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Speed Mapping Contest #1

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-== Cannon Commander ==-
By Sourc[e]x

Map Information

Short description

Cannon Commander is a turn-based WarCraft III scenario developed by Sourc[e]x (Illidan(evil)x) for
The Hive Workshop's Speed Mapping Contest #1.

Cannon Commander has been designed for two players, but is also playable by just one.

As it's a turn-based game, it is playable by two players using a single computer (Versus Mode) as well.
Gameplay

Both player are each given the control over a cannon, and must, in turns, try to take down the other player's cannon.

A new random terrain is generated every round, or by request from the players.

The wind is here to mess with your projectiles, and especially in "3D Platform Mode" it's quite difficult to hit the target spot-on.
Pay attention to the flags and the blue wind speed indicator, as the wind will be randomized by every turn and can affect the projectile by quite a lot.

* Multiplayer:

One-on-one match between two players on multiple computers.
Activated immediately if two players are found (Computers does not count as players).


* Versus:

Singleplayer option. In this mode, two players can compete using a single computer.


* Practice:

Singleplayer option. Used for target practicing and for getting used to the controls.
The player has unlimited ammunition and the ability to randomize terrain and wind conditions at any given time.




* General:
- W = Next Cameraset. (3D Mode)
- X = Previus Cameraset. (3D Mode)
- Q = Increase Power.
- Z = Decrease Power.
- D = Fine Tuning On/Off.
- F = Fire Cannon.
- UP = Increase cannon elevation angle.
- DOWN = Decrease cannon elevation angle.
- LEFT = Rotate cannon left. (3D Mode)
- RIGHT = Rotate cannon right. (3D Mode)

* Multiplayer:
- ESC = Open request dialog.

* Singleplayer:
- ESC = Return to start menu.

* Practice Mode:
- R = Randomize wind conditions.
- V = Randomize terrain.



• Metal tile ::: Punisher_x

• Everwood tree ::: Chris.

• Cloud model/texture ::: Born2Modificate

• Vector System ::: Anitarf

• Bound Sentinel ::: Vexorian

• Map music ::: Ubisoft (Rayman)

• Baveuse font ::: Ray Larabie

• The rest ::: Sourc[e]x

• JassNewGenPack ::: PitzerMike, SFilip, PipeDream and Vexorian

 

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Level 37
Joined
Aug 14, 2006
Messages
7,601
Hi there. Here's my submission.

This is a fast spaced cinematic I have been doing last few days. The cinematic is bades on The Chosen Ones - campaign. The cinematic tells a story about Phodom and Thoumas. Both are dragon slayers. The story of the cinematic is based on the age when the war still on. Phodom's and Thoumas' mission was to kill a powerful darkness being. However, the mission wasn't that simply as they thought...

The cinematic can be found from here.
 
Alrighty, here's my map.

War of the Gods

Basically, you get to choose an ancient (a hero) who can spawn minions a bit like Footies Frenzy. Its a free-for-all, and the one with the most kills after an hour wins. Only three heroes though, but at least they're complete.

Enjoy.
 

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Last edited:
Alrighty, here's my map.

War of the Gods

Basically, you get to choose an ancient (a hero) who can spawn minions a bit like Footies Frenzy. Its a free-for-all, and the one with the most kills after an hour wins.

Enjoy.

Wow love the map idea, I have always wanted to do something like that.

and stop posting how much time I have to fail!
 
Water_Knight's entry

Septimus' entry

XD.Schurke's entry

Aeroblyctos' entry

matyko's entry

Palaslayer's entry

Chaos.' entry

The_Silent's entry

Just_Spectating's entry

hvo-busterkomo's entry

ArcticInferno's entry

Sabertooth's entry

Kitabatake's entry

Illidan(Evil)X's entry

Dreadnought[dA];1062935 said:
Dreadnought's entry

WILLTHEALMIGHTY's entry

Ezikielth's entry


Rounding up the entries. 17 entries, can you imagine that?
 
Last edited:
Level 23
Joined
Nov 29, 2006
Messages
2,482
Yes... I removed by map. It turns out I forgot too much things ~~

Stuff I know is missing:
Win/Death conditions
Credits
Multiplayer support
Fail trying to host on bnet shit
Spawns not moving
No textmessages
No info
Overall, I rejected my own map and removed it from the post.

-Good luck everyone-
 
Level 15
Joined
Dec 18, 2007
Messages
1,098
Will, where's my entry :(
Permalink
Link to post
Also, a short extension (1/2 day or something) would be great. I could fix some things I forgot in my map and others could probably add some stuff.
Also, I will be posting my updated map in this post later. I just got back from school........ (I believe they used to change lots of periods into something like "I typed too many periods" or something)
PS: Good luck to all!
EDIT: Updated version of Map
View attachment Disaster Arena.w3x
 
Last edited:
Level 15
Joined
Dec 18, 2007
Messages
1,098
That's true. But I would have to say I learnt that I could finish a decent map in 10-15 hours. Thats rather good for me. I usually do a little bit everyday or something.
Anyway, I was just editing my above post and just clicked update, then I saw that you just edited your post as well :p What a coincidence.
GOOD LUCK TO ALL!
 
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