Why would I do that when I was doing digging for artifacts gosh darn it I could cuss up a real storm
Ah I was thinking you also were doing nerubians
so was the digging artifacts mechanich...
welll mmm, how about change it to scroll recipes or crystal growing and harvest, or instead of digging artifacts enchant the artiffacts?
skill 1: an attack that depending on the life of the hero, will become invisible.
skill 2: learn spell: acording to the player gold amount, the more powerfull is the spell learned.
skill 3: frost armor with combo with another passive effects and blablabla,
skill 4: summon magic cristal, the cristal attack and multiplies itself.
I like the idea that my strong hero is a troll and not an orc.
skill 1: glaive attack and blablabla.
skill 2: summon raptors that become feral at some point during battle attaking anything and having their attack increase in feral mode., they become fully tamed at level3.
skill 3: charge,
skill 4: storms a building damaging it, if target is a tower, is captured.
Race name:
Mor`shan Council
Theme:
Disciplined Horde: a more disciplined horde in laws, life-ideology and organization.
The old ways of the horde were every warrior by himself, they even kill each other when they were not at war, they just raze, kill and destroy. Guldan was evil, he only care for fel and corrupt life, and the horde followed him. Grom Hellscream also did seek to embrace the old ways, by drinking Mannoroth blood and slaugther the NE.
Now that Thrall has become Highchief of the Horde and founded Ogrimmar, orcs and trolls seek to learn and build, they want to have the same knoledge as the druids of the nigth elves or the same managment as the ambassadors of the alliance. They seek co-existance, but they want to show they are a powerfull nation and that nobody should mess with them.
The old clans organizations is replaced with more human alike organizations such as councils, embasy, industrial farms, and they like/accept the foreign merchants of any kind.
Subraces: orcs, trolls.
Mor`shan is an horde enclave in northern barrens, in the limit with Ashenvale (wow).
fictional lore:
This small enclave has grown bigger enough to be considered an important faction of the Horde.
Afinity/ likes: magic (holy, astral, arcane, spiritual, nature, pray-blessings), technology improves, knoledge-wisedom, honor, ranks, laws-justice, civilization/management/organization, tamed creatures. strategy, defend territory, merchants, peace
Likes: humans and night elves
Dislikes/hates: dark,unholy, chaos, fel, evil,bandits-rogues-outlaws, pillage-crime, sacrifices blood spells, undeads, poisons, magic fire spells (exception for fire weapons such cannons tech), non-necesary wars, slaugther.
dislikes: undeads and naga.
@Wazzz
I think my theme was a bit so-so defined will this do?