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Patch 1.30.2 is LIVE
Welcome new and returning players! 1.30.2 is live on Battle.net. Most of the patch notes have been detailed before in the previous PTR posts, but everything is live is now compiled in one place. This patch as most of you know completely overhauls the hosting system. Bots are no more at the trade of everyone being able to host with ease without opening the infamous 6112 port. Players can also filter and search for games in the client now.
Hotfix is live! +more patch info
Blizzard Forums Patch Notes
SPECIFIC CHANGES AND IMPROVEMENTS
- Installation now supports verification of Reforged pre-purchase or legacy keys
- Added a filter for lobby name
- Added a filter for map name (prefix with @)
- Maps will now be uploaded and downloaded from the cloud
- All custom games from all gateways are now visible in the lobby browser
- Port forwarding is no longer required to host your favorite map for custom games
- Network traffic encrypted
- Updated custom game listing to have all games (for filtering) but list still shows the first 100 games
- Added region filter to custom game filter
- Added auto refresh of game information if less than 100 games on list
- Custom games that are full or cannot be joined are grayed out on games list (refresh to remove)
- Added kick and ban to player menu
- Limited color menu to selectable colors
- For arranged forces, changing player color will change player slot in game list
- Hosts have * next to their name
- Latency is shown on the right side of player list
- Improved peer-to-peer map transfer to increase download speed
- Game lobby is hosted in the cloud in closest supported data center to host
- Host leaving will not end game
Host:
- !ban [name|slot]
- !unban [name|slot]
- !closeall
- !openall
- !hold [name]
- !holds [name] [slot]
- !swap [x] [y]
- !abort
- !kick [name|slot]
- !mute [name|slot]
- !unmute [name|slot]
Bugs:
- Desyncs with certain custom maps resolved
- Observer API outputting accurate information
- Custom sound files with meta data play again
- Breath of Fire translated in Italian
- JASS Mouse Event IDs reverted to pre-1.30.0 order
- A host leaving a LAN game sometimes removes other players
- Custom Hero Survival has a desync with random ability related to legacy code
- !ban command is not functioning when typed but does function from the drop down menu
- Instantly joining a custom game after it is created will cause errors and prevent the game from being listed for a period of time
- If the host leaves a LAN game all remaining players will instantly be taken to the score screen
- Leaving and rejoining a lobby with full observers can cause a crash if at least one player is on a Mac
- Players may become desynchronized when a custom game starts using The Third War Reborn
Hero Balance Changes
Archmage
Brilliance Aura
- Level 3 mana regeneration increased from 1.75 to 2.00 per second
Flamestrike
- Reduced casting delay from 1.33 to .9 on all levels
Force of Nature
- Treant damage reduced from 16 to 15
- Level 2: Duration reduced from 5 to 4 seconds
- Level 3: Duration reduced from 7 to 6 seconds
Base Stats
- +1 Intelligence
Base Stats
- +1 Agility
Tauren Totem
Base Stats
- HP reduced from 1200 to 900
Priest
Base Stats
- Mana regeneration increased from .67 to .72
Tech Tree
- Control Magic now requires Keep instead of Castle
- Control Magic mana requirement reduced from 45% of enemy HP to 35% of enemy HP
Base Stats
- Build time reduced from 75 to 65
- Gold cost reduced from 200 to 150
Huntress
Base Stats
- Decreased base damage from 16 to 15 (17-19 to 16-18)
- Is an upgrade again. 100/100 cost, 20 second research, on Ancient of War, requires Hunters Hall, no longer requires Tree of Ages
- Duration increased from 3 minutes to 5 minutes
Base Stats
- Gold cost reduced from 150 to 145
Base Stats
- Base damage decreased from 50 to 44
Acolyte
Base Stats
- Movement speed reduced from 250 to 235
Wand of Lightning Shield
- Duration reduced from 20 seconds to 10 seconds
- This reduces total damage from 400 to 200
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