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Terraining Contest #1 - Gloomy

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Level 6
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Some WIP's, one of my first tries on realistic terrain. Be constructive plz:)
 

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Level 6
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Another screenie, sadly enough after the shot my editor crashed. Reducing over an hour of hard work back to my first WIP... :sad:
But I think after a day when I recovered from trashing around my keyboard and yelling at my pc :grin:. I'll redo it
 

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Nice idea^^, but 2 things... I see colorful flowers growing near a tree that appearently died of the cold.
And it doesn't looks, gloomy(but that's prolly because of the flowers)
 
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Volvox may i suggest using some brush? Throw them all along the mountain edge and make alot. it will spice it up and make it look more real.
 
Level 34
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I calmed down. Redone. Got the map. Here is a wip.
I like the idea a lot. The boat looks cool. It is supposed to be shipwrecked right?

They foreground is bad though. You need to improve pretty much evrey aspect of it.
 
Level 34
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I don't like that arch just floating there.
Me neither. I also dislike the plainness of the ground in the front of the city/castle. It's bare except for a tree. Add grass and tile variation. Try making the water turn into dirt, then grassy dirt, then grass. That's what I usually do.
 
Level 11
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I havent even gotten to tile variation yet, gonna place the doodads first. As for the arch, that's sort of the style of Osgiliath, the city i am basing this off of. But, for the sake of competition, it shall be removed. xD
 
Level 7
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I spent 45 minutes or so trying something, hope you like it!

Btw, Childeric's gets my vote. That is awesome.
 

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Level 34
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Childeric, it looks really good now. This contest is getting a lot of good submissions!

Karzvitch, that is also good. I would add shrubs and things to the path though.
 
Level 18
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Also lower the Outland Spire towards the left. Looking close it appears to float.
Also, here's another, which do you think is better?
 

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Level 36
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"You venture toward the realm of nighmares, where demons feed, angels mourn, and death walks freely."

WIP. Can't decide what to cover the mountains with. Suggestions?

Cover the mountains with a red or grayish rock tile, and put a few rocks at the bottom. But don't mass them.

And also, add some dead trees, and get rid of the end of the map (use a fog fading thing)
 
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