
The Burning Legion
Hello hiveworkshop!!! This is my demon race, the Burning Legion! I'm almost done with all the units, spells and upgrades, except the heroes, I'm only beginning with them.
Main Building:
Citadel of Doom
Can be upgraded to Citadel of Inferno (T2) - Citadel of Chaos (T3)...
My name is MaryuZ and I'm new to WC3 editor.
I have some c and c++ skills and I'm currently learning jass.
I plan to make maps in WC3 until the day comes...that awsome day...when they will finally release SC2.
I am currently working on a 2 player rpg map called Gopo RPG that has 2 heroes, 17...
Murloc Rush
Creator: dragon_kid
Current Stage: Construction
Murloc Rush is an entirely new take on Footman Frenzy maps, deviating from the usual 'mass units until you buy the farm' mode and focusing on towering and stratagy with other units, including tactics like amphibious attackers able...
Hi guys. I'm not trying to get anyone to write my trigger for me, but I've been killing myself trying to make this one work. It seems like it should be very simple.
I made a trigger so that when a hero dies, an immobile structure is created in its place (representing the hero's corpse)...
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