- Joined
- Oct 2, 2017
- Messages
- 114
Hello everyone! LordHatchet95 here And I bring something new (kind of)
Short ago, I started a small project called "Necromancer", and it grabs a lot of inspiration from Diablo III's Necromancer.
This map is more of a "Spell" map, where I've developed 4 spells.
The spells are from the dark, forbidden school of Necromancy, where you use the dead, dark energies and curses as your weapons and shields.
More features:
Feel free to use as long as you give me credit!
REQUIRES REFORGED
NOTE: This is far from Multi instanciable... Attempted to make it so, but with no good result :c
Short ago, I started a small project called "Necromancer", and it grabs a lot of inspiration from Diablo III's Necromancer.
This map is more of a "Spell" map, where I've developed 4 spells.
The spells are from the dark, forbidden school of Necromancy, where you use the dead, dark energies and curses as your weapons and shields.
- Corpse Detonation: Detonates a corpse in a small area, dealing [10*Int] to enemies near the detonation
- Corpse Lance: Destroys 5 corpses in a large area, turning them into sharp bone spears. Each corpse lance is hurled at 5 random enemies, dealing [20*Int] each
- Curse: Enemies in a large area will receive 20% more damage for 15 seconds
- Summon Flesh Golem: Consumes up to 5 corpses, and merges them to make a Flesh Golem which will aid you. Flesh Golem will grow stronger for each corpse consumed this way
- Life: 450 + (10*Intelligence)*corpses
- Base Damage: 2*Intelligence
- Number of Dice: 1 + 2*corpses
- Armor: 1 + (0.05*Intelligence)*corpses
- Duration: 20 + 4*corpses
More features:
- Arena for testing
- Target Practice
- An easter egg
- A few commands for help
- If your necromancer dies, it will respawn at the circle of power.
V1.0 --2024-03-14--
V1.1 --2024-03-21--
- Map uploaded
V1.1 --2024-03-21--
- Changed abilities to 3 levels, except for Flesh Golem that unlocks at level 6
- Changed Curse by Curse Tome
- Curse Tome contains the following: Decrepify, Frailty and Leech
- Added Beads of Immortality and Damage checks
- Added a condition to CUL debuff effect to prevent healing allies of Curse: Leech targets
- Map and Spells: LordHatchet95
- Damage Engine: Bribe
- Bone Spear model: PeeKay
Feel free to use as long as you give me credit!
REQUIRES REFORGED
NOTE: This is far from Multi instanciable... Attempted to make it so, but with no good result :c
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