This Vampirism v1.0.7

This bundle is marked as approved. It works and satisfies the submission rules.

This Vampirism - v1.0.7

Description:
In This Vampirism, humans are able to construct a base of their own design by use of abilities on their main unit to destroy destructibles to begin building walls and towers in effort to keep out the vampire. Vampires can select through a variety of abilities they desire at the start as well as combine items in order to forge their power to defeat the humans. There are no minions in This Vampirism, only a bounty on each target you kill. However, the main goal for the vampires is to defeat all humans before the humans can tier up and destroy the vampire with their slayers.

Features:
• Dynamic Base Design
• 10 Humans vs. 1 Vampire
• Custom Items, Abilities & Skins
• Unique Income System
• Alternating End Game

Modes:
Check back soon for more!
Screenshots & Videos:

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attack.png

Update Log:

1.0.7
  • Vampire killing lumber generators will give human resource return
  • Vampire graveyard now has a timer for 60 seconds with a cooldown of 30 secons
  • Vampire trigger optimizations
  • Humans added +10 gold upgrade
1.0.6
  • Human buffs: first building killed by vampire gives 100 lumber to player
  • After 5 minutes of game time, some buildings will build faster
  • If vampire kills lumber generators you will receive a percentage back of resources spent
  • Human builders have reduced damage taken from vampire attack
  • Tool-tip adjusments
1.0.5
  • New items: Pendent of Energy, Gauntlets of Darkness
  • Removed Far Sight
  • Fixed Terrain Pathing
  • Tool-tip adjustments
  • Holy, Heavenly, Divine tower damage modified to scale better
  • Reduced critical strike upgrade cost
  • Flame towers ranged increased, gold & lumber cost modified
  • Vampire starting HP increased
1.0.2 & 1.0.3 & 1.0.4
  • New UI added for vampire & human
  • Tooltip fixes
  • Icon improvements
  • Building model updates
  • 2 additional vampire abilities
  • Camera bounds alteration
1.0.0
  • Map Uploaded


CREDITS:

Triggers:
Blue_rays
Terrain:
Mayday
Unit Editing:
Blue_rays
Custom Icons:
Anachron, Just_Spectating, Legal_Ease, Mc !, UgoUgo, ~Nightmare, JollyD, Dalharukn, San, Quilnez, Darkfang, The Panda, PeeKay, morbent, Justicebringer
Custom Models:
FerSZ, Murlocologist, DireFury, Bloody_Turds, Tarrasque, Norinrad, ILP, The_Silent, -Grendel, Solu9, PrincePhoenix, CRAZZYRUSSIAN, Spellbound
Ideas & Testing:
Mayday
*If somehow we missed adding you to our credits
please let us know so we can correct that.*
Other:
Map File Size: 5.22mb
Playable Map Size: 160x160
Suggested Players: 6-11
Tileset: Cityscape
Contact:
Mayday, Blue_rays
Discord
Template By: Saken
Contents

This Vampirism v1.0.7 (Map)

Reviews
deepstrasz
Intended for the loading screen to be just black? Shouldn't you use undead summon building type instead for faster build? Magic Wall has no visible hotkey (title); it's W though. A cult classic. It's pretty nice. Approved. If you want more...

deepstrasz

Map Reviewer
Level 59
Joined
Jun 4, 2009
Messages
16,855
Intended for the loading screen to be just black?
Shouldn't you use undead summon building type instead for faster build?
Magic Wall has no visible hotkey (title); it's W though.

A cult classic. It's pretty nice.

Approved.


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  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
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