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I would love a model based off of the pre-Alpha Warcraft III render of Garona Halforcen. Tattoos could be TC, perhaps?
I'd be willing to pay for a commission to get this model made. Thanks in advance. ^w^
Hello, I need an undead stone gargoyle heroified for my project. Whether it gets pieces of armour, runic etchings on it or other modifications doesn't matter too much - I leave it to the artist. I have not found anything like that existing so if someone would like to tackle it, I'd be grateful...
Hello everyone! LordHatchet95 here :D And I bring something new (kind of)
Short ago, I started a small project called "Necromancer", and it grabs a lot of inspiration from Diablo III's Necromancer.
This map is more of a "Spell" map, where I've developed 4 spells.
The spells are from the dark...
Hello everyone, LordHatchet95 here! I'm back after a good while of hiatus (again)... Well, this time I've done a very """original""" idea:
To recreate the Diablo III Barbarian! :D (Yeah, I know... This idea was made 9001 times)
In the end, this project was abandoned. It was supposed to be a...
I'm looking for campaigns about the first and second wars that have Anduin Lothar as a playable character, but so far I haven't found it... I find it strange that one of the characters so important to the Lore of Warcraft doesn't have his story told from his perspective... This character He...
Well, I don't know how big a request can be, so I hope I don't sound demanding or anything, this request is more of a "If you can, please someone make one of these." Behind the request there is a project that I have already mentioned in the past and the time has come to include Custom content. I...
So, I added extra heroes to the tavern, and when a player buy those added heroes they'll stay there instead of being removed.
Could someone help me with this, please?
I have created a custom hero using a custom hero model of shrek.
When my custom hero "Shrek" gains a level, he doesn't display the level up effect.
This happens after I changed the property "Art - Model File" from default to my imported model.
I need help figuring out how to display the level...
Hi all :)
I wanted to implement an experience penalty for dying in the game.
I have made an array where X is the hero's level and Y is the amount of xp necessary to reach that level. My idea was to create 2 triggers like this (Sorry I don't have the triggers at hand right now)...
The attached model is an early prototype of my attempts at AI model generation. Kaedim doesn't auto-generate textures well enough at this time and I don't know how to texture well enough for an official release to the ported models section. Thus I thought I'd release it as unfinished in case...
This is the model I customized a few years ago. The producer is 秦晋唐明(Qin Jin Tang Ming). He also allows me to upload to the HIVE website. But because I didn't prove permission. So it cannot be uploaded.
This is the model I customized a few years ago. The producer is 秦晋唐明(Qin Jin Tang Ming). He also allows me to upload to the HIVE website. But because I didn't prove permission. So it cannot be uploaded.
This is the model I customized a few years ago. The producer is 秦晋唐明(Qin Jin Tang Ming). He also allows me to upload to the HIVE website. But because I didn't prove permission. So it cannot be uploaded.
This is the model I customized a few years ago. The producer is 秦晋唐明(Qin Jin Tang Ming). He also allows me to upload to the HIVE website. But because I didn't prove permission. So it cannot be uploaded.
hello i want to ask if some one is willing to make a model of alexstrasza dragon form basd on this pleass , also if it can a some sort of a hero dragon to mach some of alexstrasza models on here like the one made by kangyun pleass and thank you
Hello there! I am creating a new ability to my hero called Plunder. The skill itself is a point-and-click damaging skill that, if kills an unit, gives the player gold.
The problem is: Whenever I try a new solution, two of the scenarios happen: 1) The player gains gold even if it doesnt kill...
Just like the topic, to make you see the big picture, a chopper will take that hero unit to safe zone which guarantee the owner a win while players outside who did not make it within time limit will get defeat screen.
I think using hero unit as condition will be easier since there might be...
hello i need units and spells effects missiles and buffs models that embody the specializeion of fire ,ice and arcane spells like in WOW for humans and elves pleass help🙏 and by awsome
Hi there,
I'm currently getting into mapping and doing my first campaign in Reforged, but for my protagonist I couldn't find a model because what I want is rather unique and special. Basically I want to create a male, human or high elf STR ranged Spear hero whose colour scheme would be...
Priestess of the Moon in Dota 2 Style.
Based on model kangyan's model: https://www.hiveworkshop.com/threads/priestess-of-the-moon-version-whitehair.262865/
So this is my first post not exactly sure how to go about this. I haven't messed with the editor in ~15 years trying to get back into the swing of things. I wanted to make a custom berserker hero and ran into a few snags and came across the site in my quest to answer my questions. Currently, I'm...
Greetings,
i am looking for a "simple" trigger.
I want a Hero to turn, for example, from Footman Model to Knight Model when reaching level 10. Keeps all items, stats and abilities.
Thanks for reading.
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